Latest Comments by x_wing
Prepare a glass for some more Wine as DXVK 0.62 is out with possible performance improvements
15 Jul 2018 at 3:52 am UTC
15 Jul 2018 at 3:52 am UTC
Quoting: Purple Library GuyI think, though, that basically it's impossible for a thing like Wine to result in equivalent performance. This is not a problem for games where performance isn't an issue either because they're "smaller" games not demanding too much of the hardware, or older games that demanded a lot of old hardware. But when it comes to the "latest and greatest", Wine-based releases would mean Windows games would be consistently faster than Linux games, and the basic gamer position on Linux would then simply be "it's slow".In the current situation of Linux gaming market, ain't we a ghetto? Also, I think that doing the right optimizations, many games will get the almost the same performance in both platforms. But even if we there is a performance hit, that shouldn't bother us if it lets people play the games they want in our platform with publishers support and one click installers.
I still like Wine, though. But I don't like the idea of Wine as the default "release" method for games on Linux, no matter how good Wine gets. It would relegate Linux to a ghetto.
Quoting: Purple Library GuyI guess the main reason this bothers me is that to a fair extent I see games on Linux as more of a means than an end--I want to see the Linux desktop grow to the point of being a recognized serious platform with a big share of desktop use. I want this because I support Open Source software, because I dislike monopolies, because I specifically dislike Microsoft, because more Linux desktop users means more Linux desktop development and bugfixing, and because many of the remaining problems of the Linux desktop are related to it being too small for outfits doing desktop-related things (software, hardware, standards) to have to take it into account. A Wine-based gaming solution would in theory solve the problem of game availability for existing Linux users, but with inferior performance would be less good in terms of the problem of gamers being willing to switch to Linux, so it wouldn't help grow the Linux desktop.Something is better than nothing. With nothing no one will make the switch, as they don't get "the software they need" in our platform (that's ones of the main complains I get when I offer a Linux), with something at least most of the people that dual boot will stop doing so, and that's a big win from my point of view.
Kalypso Media buy the rights to the Commandos IP, a new game is coming plus updates to older titles
12 Jul 2018 at 12:04 pm UTC Likes: 3
12 Jul 2018 at 12:04 pm UTC Likes: 3
Wow, childhood coming back. Will be really nice to get Commandos in our platform.
Looks like 'Desperados: Wanted Dead or Alive' may be coming to Linux
6 Jul 2018 at 12:21 pm UTC Likes: 1
Working flawlessly in Ubuntu 16.04! The only drawback is what Ketil mentions XD
6 Jul 2018 at 12:21 pm UTC Likes: 1
Quoting: cRaZy-bisCuiTIf by "wrapped" you mean "with wine prefix", then no, there is native binary and didn't see any wine reference in the game directory.Quoting: lucifertdarkSince I used to play it with a CD, I don't own it on Steam. And since it is out right now I'll buy it when I'm back home!Quoting: cRaZy-bisCuiTWow, that would be amazing! Actually I'd love to play this game again! I spent so many hours on that one as a child.The problem I have with this is most of us already own a copy so they're not going to make much money by porting it, unless we all start gifting copies to strangers. ;)
Also, I think people like us are exactly the ones they're targeting with such ports. It's unlikely kids will play these old games under Linux.
Edit: Is it native or wrapped?
Working flawlessly in Ubuntu 16.04! The only drawback is what Ketil mentions XD
Looks like 'Desperados: Wanted Dead or Alive' may be coming to Linux
4 Jul 2018 at 6:03 pm UTC Likes: 2
4 Jul 2018 at 6:03 pm UTC Likes: 2
The Commandos of the far west. Definitely will be part of my Steam library.
Mesa now supports OpenGL 4.4 Compatibility Profile for radeonsi
2 Jul 2018 at 2:14 pm UTC
In the other hand, AFAIK, compability profiles are kinda an "standard" (or at least the khronos group makes an specification). Maybe the problem is that the ones that makes the API let the devs to use this feature, and should be them the ones to blame on.
2 Jul 2018 at 2:14 pm UTC
Quoting: soulsourceNext up: Firefox gets support for MSIE 5 CSS box model implementation and MSIE 6 Quirks Mode.I agree, but we also have to think on the end user, the one that just want to play/work, so having this in the driver will improve the user experience on Linux.
Sorry, but imho software using compatibility profiles should be fixed to use non-deprecated API functions. Exposing that functionality in the graphics driver just encourages developers to write code that uses it, what most likely means bad code.
In the other hand, AFAIK, compability profiles are kinda an "standard" (or at least the khronos group makes an specification). Maybe the problem is that the ones that makes the API let the devs to use this feature, and should be them the ones to blame on.
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 7:50 pm UTC Likes: 1
If the idea here is to make think the publishers that we're all saints... I don't know guys, this is just stupid.
30 Jun 2018 at 7:50 pm UTC Likes: 1
Quoting: GuestBecause why would anyone consider porting to a platform where people pirate games anyway?Yeah, that's probably why publihser will stop release their games with Windows support. You know, lots of people using pirated software in that OS (even on a pirated OS!), who would want to keep publishing there?
That's how it impacts the GNU/Linux gaming market.
If the idea here is to make think the publishers that we're all saints... I don't know guys, this is just stupid.
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 7:30 pm UTC
Also, I would like to know if always pay for everything you use. For example, you never download/ed a film/series with a torrent? Or shared your music with friends? Come on guys! Why do you keep bringing everything as a white or black dilemma when it has so many branchs?
Keeping our self satisfied with the idea of "hey, at least it works on wine... for now" won't get us anywhere. What will get us is to buy the games on which the publisher gives support in our OS and address all the problems that their software have in our platform.
With all this said, still not see how buying a Windows only game will help the Linux market in any way. If the publisher doesn't work in order to publish the game in our platform it just means that they don't expect any earning from our side. So, going back to the "It's moral to not to buy the software you use?" dilemma, it's just a problem of each user and restricted on their own problems. But again, unless we're talking about of products with Linux support, I don't see how it'll impact our market.
30 Jun 2018 at 7:30 pm UTC
Quoting: jensSorry, but no. There is really no reason to not pay the developers/designers etc. for their work with their conditions if you use their product in some way or the other. If the product is not as you wish or if you can't afford it, just don't buy it and move on. Simple as that and applies to everyone.So now and in the past, you always pay for your software? Let me see if I understand your point with a simple example: When I was about 11 years old I got a pirated version of 3DsMax. Based on what you said, I should have ask my parents to pay the license? And I have many more example, but I like the idea of starting with a software that his license cost more than 1k usd...
Also, I would like to know if always pay for everything you use. For example, you never download/ed a film/series with a torrent? Or shared your music with friends? Come on guys! Why do you keep bringing everything as a white or black dilemma when it has so many branchs?
Quoting: NeverthelessI do understand that. What I meant was: We're a small community with a small platform. As was pointed out several times by other users in this forum, we have to be more positive (as in friendly, helpful, honest) than users of other platforms. That way Linux already gets more support than market logic allows.I completely agree, playing games on Linux is not an easy task, we are in the beginnings and we make many sacrifices in order to get what we want. And that also means that if we want to get more people in our OS we need to make everything as simple as it is on Windows. In other words: the publishers and developer should give support to the software the publish in our OS, and no mather if they publish their game with a wrapper, wine, dosbox, etc. the idea is that they give the end users solutions to any linux specific bugs.
Keeping our self satisfied with the idea of "hey, at least it works on wine... for now" won't get us anywhere. What will get us is to buy the games on which the publisher gives support in our OS and address all the problems that their software have in our platform.
With all this said, still not see how buying a Windows only game will help the Linux market in any way. If the publisher doesn't work in order to publish the game in our platform it just means that they don't expect any earning from our side. So, going back to the "It's moral to not to buy the software you use?" dilemma, it's just a problem of each user and restricted on their own problems. But again, unless we're talking about of products with Linux support, I don't see how it'll impact our market.
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 5:03 pm UTC Likes: 1
The way of that software retail sales works is quite different the way you think and definitely what I'm saying here would never ever make any publisher to doubt to bring their software to our market. But, just so you don't get afraid of that terrible possibility, I'll give them some hope:
30 Jun 2018 at 5:03 pm UTC Likes: 1
Quoting: NeverthelessI think we should't try to find any excuses for piracy here.Sorry, what I said aren't excuses, I'm just showing that there are many things that happens on customer side so there is no point to say that the way I see the things would ever affect the Linux game market or even call the shame on my point of view due to the frightening possibility that "If i was a developer thinking of porting to Linux, came here and saw people giving such weak excuses about taking others work, i would probably think again considering it's a small market."
It's all the way better to buy a Windows game and play it with Wine (if it MUST be done), and tell the developer that you gave him your money to play it on Linux.
The way of that software retail sales works is quite different the way you think and definitely what I'm saying here would never ever make any publisher to doubt to bring their software to our market. But, just so you don't get afraid of that terrible possibility, I'll give them some hope:
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 3:56 pm UTC Likes: 2
So, my point goes towards that when a publisher release a piece of software he stimates his sales based on the market his pointing to, and that means that Linux users are not part of the market and will not change their sales estimates. There is no point to say that using a pirate version is "stealing" or "pirating a Windows only software harms Linux sales" when you're not part of the market. We are out of their scope, simple as that.
Anyway, I completely agree that that it's not cool and can harm our market if you pirate a Linux game. But I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.
From my point of view, the way you put "morality/ethics" on this is kinda contradictory. Using your way of thinking I could extrapolate and say that libraries harms books sells, as they allow people to read some books for free.
30 Jun 2018 at 3:56 pm UTC Likes: 2
Quoting: dubigrasuThe lengths to which people will go in their arguments to justify dubious morality...There is a difference between justify and have a point. We're talking about how software sales works and it's quite different to talk about of "stealing" something. And for software development/publishing there is a big difference (a difference that we can even take up to any digital data distribution).
So, my point goes towards that when a publisher release a piece of software he stimates his sales based on the market his pointing to, and that means that Linux users are not part of the market and will not change their sales estimates. There is no point to say that using a pirate version is "stealing" or "pirating a Windows only software harms Linux sales" when you're not part of the market. We are out of their scope, simple as that.
Anyway, I completely agree that that it's not cool and can harm our market if you pirate a Linux game. But I will never start pointing towards to the people that does it as I don't know their background, there are lots of reason to not buy a game and the only one that I would say is a shame is if you have the money and you're avaricious.
From my point of view, the way you put "morality/ethics" on this is kinda contradictory. Using your way of thinking I could extrapolate and say that libraries harms books sells, as they allow people to read some books for free.
Techland haven't decided if Dying Light 2 will be on Linux
30 Jun 2018 at 2:34 am UTC
Long story short: give support to my platform and you'll get my money. Don't give support to my platform, you'll never see my money. And with this assumption, that someone play a pirated version or not of a Windows game won't make any difference for the publisher as we aren't the market they are pointing towards (and I can support my statement based the actions and statements of darkwood devs).
30 Jun 2018 at 2:34 am UTC
Quoting: liamdaweWell, is not so simple. When you pay for a game you are not only paying for a license to play, you're also paying for support, something that you'll never get if you play with Wine. Also, in many countries (as mine) paying the price they ask for a game that will certainly not work well is not fun at all and a big problem for our wallets (in fact, when I first payed for DL, I had to make a refund due that it wasn't working with Mesa. As soon as I checked that it was working with Mesa, I rebuyed).Quoting: JarnoNot a crime perhaps in certain countries, but ethical or even moral? That's a different story.Quoting: PatolaWell, in here where I live it isn't even crime to download.Quoting: jensPlease grow up. It doesn't matter at all what you do with the game. If you use it for whatever purpose you'll have to pay, anything else is theft/piracy or what you prefer to call it.Unauthorized copy. Or piracy.
But it is not theft. There is no subtraction. Even if it is a crime, it is a different crime.
Tired response? Yeah, for a tired argument.
At GOL, we firmly believe you should support developers if you intended to use their software, regardless of it natively supporting Linux or not. The fact is, if you're "pirating" it to play it in Wine, you should really still be buying it. You're not entitled to anyone's work for free if they require a purchase for it.
Long story short: give support to my platform and you'll get my money. Don't give support to my platform, you'll never see my money. And with this assumption, that someone play a pirated version or not of a Windows game won't make any difference for the publisher as we aren't the market they are pointing towards (and I can support my statement based the actions and statements of darkwood devs).
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- KDE Plasma 6.7 will have a global push-to-talk feature
- Get some indie legends in the latest Fanatical game bundle
- Ghostship is a new Super Mario 64 PC port from HarbourMasters
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Cyberspace Online
- Jarmer - Away later this week...
- Jarmer - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: preview.ibb.co
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link