Latest Comments by Arten
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 1:12 pm UTC
24 Mar 2021 at 1:12 pm UTC
Quoting: barottoExactly. I hope for something like this for next game, just for fun :-DQuoting: ArtenXen granades... i love bring box full of thease thinks with me :-)So I was not the only one!
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 10:08 am UTC Likes: 1
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
24 Mar 2021 at 10:08 am UTC Likes: 1
Quoting: slaapliedjeXen granades... i love bring box full of thease thinks with me :-)Quoting: Guestwish they released a version that didn't need vr. can't see it being hard to make it usable with a mouse and keyboard.Having recently beaten the game... it is full on designed around VR. You have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.
Even the feel of throwing actual grenades is enhanced by having it in VR.
Its another VR think. In one hand you can hold basket/box/... with items (granades, medkit),... how do this without VR?
Valve gives up on Artifact setting it free with Artifact Classic and Artifact Foundry
13 Mar 2021 at 10:54 pm UTC
13 Mar 2021 at 10:54 pm UTC
Quoting: tonRMy old comment from 2019.If they do it, they do it with source 2 engine. Has source 2 engine capabilities for sim racing games?
Lets be honest, online-focused trading card games (TCG) need to be F2P. Better I buy and play the physically real trading card for example, Pokemon TCG which will become collectable item/future classic in the future, can trade freely and etc., rather than buy a virtual TCG with some/many restriction cause it's a virtual game card. (LINK)TLDR, Artifact should never exists. Period!
And if any Valve employees or Gaben read this comments, please:
LINUX GAMERS NEED GREAT SIM RACING! EVEN VR-ONLY ALSO WE WILL ACCEPT IT
Seriously. With first-party sim racing IP, Valve will make huge fortune selling DLC or microtransaction in form or cars or tracks or even both.
It is never ever too late to make it, Valve.
Valve gives up on Artifact setting it free with Artifact Classic and Artifact Foundry
5 Mar 2021 at 8:16 am UTC
5 Mar 2021 at 8:16 am UTC
So we now know who get job collect data for Apple court order...
Valve & Netflix teamed up for a Dota anime series
19 Feb 2021 at 12:20 pm UTC
He is one from theoretically usable hero for anime, with cool ability.
19 Feb 2021 at 12:20 pm UTC
Quoting: NezchanYes, it is him. Dragon knight [External Link] . I expect origin story how he get dragon blood with ability transform into Elder Dragon Form.Quoting: Nezchanhttps://www.youtube.com/watch?v=-cSFPIwMEq4Amusingly, I just took a second look and I'm pretty sure that's the same guy at 1:27 in the much older video, except doing something interesting.
Looking at Standard Fantasy Synopsis #14 there, I suspect this is gonna be one of those series that tries to take a "realistic and grounded" approach, and will have a lot more to do with the politics of the factions, delivered via long exposition scenes. There's my prediction.
He is one from theoretically usable hero for anime, with cool ability.
Valve & Netflix teamed up for a Dota anime series
17 Feb 2021 at 12:57 pm UTC
17 Feb 2021 at 12:57 pm UTC
Quoting: JuliusMaybe Valve should expand into digital Anime & Manga distribution (as opposed to streaming). That is also one of those areas where a market failure leads to a lot of piracy, similar to how it was with computer games before Valve made digital stores popular.They Already tried (colaboration with crunchyroll).
Valve have multiple games in development they will announce says Gabe Newell
23 Jan 2021 at 10:08 pm UTC
23 Jan 2021 at 10:08 pm UTC
Quoting: slaapliedjeThere is one more posibility for future :-) WSL. Maybe Valve can make game exclusively for linux, but run it under windows in WSL.Quoting: PlutonMasterWhat if Valve does the "Linux only" exclusive game?They won't, Gabe has said time and again that doing exlusives is bad for the industry. On the other hand, their games are exclusive to Steam, so there is that. Even just a few initial months on Linux first would/could be a boost. Especially if they did something like what Liam was suggesting, selling a branded Valve USB stick (they already have a mold for the Steam controller dongles) with a LiveCD Linux distro and the game on it! Get bew customers using Steam, Linux and their new game all at once.
I think that would be a good treat for Linux gamers.
Or is it a bad idea?
Surprised more companies don't do this simple thing, they could package their all popular method of 'exclusive skins and blah' on the USB drive.
Valve and others fined by the European Commission for 'geo-blocking' (updated)
23 Jan 2021 at 9:52 pm UTC
23 Jan 2021 at 9:52 pm UTC
Quoting: Purple Library GuyFood and drink regulation are evil just like all other regulation. They need to be abolished as all other regulation.Quoting: ArtenAll regulations have negative side efect!This is no doubt true, but many regulations have positive primary effects that are much more important. I, personally, am quite fond of safe food and drink, for instance.
Valve and others fined by the European Commission for 'geo-blocking' (updated)
23 Jan 2021 at 9:49 pm UTC
EU is evil organisation to begin with.
Which negative consequences have maximizing profit in this case? That rich germans with houshold income mote then 2* greater then for example czech houshold income can't buy games on third party regional sites and use it? Without this barier, germans can maximize their profit at the expense of citizens of poorer nations. So local third party stores need choose higher prices.
In this case, Valve is purely victim of EU oppression and regulatory hell.
So, some games are using regional lock in russia. Is logical to assume one who change price are the one which move price.
23 Jan 2021 at 9:49 pm UTC
Quoting: TheSHEEEPI'm not shifting blame. I identified true criminal in this case and it is EU. Whole EU is just regulatory hell which make hell from living in here. Idea of duty free trade is good, but EU evolved into mutch closer to totalitarian organisation. Ok, not china level yet, but wait couple years.Quoting: ArtenSo, you propouse use regulation (forcing valve enable regional pricing) for deal with consequences of another regulation?You are shifting the blame here.
The consequences of not allowing region blocking should not be that there is only one EU region. Imagine if that was the case for other goods - EU would have imploded the moment that happened.
That this was the result is entirely Valve's fault - they could have, and easily so, only removed the region locking without also removing different EU regions (remember, they had those, even if only three).
They did not do that out of good old corporate greed - capitalistic entities will always strive to maximize profit, no matter the negative consequences. Which a state (or in this case, the EU) exists to regulate in order to benefit its citizens. It's called social capitalism and is working fairly well in most European countries.
It requires regulations, believe it or not.
Now, what can the EU do here?
Abolish its own principles because one fringe entity (in the grand scheme of things, when talking about the entire EU, Valve doesn't amount to anything) chose to be greedy about implementing laws?
I'd hope not - if they did that, it would show that just about anyone could strongarm the EU into backpedaling.
Force Valve to not f*ck over its customers? That would be optimal but as I said, I have no clue if there is legal ground to enforce regional pricing.
Or just do nothing and accept being blamed for another's fault? Unfortunately the most likely scenario here, there are bigger tasks to tackle right now for the EU than Valve.
Quoting: ArtenAnother regulation only do situaction worst in another place!Not the one that I proposed, at least not for customers.
As I wrote before, regional pricing has not lead to price increases so far - just look at Russian games that aren't region locked, there is no price increase on the scale some seem to be afraid of.
Assuming that this would somehow be different for the EU is just fear mongering without a base in reality.
It would lead to Valve and publishers earning less money per purchase in lower income regions - while also leading to a lot more purchases in these regions. I'm not even sure it would lead to a net loss. I could very well imagine lots of people from lower income regions purchasing a lot more after such a change.
Besides, seriously, what is the worst that could happen?
We already ARE in the worst case for most Steam customers in the EU! Everyone's paying the highest price. Having regional prices again would mean an improvement for pretty much everyone.
Even in the (highly unlikely) case that those regional prices would be rising - they'd still be lower for most than they are now.
EU is evil organisation to begin with.
Which negative consequences have maximizing profit in this case? That rich germans with houshold income mote then 2* greater then for example czech houshold income can't buy games on third party regional sites and use it? Without this barier, germans can maximize their profit at the expense of citizens of poorer nations. So local third party stores need choose higher prices.
In this case, Valve is purely victim of EU oppression and regulatory hell.
So, some games are using regional lock in russia. Is logical to assume one who change price are the one which move price.
Valve and others fined by the European Commission for 'geo-blocking' (updated)
22 Jan 2021 at 12:07 am UTC
22 Jan 2021 at 12:07 am UTC
Quoting: TheSHEEEPSo, you propouse use regulation (forcing valve enable regional pricing) for deal with consequences of another regulation? All regulations have negative side efect! Only posible and ethical solution is remove original regulation! Another regulation only do situaction worst in another place!Quoting: WindousicoConsequently, regional pricing was terminated with the elimination of region locks on Steam (something I regretted greatly).Indeed, it was.
Which is absolutely a mistake - I'm not sure what really went wrong there.
It was definitely not the EU demanding regional pricing to be stopped within the EU.
My guess is that Valve itself realized that regional pricing within the EU would lose it some income without region locking and therefore decided to just have one Euro region at the highest price and be done with it.
Also enabling the EU to become the scapegoat again. You kinda feel bad for EU politicians - meaning well, often doing good, but almost always failing to foresee consequences of their actions.
What the EU should actually do now is force Valve to enable regional pricing within the EU again. But I doubt there is legal grounds for that. And apparently the prices even for the lower income region are still "low" enough to make enough sales.
In the end, just another example of Valve's greed - right in line with the ridiculous 30% cut.
And no, I'm not a hater, I just see the good and the bad an entity like Valve is doing.
Quoting: WindousicoThere is no "existing" problem. There is a "verdict" 6 years later (more or less).Yes, thanks.
I reread the article and now I get it, too. This is the resolution of the problem from back then.
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