Latest Comments by DrMcCoy
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
27 Jun 2014 at 10:40 am UTC Likes: 2
27 Jun 2014 at 10:40 am UTC Likes: 2
Of course it's using PAE.
And with PAE, the operating system can access more than 4GB of RAM. A single process is still limited to 4GB, though.
And with PAE, the operating system can access more than 4GB of RAM. A single process is still limited to 4GB, though.
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
26 Jun 2014 at 8:06 pm UTC
26 Jun 2014 at 8:06 pm UTC
Also: I'm actually shocked that there's still so many people running full 32-bit installs. I had thought that pretty much died out around the time I got a 64-bit system...
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
26 Jun 2014 at 8:00 pm UTC
The Linux kernel has had x86_64 support since 2001 (and other 64-bit architectures even earlier). The only "compatibility issues" has been with people insisting to run proprietary 32-bit binaries. And even that had been solved early by many distributions.
I installed a 64-bit Debian in 2007. And that's still the system I'm running today. (GNU/Linux can be pretty easily copied around with hardware changes. Prior to that, I had been copying my 2001 32-bit install around, but thought I'd reinstall for 64-bit support). I went through several multi-arch attempts in Debian Sid (unstable); other distributions were more stable earlier there, of course.
Really, that was 7 years ago. 64-bit has been solved ages ago.
The only reason I still had knowledge about 32-bit was because of my 2005 laptop. And even that one I recently upgraded since a friend of mine gifted me his old laptop.
There is no reason to run a 32-bit operating system on hardware newer than 2005.
26 Jun 2014 at 8:00 pm UTC
Quoting: wleoncioI'm wondering, has the majority of people really been running 64-bit Linux OSs for yearsYes.
The Linux kernel has had x86_64 support since 2001 (and other 64-bit architectures even earlier). The only "compatibility issues" has been with people insisting to run proprietary 32-bit binaries. And even that had been solved early by many distributions.
I installed a 64-bit Debian in 2007. And that's still the system I'm running today. (GNU/Linux can be pretty easily copied around with hardware changes. Prior to that, I had been copying my 2001 32-bit install around, but thought I'd reinstall for 64-bit support). I went through several multi-arch attempts in Debian Sid (unstable); other distributions were more stable earlier there, of course.
Really, that was 7 years ago. 64-bit has been solved ages ago.
The only reason I still had knowledge about 32-bit was because of my 2005 laptop. And even that one I recently upgraded since a friend of mine gifted me his old laptop.
There is no reason to run a 32-bit operating system on hardware newer than 2005.
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
26 Jun 2014 at 2:41 pm UTC
26 Jun 2014 at 2:41 pm UTC
Fair enough; to each their own. :)
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
26 Jun 2014 at 2:31 pm UTC Likes: 1
26 Jun 2014 at 2:31 pm UTC Likes: 1
Nice interview, nice people. :)
I too am surprised how well the game works on my oldish system. Interestingly, the videos are actually where I see a bit of stuttering, while the in-game graphics are okay.
I too am surprised how well the game works on my oldish system. Interestingly, the videos are actually where I see a bit of stuttering, while the in-game graphics are okay.
Quoting: CheesenessIt's also odd that the expansion appears above the original game in the launcher.Well, the expansion integrates things into the original main story, so it makes less sense playing the unexpanded game if you have the expansions.
Whatever Happened To Torchlight On Linux? UPDATED
26 Jun 2014 at 9:49 am UTC
It was in the Humble Weekly Sale: Blendo Games, together with Air Forte, Atom Zombie Smasher and Thirty Flights of Loving. The former two also for Linux, the latter one not. Flotilla is apparently firmly in the "not" sections.
26 Jun 2014 at 9:49 am UTC
Quoting: RutineWhere did you ever find Flotilla for LinuxIt seems like I made a mistake there.
It was in the Humble Weekly Sale: Blendo Games, together with Air Forte, Atom Zombie Smasher and Thirty Flights of Loving. The former two also for Linux, the latter one not. Flotilla is apparently firmly in the "not" sections.
Whatever Happened To Torchlight On Linux? UPDATED
25 Jun 2014 at 11:46 pm UTC
But yes, Humble Bundle not having gotten further distribution rights (for whatever reason) is very probably why it's not in the Humble store.
25 Jun 2014 at 11:46 pm UTC
Quoting: ShmerlBut there is no reason why they shouldn't be able to comment about it.Having them on record saying "This publisher messed up" is probably not something that would make them look good. :P
But yes, Humble Bundle not having gotten further distribution rights (for whatever reason) is very probably why it's not in the Humble store.
Whatever Happened To Torchlight On Linux? UPDATED
25 Jun 2014 at 10:53 pm UTC
As much as I love what Humble Bundle, icculus et al. are doing, I'm always a bit weary when I hear that a port has been outsourced, because that increases the likelyhood of it becoming a separate fork and unsupported.
Relatedly, the Giana Sisters devs stated (on the Steam forums, a few days ago) that their promised Linux port has been outsourced as well, since they themselves are busy with Dieselstörmers. I just hope that goes well.
25 Jun 2014 at 10:53 pm UTC
Quoting: DisharmonicPhoenix Online Studious [...] (the Cognition devs/ Moebious contractors)Oh, I didn't realize those were one and the same.
Quoting: DisharmonicAlso the X2 port was done by LGP and published separately(like all their ports). I wouldn't really expect to see a new X2 port tbhWell, yes, I don't expect a new port, but I would have liked it if Egosoft would support the old port (and the Mac OS X one as well).
As much as I love what Humble Bundle, icculus et al. are doing, I'm always a bit weary when I hear that a port has been outsourced, because that increases the likelyhood of it becoming a separate fork and unsupported.
Relatedly, the Giana Sisters devs stated (on the Steam forums, a few days ago) that their promised Linux port has been outsourced as well, since they themselves are busy with Dieselstörmers. I just hope that goes well.
Whatever Happened To Torchlight On Linux? UPDATED
25 Jun 2014 at 10:12 pm UTC
25 Jun 2014 at 10:12 pm UTC
Well, I for one know absolutely nothing about Mono, I'm afraid.
Whatever Happened To Torchlight On Linux? UPDATED
25 Jun 2014 at 9:30 pm UTC Likes: 2
25 Jun 2014 at 9:30 pm UTC Likes: 2
Well, my "Missing Linux version" category in Steam currently holds these games:
Air Forte
Atom Zombie Smasher
The Binding of Isaac
BIT.TRIP RUNNER
Botanicula
Braid
Crayon Physics Deluxe
Dear Esther
Draw a Stickman: EPIC
Dustforce
Fieldrunners 2
Flotilla
Fractal: Make Blooms Not War
Greed Corp
Hack, Slash, Loot
Incredipede
Jamestomes
KRUNCH
Lone Survivor
Machinarium
McPixel
Metal Slug 3
NightSky
Offspring Fling!
Paper Sorcerer
Papo & Yo
Shadowgrounds
Shadowgrounds: Surivor
Shelter
Torchlight
Trine
Vessel
Windosill
Wizorb
As well as games that use AGS and could theoretical use the GNU/Linux build of AGS:
Blackwell Convergence
Blackwell Deception
Blackwell Legacy
Blackwell Unbound
Blackwell Epiphany
Primordia
Night Dive studios, who rereleased several old adventure games on Steam, some with ScummVM, some with DOSBox, have also rereleased The 11th Guest and Tex Murphy: Overseer, which both are Windows title (without ScummVM support) and therefore can't use DOSBox. They could maybe use a Wine bottle. Personally, I'd prefer if Night Dive would pay people to RE both The 11th Guest, as well as the whole Tex Murphy series, for ScummVM.
Then there's Cognition: An Erica Reed Thriller, which uses Unity 3 and has had promised Linux support (with no fixed date) since at least September last year. They're looking into upgrading to Unity 4.
Also, there's X2: The Threat, which, AFAIK, had a Linux port done way back when. Both the Mac OS X and the Linux ports were outsourced, though, and from what I've seen, Egosoft never really seemed to care for either of those.
Also, Divinity: Original Sin and Divinity: Dragon Command, which should have Linux support coming soon-ish, after the Divinity: Original Sin launch. And the new Tex Murphy game is also still waiting on Bink, it seems.
EDIT: Flotilla never existed on Linux. My bad.
Air Forte
Atom Zombie Smasher
The Binding of Isaac
BIT.TRIP RUNNER
Botanicula
Braid
Crayon Physics Deluxe
Dear Esther
Draw a Stickman: EPIC
Dustforce
Fieldrunners 2
Fractal: Make Blooms Not War
Greed Corp
Hack, Slash, Loot
Incredipede
Jamestomes
KRUNCH
Lone Survivor
Machinarium
McPixel
Metal Slug 3
NightSky
Offspring Fling!
Paper Sorcerer
Papo & Yo
Shadowgrounds
Shadowgrounds: Surivor
Shelter
Torchlight
Trine
Vessel
Windosill
Wizorb
As well as games that use AGS and could theoretical use the GNU/Linux build of AGS:
Blackwell Convergence
Blackwell Deception
Blackwell Legacy
Blackwell Unbound
Blackwell Epiphany
Primordia
Night Dive studios, who rereleased several old adventure games on Steam, some with ScummVM, some with DOSBox, have also rereleased The 11th Guest and Tex Murphy: Overseer, which both are Windows title (without ScummVM support) and therefore can't use DOSBox. They could maybe use a Wine bottle. Personally, I'd prefer if Night Dive would pay people to RE both The 11th Guest, as well as the whole Tex Murphy series, for ScummVM.
Then there's Cognition: An Erica Reed Thriller, which uses Unity 3 and has had promised Linux support (with no fixed date) since at least September last year. They're looking into upgrading to Unity 4.
Also, there's X2: The Threat, which, AFAIK, had a Linux port done way back when. Both the Mac OS X and the Linux ports were outsourced, though, and from what I've seen, Egosoft never really seemed to care for either of those.
Also, Divinity: Original Sin and Divinity: Dragon Command, which should have Linux support coming soon-ish, after the Divinity: Original Sin launch. And the new Tex Murphy game is also still waiting on Bink, it seems.
EDIT: Flotilla never existed on Linux. My bad.
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