Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Sir_Diealot
There's a brand new Humble Bundle with almost all the games on Linux, oh my
6 Sep 2017 at 8:22 pm UTC Likes: 1

Quoting: throghWell, everything within is just only available throughout proprietary Steam? No, thanks.
At least HuniePop is available on GOG.com as well. The bundle probably contains steam keys though.
In general there are a lot more games like these on steam than on gog.

There's a brand new Humble Bundle with almost all the games on Linux, oh my
6 Sep 2017 at 2:01 am UTC Likes: 2

I don't know about the other games, but HuniePop is a match four with a dating sim story around it. It's a genuinely good game.

SDL 2.0.6 with support for Vulkan and more gamepads enters pre-release
5 Sep 2017 at 5:30 pm UTC

Likely Godot already uses parts of SDL. My favorite 2D engine (löve, love2d.org) does so, likely other engines do so as well. I guess he'd just go a little more low-level and do more stuff hinself if godot doesn't work out. Nothing stopping anyone from doing that. It's a just a fair bit more work than using an engine.

Minecraft: Story Mode for Linux never got released, even though it was “ready”
5 Sep 2017 at 5:48 am UTC

It seems telltale just buy the rights to big IPs and create very boring games around that. I've watched someone play their version "Game of Thrones". It was incredibly hard to stay awake. I'm not looking forward to their games. There seem to be way better narratively driven games around. I heard "Life is Strange" is pretty good, and there are certainly others as well.

The developer behind Nidhogg 2 has detailed some reasons why it may not come to Linux
2 Sep 2017 at 5:47 am UTC Likes: 1

Quoting: TheSHEEEPI might have worded that poorly.

I know WHY all the data is there, what I find generally unpleasant is how much of that is redundant data and just general developer carelessness. Take Atom, for example. That editors seems to store all its previous versions since original installation (and all of them are about 400MB).
After deleting all those folders, Atom worked just as well, so all of those folders were completely useless, just hogging up GBs of space.
You cannot blame the OS for that, it really is on the developers. That's what I meant.
Oh Atom. That actually is a great argument against static linking. It's for the most part not 'linking' in the strict sense, but it shows just what happens when programs ship their own dependencies. Stuff doesn't get updated.
https://twitter.com/jacobrossi/status/851992646151278592 [External Link]

Steam now has over 3,500 games for Linux, with GOG having over 700
1 Sep 2017 at 9:45 pm UTC

Quoting: iiari
Quoting: ColomboI don't think you can really put DOSbox into "linux games", especially since most of them are abandoware and GOG just put standard dosbox config with them.
I don't know how I feel about that. I'm generally happy to welcome any gaming entertainment that can run in Linux as a Linux title, whether natively coded or wrapped in code that allows it to run. Anything that builds the ecosystem is fine with me.

For example, my kids are learning to type using Mavis Beacon Teaches Typing's Amiga version on the FS-UAE emulator. This is the same program I learned on like 30 years ago. Is this a "Linux title?" No. But in discussing what runs on Linux for your enjoyment should the entirety of the Amiga library, DOS library, Dreamcast library, etc get a mention? Absolutely in my book...
Actually I'd prefer it if GOG would put them in a category "Dosbox" and just shipped game files and configuration instead of (or in addition) to those installers. You'd know what you get and could count them however you like.

I also think that gog does not count all dosbox games towards Linux. Probably only those with Linux installer, and that's probably not all of them.

Wine 2.16 released with various improvements
1 Sep 2017 at 9:28 pm UTC

Thanks strycore, sounds good :)
The mesa-bug is still a show-stopper for me though.
Someone reported a freeze bug "Helium Rain" on discord, could be related.

The developer behind Nidhogg 2 has detailed some reasons why it may not come to Linux
1 Sep 2017 at 5:50 pm UTC

Quoting: JudasIscariot
Quoting: Sir_DiealotI couldn't even get it to work properly in Wine when I tried about two years ago.
Wine has improved a lot since two years ago :) For any GameMaker game you will need to run

winetricks d3dcompiler_43

to avoid most crashes.
Oh, sorry, I was talking about GameMaker Studio itself, not any game made with it. No idea how it works today, the situation could have improved indeed.

The developer behind Nidhogg 2 has detailed some reasons why it may not come to Linux
31 Aug 2017 at 8:23 pm UTC

Quoting: TheSHEEEPThe main problem here is Game Maker... really, I'm surprised anyone uses this for actual games and more than just fooling around. There are so many better alternatives.
It's surprising, but even some relatively well known developers have done so. For example Vlambeer. But from what I've seen, game maker is horrible. Even simple things are incredibly difficult in the "click-click"-mode. However, they have integrated ruby or somesuch. But when you're programming you can just use any of the many free 2D game engines.

The developer behind Nidhogg 2 has detailed some reasons why it may not come to Linux
31 Aug 2017 at 7:37 pm UTC Likes: 3

Game Maker Studio is quite a bit of garbage. I couldn't even get it to work properly in Wine when I tried about two years ago.
I have seen touchpad as gamepad issues with some games, I think they were mono based. With those the issue was that the game only expected one gamepad and that was the touchpad, because it was registered first.

With that list of issues and the low probablility of getting them fixed I'd rather port it to some sensible engine. That would equal a rewrite, save for the assets.