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Latest Comments by Anza
Valve answer questions about the Steam Deck in a new FAQ, anti-cheat for all Linux systems
26 Sep 2021 at 10:22 am UTC Likes: 1

Quoting: Purple Library Guy
Quoting: TheSHEEEPWtf?!

Only 10 finger support?!
Yeah, what if I want to get my nose in there, too? Then what, huh?!
We do have saying that you are sitting there nose touching the monitor. So based on that we must be proficient playing games with a nose. With small screen it gets lot harder to see anything though and fitting rest of the fingers in there gets hard. So based on that it seems like Steam Deck is not going to be popular among ten fingers and a nose players.

Trouble is brewing over on GOG due to the HITMAN release needing online for some features
26 Sep 2021 at 10:10 am UTC

Quoting: ShmerlOn-line connection for single player game? What for? I don't even get the reason for it, let alone any benefit. Unless developers want to spy on users in some way? It's surely an anti-feature.

Personally, I haven't bought the game so didn't really follow the whole drama. But I agree that for a GOG release it's a pretty major blunder.
To me based on where the checks are, it's designed more like an anti-cheat measure. Based on the discussions though, anti-cheat is no longer effective.

Pure DRM can just cripple the game instead of preventing playing the game.

Anyway I would assume the whole online functionality is deep enough in the game that removing it for GOG build might not be something IO interactive would want to do. If they want to do that, Dungeon Defenders for example had system where there was separate offline and online character that didn't share progression at all. So that would be one way to do it. Assuming of course the anti-cheat is actually effective. Otherwise it doesn't really matter.

I wouldn't say that online component is always useless in single player games. It's just have to be taken into account in the design what happens when the game is offline. If it's just that the leaderboards don't work, then people will most like understand what's going on. If it's woven more into the game, it could be honest to mention it in the store page.

Valheim update Hearth & Home is out now with lots new
20 Sep 2021 at 4:38 pm UTC

Quoting: CanadianBlueBeerFor Swamp area, I build a base (with teleporter) nearby outside the swamp itself.
Keeps the eels from eating the boat. (which I chop up, and stash the mats, rebuild the boat when time
to take all the iron home)
Deconstructing the boat is handy as you need to make boat trip only with full load of iron, you can skip the part where you travel to the site with an empty boat.

Swamp has actually nice option as you can make a tree house. Especially if you don't need a huge base. In swamp there's only one enemy that flies high and they're relatively rare. The thing is that those big trees count as ground for the building stability. Branches will complicate building the stairs, but it should be still doable. I don't know how high you need to build to be out of range of arrows, but if the mobs can't see you, it shouldn't generally be a problem.

For the sunken crypts it's actually nice that you can build a teleport on top of them (most mobs can't reach it from there), so you can go quickly to your base to empty your inventory and have some storage for the iron at the crypt. You could even make a cart, though swamp (and most other terrains) is quite difficult terrain for a cart, so maybe get a boat as close as you can.

Valheim update Hearth & Home is out now with lots new
19 Sep 2021 at 9:02 pm UTC

Quoting: CanadianBlueBeerJust wait until you see the new thing in the Plains.
heh-heh.

I looked at it in godmode, and have nary a clue how I'm gonna ...... in normal mode.

You'll see.

:D
There have been hints what it is, but I might be able see it myself soon enough. Just have to remember few things from time when plains used to be dangerous. There are some things to do in order to prepare for new area with unknown dangers.

Usual way to prepare is to build either teleport or bed first. That will prevent the situation that after dying, you have no easy way to get back (been there, have several rafts next to plains as proof in the old world). Once that's done, it's good to build at least small outpost so you don't have to travel that much back and forth. New areas usually have some goodies that you need to gather in order to progress, so little bit of storage at least is good.

Of course you still have to get to your grave, so depending on area you need bit of spare potions and other things, just in case. Some biomes are fatal without proper protection.

Spoiler, click me
I haven't yet found swamp or plains yet. Swamp would be preferable first as there's plenty of goodies there. Even when I carried what happened to have in the inventory from the old world, I still need some iron. I'm already prepared with some poison resistance potions and swamp key, only thing missing is the swamp.

I should be somewhat prepared for the plains, problem is that I'll eventually run out of good food and need way to make it myself. Plains visit would be good for the black metal and eventually I need place to grow barley

Steam Next Fest gets a fresh trailer ahead of the event on October 1
18 Sep 2021 at 5:36 pm UTC Likes: 6

Let's see how many Linux native games are there this time around. But usually enough to keep me busy for whole week.

Valheim update Hearth & Home is out now with lots new
17 Sep 2021 at 9:18 pm UTC Likes: 1

Looks like people have been waiting for the update. At the moment Valheim is back at top ten most played games right now. 77298 peak today, which is still far from Grand Theft Auto V which has had today peak of 123933.

Dunno if Valheim needs feature where you can steal Thors carriage or something to convert those GTA V players. You can already cause quite lot of mayhem otherwise, just go and knock on gates of a fuling village. For some reason they know that you are going to steal their stuff, so they come out and try to kill you.

Valheim update Hearth & Home is out now with lots new
17 Sep 2021 at 4:55 pm UTC

Quoting: Purple Library GuyPresumably when you're at sea you can get your swarm of tame lox to attack in a vicious piranha-style feeding frenzy, each nasty little bite part-smoking the opponent while it's still alive, and . . .
No?

More importantly, the existence of lox, tame or otherwise, surely implies the ability to make bagels and cream cheese. Uhm, manly Viking bagels and cream cheese, of course.
Valheims interpretation of lox is bit different. They're large furry land creatures and they enter the ocean only when aggroed. I had one fighting a troll in the ocean. I have no idea if they drown if they go too deep.

Only thing swarming in feeding frenzy at ocean is deathsquitos if you're too close to plains. Swarm of sea serpents could be also quite scary though as they're so hungry that they will eat a boat.

Valheim update Hearth & Home is out now with lots new
17 Sep 2021 at 1:48 pm UTC

Quoting: WorMzy
Quoting: g000hI just had a little squint at the spoilers and noticed "Tamed creatures" are in the game. I dislike the idea of taming and using creatures within games (although obviously other people do like that feature).

Wondering how "important" tamed creatures are in the game - Do you have to use them (e.g. Like you cannot get anywhere without dinosaur-taming in ARK) or is it just a nice to have, but not needed, "animal familiar" or similar?
With boars at least, taming them means they don't attack you and can breed with other tamed boars to produce piglets (so long as you feed them carrots). The only purpose for this is, as Ehvis says, is to use them as a food source.

I've never encountered wolves, or lox, but I imagine tamed wolves attack enemies.
Wolves do attack enemies yes, though some people have said that the howling gets annoying. I haven't had any tame ones as I didn't have any close by mountain. Closest one had river and I don't remember for sure that the mountain had any wolves.

Lox meat is used by at least one recipe for sure (there might be more in Hearth and Home). Before Hearth and Home only other use was that they will attack mobs from other biomes that get too close. Compared to trolls, trees are even less match for them. Not that trolls might be match for them either, it depends on bit how many stars the troll has.

Chilled puzzle game Unpacking is set to release on November 2
16 Sep 2021 at 9:52 pm UTC

I played the demo earlier and it's oddly somewhat entertaining. In the demo there were few things though that didn't have obvious place, so I had to guess a little bit.

Based on that the game must be bit more fun than actual unpacking.

Valheim update Hearth & Home is out now with lots new
16 Sep 2021 at 8:58 pm UTC Likes: 1

Quoting: g000hI just had a little squint at the spoilers and noticed "Tamed creatures" are in the game. I dislike the idea of taming and using creatures within games (although obviously other people do like that feature).

Wondering how "important" tamed creatures are in the game - Do you have to use them (e.g. Like you cannot get anywhere without dinosaur-taming in ARK) or is it just a nice to have, but not needed, "animal familiar" or similar?
I played with old character and there are some hints.

Spoiler, click me
There seems to be lox saddle and in the trailer it looks bit like you can even breed lox.

I started with new world though and haven't yet found plains. I just finally made a house after exploring the map and trying to find where the ocean is. Good that I wasn't too hasty as first bigger body of water I found was actually a lake.