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Latest Comments by Phlebiac
An update on the situation with NVIDIA graphical distortions in some Unity games on Linux
17 Jan 2019 at 9:48 am UTC

With all the various Unity bugs, a wiki page listing them, with workarounds and games affected, could be quite useful info.

Valve put out a new Steam beta client, plenty of Linux fixes and no more Steam Play zero-byte downloads
17 Jan 2019 at 9:19 am UTC

Quoting: EikeWhen I was in university, they told us that IPv4 is running short of addresses and the new IPv6 will fix that.
This was over 20 years ago.
NAT on the client side, SNI on the server side - and suddenly the "shortage" isn't so important.

NVIDIA have put out the 410.93 driver for Linux today
4 Jan 2019 at 2:23 am UTC

Quoting: einherjarThey do well, if you remind yourself, that we are about 1% of there customers ;-)
For gamers, perhaps. But I'm sure the overall percentage is much higher; many professional workstations use Linux, not Windows. The average users just have the built-in IGP, and don't factor into their market at all.

Open source platformer SuperTux gets its first new stable release in quite some time
4 Jan 2019 at 2:17 am UTC Likes: 3

Quoting: elmapuli think we should remake it on godot instead of keep working on the old code base, replace the assets with new ones, and have 2 separate sets of levels, the classic ones and new levels more polished and curated.
Sounds like you have yourself a project! If not, why complain about how others spend their time?

Some of the recent major updates to Planetary Annihilation: TITANS are now live
1 Jan 2019 at 8:32 pm UTC Likes: 3

"Eventually all the legacy Windows servers will be replaced with faster modern Linux servers."
https://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts/posts/2379013 [External Link]

Always nice to see Windows referred to as legacy. :)

Editorial: An open letter to Valve on why they should keep on embracing Linux
9 Dec 2018 at 11:59 pm UTC Likes: 5

Quoting: LeopardLowering costs for games have Linux versions is a bad idea.
We might end up with bad performing ports just like VP did with Moto game. Many half assed ports done just for lowering costs.
I think developers would be more inclined to fix their bugs, rather than remove the Linux version, if there was a financial incentive to having it available. They could still leave it up as buggy, but the support burden is much higher that way (or potential customers see that they just ignore all the bug reports). Perhaps there needs to be a stipulation regarding keeping the Linux version up to date.

Valve have some serious competition, with the Epic Games Store being announced
5 Dec 2018 at 8:39 am UTC Likes: 1

Quoting: liamdaweSo...they don't support Linux. ;)
Not disagreeing! But apparently they have made changes multiple times to improve compatibility with WINE.

Valve have some serious competition, with the Epic Games Store being announced
5 Dec 2018 at 8:28 am UTC Likes: 1

Quoting: liamdaweBlizzard don't support Linux
But they do have some Linux-friendly devs (or at least used to - the creator of SDL was there for a while). Rumors have it there were native Linux ports of some of their games, but corporate did not want to release them, even as unsupported builds.

Google's game streaming platform Project Stream is built on Linux and Vulkan
2 Dec 2018 at 12:26 am UTC Likes: 5

From the article: "Ubisoft has been able to accurately port one of its most advanced titles from Windows and DX11 across to Linux and Vulkan." Would be nice to see them attempt to recoup some of that development cost by actually making it available outside of streaming.