Latest Comments by Valck
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9 Sep 2020 at 1:28 pm UTC
If you look at only the number of CPU cores, the ratio of Mac vs. Windows is on the order of ten percent.
Now assuming the market shares that are getting reported over and over again are somewhere close to the truth, we'd have to put the Linux share at some fraction of the Mac. According to the figures you posted, it is about a thousand times higher than what would be expected from that.
I'd say it's safe to say that most of it is due to supercomputers that do not appear in the market statistics of Steam or whoever else publishes OS shares...
9 Sep 2020 at 1:28 pm UTC
Quoting: GuestI wonder how many of that Linux power comes from mainframes or supercomputers lent to that project.My gut feeling says: about ninety-nine-point-something percent
If you look at only the number of CPU cores, the ratio of Mac vs. Windows is on the order of ten percent.
Now assuming the market shares that are getting reported over and over again are somewhere close to the truth, we'd have to put the Linux share at some fraction of the Mac. According to the figures you posted, it is about a thousand times higher than what would be expected from that.
I'd say it's safe to say that most of it is due to supercomputers that do not appear in the market statistics of Steam or whoever else publishes OS shares...
314 Arts announce Projekt Z, an upcoming free co-op zombie shooter
26 Aug 2020 at 2:53 pm UTC Likes: 3
26 Aug 2020 at 2:53 pm UTC Likes: 3
Honest apologies for my apparent spate of negativity, but I just can't help it... are zombie games still a thing in 2020? Apparently some things just don't seem to die (badum-tish).
I'm seeing myself out, thank you ;)
I'm seeing myself out, thank you ;)
Shadow of Aya looks like a seriously epic upcoming retro adventure
26 Aug 2020 at 2:42 pm UTC
26 Aug 2020 at 2:42 pm UTC
Why does everything retro get the "8-bit" label? Call it an ode to classics, why not, but 8-bit?
It looks like standard 32-bit fare to me, or maybe-with-a-capital-M some top notch 16-bit graphics.
Have they actually been there? Do I need a new pair of rose-tinted nostalgia glasses? :)
Jokes aside, any insights on what engine they're using?
It looks like standard 32-bit fare to me, or maybe-with-a-capital-M some top notch 16-bit graphics.
Have they actually been there? Do I need a new pair of rose-tinted nostalgia glasses? :)
Jokes aside, any insights on what engine they're using?
The Steam Play Proton compatibility layer turns two years old
21 Aug 2020 at 4:50 pm UTC Likes: 2
21 Aug 2020 at 4:50 pm UTC Likes: 2
https://boilingsteam.com/ethan-lee-troubling-times-for-porters-in-a-proton-world/ [External Link]
Food for thought. Not that it hadn't been seen from the beginning...
Food for thought. Not that it hadn't been seen from the beginning...
My experiences of Valve's VR on Linux
13 Aug 2020 at 12:36 pm UTC
And as I said, it kind of disappeared before, only to come back after a healthy period of dormancy.
13 Aug 2020 at 12:36 pm UTC
Quoting: barottoSame. Definitely interested, but the price needs to drop significantly, like a quarter the current or maybe half at worst, and likewise the tech still needs to mature. As long a there is a tether, and the headsets still give you a pain in the neck from extended use, it's not going to take off IMO. I might accept a one-time pain in the neck when I get that neural implant...Quoting: bekoI never expected so much discussions on this topic at all. I guess the interest in VR is really high for such a niche?I'm super interested in VR, but not at the current price and level of support. I consider it still beta at best.
I hope it won't disappear before reaching maturity though...
And as I said, it kind of disappeared before, only to come back after a healthy period of dormancy.
My experiences of Valve's VR on Linux
13 Aug 2020 at 5:22 am UTC Likes: 2
And scaine (and everybody else), thank you very much for the write-up of your experiences. My last foray into the territory of VR was back in the late 90's with a CyberMaxx headset which I got almost new, and despite its lousy resolution was years if not decades ahead of its time in my opinion.
I'd certainly like to take a look at the state of the art now, a quarter century later...
13 Aug 2020 at 5:22 am UTC Likes: 2
Quoting: Purple Library GuyTrue, but still a valid question. Here's hoping that some day somebody will write a "condensed" article that looks into the non-steam side of things as well ;)Quoting: Avehicle7887Nice article, I've been interested in VR for a while, the issue though is that it seems way too focused solely around Steam on Linux. Has anyone actually tried playing games on VR without Steam?This isn't an article about VR on Linux in general. It's an article about trying out specifically Valve's VR hardware. It would be weird to do that while carefully avoiding Steam. Especially in an article by someone who describes themselves as wanting to avoid hassle and have stuff just work.
This may ruffle some feathers but I don't like Steam and having to depend on such a platform to run VR isn't my cup of tea. I would welcome any suggestions for a "game client agnostic" method.
And scaine (and everybody else), thank you very much for the write-up of your experiences. My last foray into the territory of VR was back in the late 90's with a CyberMaxx headset which I got almost new, and despite its lousy resolution was years if not decades ahead of its time in my opinion.
I'd certainly like to take a look at the state of the art now, a quarter century later...
Cooler Master are doing a slick Kickstarter-exclusive Raspberry Pi 4 case
25 Jul 2020 at 4:56 pm UTC
So thanks, I guess, for sharing the design and allow printing a case at home (for a mere 75k...), but apart from that, at this stage it doesn't look more professional than what "any" hobbyist with a 3D printer could create.
25 Jul 2020 at 4:56 pm UTC
They're going to release the full schematics and 3d model free, for anyone to download and use themselves
but if its a quality case and cooler master don't want to make it part of their core line up hell if you have the cash why not.Not in the market for an RPi or case myself, so I admit I didn't read the Kickstarter pages and as such can only guess the images are of printed prototypes, but for "a premium enclosure", I'd expect the finished product to be injection moulded.
So thanks, I guess, for sharing the design and allow printing a case at home (for a mere 75k...), but apart from that, at this stage it doesn't look more professional than what "any" hobbyist with a 3D printer could create.
Sorting the mess of vendor specific lighting apps, OpenRGB has a new release
24 Jul 2020 at 8:56 pm UTC Likes: 1
For both products I researched quite some time to find an RGB-less alternative, of which I found exactly none. I guess I was lucky to find RAM without RGB, and even though AMD themselves state that "Note: not every AMD Wraith cooler is equipped with user-controlled RGB illumination", I had to pay the same price for an OEM CPU that came without a fan.
That's what I call idiocy. If somebody likes their PC made of (plexi-)glass and lit inside, that's their choice, and fine by me. But WHY on earth should I have to spend more and waste resources if I don't want to? Money, electric energy, raw materials, and even more time and energy wasted searching for alternative products, and writing comments justifying what should be perfectly normal...
24 Jul 2020 at 8:56 pm UTC Likes: 1
Quoting: bisbyxYou can turn it off, so getting mad that it exists is just getting mad that people have different preferences.I have a mainboard where you can thankfully disable the lighting in the BIOS settings, and a relatively new graphics card which requires vendor-specific software. And that software only exists for one OS... since this is GamingOnLinux, guess which is not it?
For both products I researched quite some time to find an RGB-less alternative, of which I found exactly none. I guess I was lucky to find RAM without RGB, and even though AMD themselves state that "Note: not every AMD Wraith cooler is equipped with user-controlled RGB illumination", I had to pay the same price for an OEM CPU that came without a fan.
That's what I call idiocy. If somebody likes their PC made of (plexi-)glass and lit inside, that's their choice, and fine by me. But WHY on earth should I have to spend more and waste resources if I don't want to? Money, electric energy, raw materials, and even more time and energy wasted searching for alternative products, and writing comments justifying what should be perfectly normal...
Sorting the mess of vendor specific lighting apps, OpenRGB has a new release
22 Jul 2020 at 5:59 pm UTC Likes: 7
22 Jul 2020 at 5:59 pm UTC Likes: 7
Now this looks interesting!
Hopefully now I can finally turn off the RGB crap you simply can't avoid buying these days... will this idiocy never stop?
Glossy glarey displays, piano black finish, RGB lighting inside closed cases, I don't even want to know what may come next.
Hopefully now I can finally turn off the RGB crap you simply can't avoid buying these days... will this idiocy never stop?
Glossy glarey displays, piano black finish, RGB lighting inside closed cases, I don't even want to know what may come next.
Wilderness survival game 'Vintage Story' adding seasons, improved graphics
10 Jul 2020 at 5:15 pm UTC
It's been a year or two, so I may be misremembering the details, but when I tried disconnecting my network after launching the game (running on a local machine, single player), I was kicked out.
Also there was the issue of the game not launching at all without deleting the settings before launch, which effectively forced me to re-authenticate every time.
EDIT: Actually, now that I think about it, that may have been the issue preventing me from playing offline. I have a vague memory of not needing to authenticate all the time even earlier./EDIT
I may give it another try some time. As I said, I really did like it, and don't regret backing it. Maybe you could consider making the authentication completely unnecessary or at least optional for single player.
10 Jul 2020 at 5:15 pm UTC
Quoting: TyronThank you for taking the time to comment, and even suggesting a workaround.Quoting: ValckThat said, always-calling-home, constant-online-DRM in single player is what killed it for me.There is no constant-online-DRM. The game makes one single auth check on startup. You can also log in once after install, then block the connection to the auth server and the game will keep on functioning forever.
It's been a year or two, so I may be misremembering the details, but when I tried disconnecting my network after launching the game (running on a local machine, single player), I was kicked out.
Also there was the issue of the game not launching at all without deleting the settings before launch, which effectively forced me to re-authenticate every time.
EDIT: Actually, now that I think about it, that may have been the issue preventing me from playing offline. I have a vague memory of not needing to authenticate all the time even earlier./EDIT
I may give it another try some time. As I said, I really did like it, and don't regret backing it. Maybe you could consider making the authentication completely unnecessary or at least optional for single player.
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