Latest Comments by Arten
Wolfire Games filed a lawsuit against Valve over abuse of their market position
1 May 2021 at 10:04 am UTC
1 May 2021 at 10:04 am UTC
Quoting: denyasisProbably. Or they just want expand comunity. Or Gaben see it as moral thing to do, Valve is not public traded company, so they can do what they want, even if that is clear loss for them, because the did not have shareholders from whole world who want only money (I don't think it is this case, but it is possibility)Quoting: ArtenThere is one more think. 30% is a misleading. Valve has their cut only if they sell it. But if developer generate key and sell it elsewhere (humble bundle,...) key is free, game has full support of steam store but valve has 0 money from it. So in 30% is also calculated usage of infrastructure for "black passenger" whom did not payed it. Devs did note use this? How it is Valve fault? Devs have this option!I think that's really interesting. Thank you for sharing. I did not know that. Great engagement tool. I assume the idea is to re-capture the consumer once they get back to Steam for the next and subsequent purchases?
https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ [External Link]
I assume it's a great lock-in tool on the sales side too since a key seller doesn't need thier own infastructure, there's no point in investing in a full store/client/distribution system. Hence no full on competition to Steam since they need Steam for thier store?
Edit. Sorry for the double post. Im honestly not sure what I did.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
1 May 2021 at 9:56 am UTC
To be honest, i buy on gog some realy old games which i played as young. But for something newer i want atleast client. But preferably also proton integration. Valve has done most of the work for them and may as well start contributing to it themselves.
1 May 2021 at 9:56 am UTC
Quoting: TheRiddickClient is part of bare minimum. If you developing game with use of GOG Galaxy API for somethink, you are discouraged from release linux build because you can release only crippled version of game.Quoting: RoosterGOG dont heve linux build of their own Galaxy!GOG support Linux packaging system, and categories. Its only their Galaxy Client that's not supported yet, but open-source has helped that along a little bit.
To be honest, i buy on gog some realy old games which i played as young. But for something newer i want atleast client. But preferably also proton integration. Valve has done most of the work for them and may as well start contributing to it themselves.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
1 May 2021 at 2:10 am UTC Likes: 1
1 May 2021 at 2:10 am UTC Likes: 1
There is one more think. 30% is a misleading. Valve has their cut only if they sell it. But if developer generate key and sell it elsewhere (humble bundle,...) key is free, game has full support of steam store but valve has 0 money from it. So in 30% is also calculated usage of infrastructure for "black passenger" whom did not payed it. Devs did note use this? How it is Valve fault? Devs have this option!
https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ [External Link]
https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/ [External Link]
Wolfire Games filed a lawsuit against Valve over abuse of their market position
1 May 2021 at 1:25 am UTC Likes: 2
1 May 2021 at 1:25 am UTC Likes: 2
Quoting: GuestValve need competition against Steam. The reality is that it's the main place to get most games, and it's the primary point of purchase for just about anything. I've seen a good many comments on this very site that if a game isn't on Steam, they won't buy it. If a developer wants a game to be successful, they've practically no choice but to put in on Steam (exceptions exist of course, but for the vast majority this is quite true).We buy only if it's on steam because valve is only one from them who seriosly invest into linux. When i say "game isn't on Steam, I won't buy it" i do it because i want to support drivers and proton development by purchoase. Which one store seriously supported linux? GOG dont heve linux build of their own Galaxy! epic sabotaging us by bribing devs to support only theyr store withou linux support and efectively cancle linux build by that!
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 4:29 pm UTC
24 Mar 2021 at 4:29 pm UTC
Quoting: slaapliedjeI don't even know if its planed feature, or just coincidence of physical engine do it's thing :-D But because shadows are casted only by granades, so we see shadow of levitating granades i think it's just coincidence :-D One of thinks what just work in VR and with keyboard and mouse someone need implemented it :-)Quoting: ArtenOh my, why didn't I think to try that???Quoting: slaapliedjeXen granades... i love bring box full of thease thinks with me :-)Quoting: Guestwish they released a version that didn't need vr. can't see it being hard to make it usable with a mouse and keyboard.Having recently beaten the game... it is full on designed around VR. You have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.
Even the feel of throwing actual grenades is enhanced by having it in VR.
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
Yeah totally only something you could do in VR!
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 1:12 pm UTC
24 Mar 2021 at 1:12 pm UTC
Quoting: barottoExactly. I hope for something like this for next game, just for fun :-DQuoting: ArtenXen granades... i love bring box full of thease thinks with me :-)So I was not the only one!
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 10:08 am UTC Likes: 1
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
24 Mar 2021 at 10:08 am UTC Likes: 1
Quoting: slaapliedjeXen granades... i love bring box full of thease thinks with me :-)Quoting: Guestwish they released a version that didn't need vr. can't see it being hard to make it usable with a mouse and keyboard.Having recently beaten the game... it is full on designed around VR. You have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.
Even the feel of throwing actual grenades is enhanced by having it in VR.
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
Valve gives up on Artifact setting it free with Artifact Classic and Artifact Foundry
13 Mar 2021 at 10:54 pm UTC
13 Mar 2021 at 10:54 pm UTC
Quoting: tonRMy old comment from 2019.If they do it, they do it with source 2 engine. Has source 2 engine capabilities for sim racing games?
Lets be honest, online-focused trading card games (TCG) need to be F2P. Better I buy and play the physically real trading card for example, Pokemon TCG which will become collectable item/future classic in the future, can trade freely and etc., rather than buy a virtual TCG with some/many restriction cause it's a virtual game card. (LINK)TLDR, Artifact should never exists. Period!
And if any Valve employees or Gaben read this comments, please:
LINUX GAMERS NEED GREAT SIM RACING! EVEN VR-ONLY ALSO WE WILL ACCEPT IT
Seriously. With first-party sim racing IP, Valve will make huge fortune selling DLC or microtransaction in form or cars or tracks or even both.
It is never ever too late to make it, Valve.
Valve gives up on Artifact setting it free with Artifact Classic and Artifact Foundry
5 Mar 2021 at 8:16 am UTC
5 Mar 2021 at 8:16 am UTC
So we now know who get job collect data for Apple court order...
Valve & Netflix teamed up for a Dota anime series
19 Feb 2021 at 12:20 pm UTC
He is one from theoretically usable hero for anime, with cool ability.
19 Feb 2021 at 12:20 pm UTC
Quoting: NezchanYes, it is him. Dragon knight [External Link] . I expect origin story how he get dragon blood with ability transform into Elder Dragon Form.Quoting: Nezchanhttps://www.youtube.com/watch?v=-cSFPIwMEq4Amusingly, I just took a second look and I'm pretty sure that's the same guy at 1:27 in the much older video, except doing something interesting.
Looking at Standard Fantasy Synopsis #14 there, I suspect this is gonna be one of those series that tries to take a "realistic and grounded" approach, and will have a lot more to do with the politics of the factions, delivered via long exposition scenes. There's my prediction.
He is one from theoretically usable hero for anime, with cool ability.
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