Latest Comments by appetrosyan
Valve have released some interesting statistics about controller use
28 Sep 2018 at 10:02 am UTC
28 Sep 2018 at 10:02 am UTC
Steam controller is a good pre alpha for the actual thing.
I would have replaced the right button grid with a thumbstick, moved those buttons to the underside of the controller (where your fingers are 90% of the time).
It’s actually impressive, it’s a controller where I’ve managed to do as well as with a keyboard and mouse, as long as I don’t need to swap out weapons.
Another issue I have is that it doesn’t work as well on Linux as it does on Windows: it re-triggers when charging from the PC, it doesn’t work with games if you forgot to use big picture mode, and it can only be used with non-steam games if you install a program from a developer that won’t be producing any more drivers.
I like, but it’s exceptionally tough to recommend.
I would have replaced the right button grid with a thumbstick, moved those buttons to the underside of the controller (where your fingers are 90% of the time).
It’s actually impressive, it’s a controller where I’ve managed to do as well as with a keyboard and mouse, as long as I don’t need to swap out weapons.
Another issue I have is that it doesn’t work as well on Linux as it does on Windows: it re-triggers when charging from the PC, it doesn’t work with games if you forgot to use big picture mode, and it can only be used with non-steam games if you install a program from a developer that won’t be producing any more drivers.
I like, but it’s exceptionally tough to recommend.
Feral Interactive are teasing something for Linux next week
27 Sep 2018 at 5:03 pm UTC
27 Sep 2018 at 5:03 pm UTC
Another one? God Feral are doing pretty well aren't they?
SC Controller driver and UI version 0.4.5 is out, last release for a while
23 Sep 2018 at 8:32 pm UTC Likes: 3
23 Sep 2018 at 8:32 pm UTC Likes: 3
This is ridiculous. For as long as man kind existed, there have been witchhunts. Sure, Linus torvalds was accused of dancing with the devil, and the human being that replaced him is a member of the inquisition, but this will not overturn much.
You see, a fascist discipline- centric government in a voluntary project is like clamps for water: it might splash, but will never get a good grip, and eventually sink to where it belongs.
The SJWS everywhere have shown how incompetent, unreliable, and downright despicable they can be: they cost Disney star wars, they FUBAR'd Mass Effect, and ID software are throwing SJW jokes as the main attraction to DOOM Eternal.
keep calm, and do what you used to, the way you used to. Overreacting like this, is the exact reaction they need to further fuel their agenda. Keep calm, stand your ground, and don't let their decisions affect you. They can only exert power , if you believe that they have power.
You see, a fascist discipline- centric government in a voluntary project is like clamps for water: it might splash, but will never get a good grip, and eventually sink to where it belongs.
The SJWS everywhere have shown how incompetent, unreliable, and downright despicable they can be: they cost Disney star wars, they FUBAR'd Mass Effect, and ID software are throwing SJW jokes as the main attraction to DOOM Eternal.
keep calm, and do what you used to, the way you used to. Overreacting like this, is the exact reaction they need to further fuel their agenda. Keep calm, stand your ground, and don't let their decisions affect you. They can only exert power , if you believe that they have power.
Transhuman Design has removed the Linux version of BUTCHER due to issues in favour of Steam Play (updated)
22 Sep 2018 at 10:43 pm UTC
Result? Witcher 1 has no Linux port, neither does Witcher 3. I doubt that this is the only reason, e. g. we still don't have Shadow of war, and there was no mess.
22 Sep 2018 at 10:43 pm UTC
Quoting: tuubiI don't think so. VP did more damage by exaggerating the outrage. They did a Virtual job, pushed it out half-baked instead of simply delaying launch, and instead of facing the music, they started pointing fingers. It's not the first, nor worst botched port they have produced. It's a company with next to no responsibility and discipline, two shifted the blame onto an easy target (me did hone it coming, but still).Quoting: appetrosyanThe resulting "native" binary ran worse than through wine: it was crash-happy, it gave about 1/3 framerate, and half the graphical options didn't work at all. Naturally everyone was outraged [...]I wasn't outraged. I waited for a while until VP put out a few patches and smoothed out the worst kinks. I enjoyed playing it just fine. It was still not perfect, but after the fixes it wasn't the worst port I'd seen, wrapped or not. You can easily see the progress they made by searching for articles on the game here on GOL.
I think Witcher 2 was VP's first properly demanding port and they might have simply been too optimistic with the schedule. You seem to only remember the drama and forget that we eventually got a decent port of a great game. VP did their job.
Result? Witcher 1 has no Linux port, neither does Witcher 3. I doubt that this is the only reason, e. g. we still don't have Shadow of war, and there was no mess.
Feral Interactive are teasing ANOTHER new Linux port
22 Sep 2018 at 10:31 pm UTC
22 Sep 2018 at 10:31 pm UTC
Quoting: Whitewolfe80Or, steam threatening to ban them,for not permitting us to use the already-existing native (more native than SDL ported versions of old games.Quoting: GuestI fully agree also dont see a world in which Zenimax suddenly goes back on a bunch of linux unfriendly design decisions and then randomly embraces linux and launches skyrim fallout 4 and future games on linux. I imagine the only scenario that happens is that tomorrow morning every copy of windows and mac os bricks leaving only linux and the world is forced onto the linux platform for everything then in that case expect native ports of Bethesda games.Quoting: CoolitThat's awesome,Witcher 3 is almost perfectly playable with DXVK. Only stream output support in Vulkan drivers is missing and perhaps a little more optimization and it will be more or less the same experience as on Windows 10.
Although I'm still keeping my fingers crossed for ports of either Skyrim, Fallout 4 or Witcher 3 in the future :D
Skyrim Special Edition should be perfectly playable as well once the audio issues get fixed. Graphically DXVK runs it very well.
Fallout 4 is somewhat worse than Skyrim, but i suppose given a little time will be a good experience as well.
So porting those 3 would be a wasted effort in my opinion.
Transhuman Design has removed the Linux version of BUTCHER due to issues in favour of Steam Play (updated)
22 Sep 2018 at 7:03 pm UTC
I'm not saying they were right, they didn't see the numbers they wanted, and VP can't code for shit, but we made it easy for them to perpetrate the myth about a toxic community in Linux. It wasn't our fault, but keeping it up won't help us gain any traction.
Hardly relevant.
22 Sep 2018 at 7:03 pm UTC
Quoting: ObsidianBlkWhat's the reason they haven't ported Witcher 3? CDPR didn't promise a Linux version. They didn't release a Linux version then pull it, sighting some lame excuse. I assume they did their research and concluded that Linux wasn't a viable option. Oh well. They never lied or reneged, so... I'm not seeing where you were going with that.CDPR promised the witcher series to come to Linux. They first (and last) "ported" Witcher 2 by delegating it to Virtual Programming. The resulting "native" binary ran worse than through wine: it was crash-happy, it gave about 1/3 framerate, and half the graphical options didn't work at all. Naturally everyone was outraged, they said "CDPR should this" and "CDPR should that", as a resulteverybody in the linux community got a response like this one "We're not porting any more Withcer games. We got enough of a backlash and death threats from Withcer 2".
I'm not saying they were right, they didn't see the numbers they wanted, and VP can't code for shit, but we made it easy for them to perpetrate the myth about a toxic community in Linux. It wasn't our fault, but keeping it up won't help us gain any traction.
Proton doesn't maintain or fix the binary for you. It's a wrapper around Windows... it's glorified WINE. On top of that, the company is not obligated to confirm their Windows binary remains functional via Proton. So even if the game works for most at the point of whitelisting, if the developers make a change that breaks with Proton, "oh well".If a Windows binary works on Windows, it's Valve's job to fix their win32 wrapper. If a working windows executable doesn't work on Linux, and it works on Windows, so the fault is in the compatibility layer, not the program. Fortunately, wine is in active development and developed by more than one guy. Their game on the other hand isn't. They clearly state that it's easier to delegate responsibility to Valve, and not worry about it. It's sad, but it's the absolute truth.
And where are you getting "without pay" from? The game was for sale. Linux users were paying them for their game. This game was not a charity, it was a product. Again, I don't care what the Linux demographic size is compared to Windows. That goes back to my last statement about the developers doing their damn research before committing to Linux in the first place. If they didn't like the size of the demographic, then don't release for the platform.Games that aren't visible don't get sold. I haven't heard of this game until now. If they fixed it, the best they can hope for is avoiding negative reviews from Linux users, and that's not much because the sales period for the game is out. Even big publishers abandon their older games simply because it's not profitable. And speaking of committing to Linux, you should have done your damn research : the game isn't being pulled from you, instead of using a native poorly written game you get a machine interpreted executable. Also, the developer has decided that - "let's keep the native version on the storefront anyway. Linux users can, if they want to, run it through wine no problem, and the bug isn't that big".
Does it suck that not as many developers release for Linux as I'd like? Hell yes.
Hardly relevant.
What hurts Linux more, though, is when someone new to Linux comes in, sees a game they want, then has that game pulled from them. How could anyone trust our platform for gaming if game developers treat it like that?I think you shouldn't be outraged over the fact - they pulled the game, as much as why they pulled the game. Essentially, they had a dev. team consisting of one person. One person to write the code, one person to test, one person to debug and one person to maintain. You complain about a people not wearing safety glasses when picking uranium. Don't you see the massive leap here?
I give developers who pull stunts like this no quarter.Then don't buy games from small studios. Don't buy games with proprietary source code, and actively tell game developers that you expect them to have done their research, before buying the game.
Feral Interactive are teasing ANOTHER new Linux port
22 Sep 2018 at 6:33 pm UTC Likes: 2
22 Sep 2018 at 6:33 pm UTC Likes: 2
Quoting: Whitewolfe80I think if it were the latter, we would be getting fewer releases.Quoting: appetrosyanI'd like to point out that port after port after port is a sign of healthy business for Feral. I've also heard that they have Job Vacancies... Go "native" Linux games?But is it we have so much work we need more talent or is it in house talent hitting the abandon ship button
Feral Interactive are teasing ANOTHER new Linux port
22 Sep 2018 at 3:48 pm UTC Likes: 1
22 Sep 2018 at 3:48 pm UTC Likes: 1
I'd like to point out that port after port after port is a sign of healthy business for Feral. I've also heard that they have Job Vacancies... Go "native" Linux games?
Transhuman Design has removed the Linux version of BUTCHER due to issues in favour of Steam Play (updated)
22 Sep 2018 at 8:37 am UTC Likes: 1
22 Sep 2018 at 8:37 am UTC Likes: 1
I'd like to point out: putting GOG and Itch under pressure is a good thing. While they're objectively better platforms, they haven't made a huge, or even small step forward with GNU + Linux.
They will need to compete for this market so they'll probably have to release GOG galaxy, and maybe offer a similar solution to proton: shipping ready-to-play packages, e. g. flatpaks, with a tuned wine prefix. Use it or lose it.
They will need to compete for this market so they'll probably have to release GOG galaxy, and maybe offer a similar solution to proton: shipping ready-to-play packages, e. g. flatpaks, with a tuned wine prefix. Use it or lose it.
Transhuman Design has removed the Linux version of BUTCHER due to issues in favour of Steam Play (updated)
22 Sep 2018 at 8:22 am UTC
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I do, however disagree that maintaining and delegating are the only two options. Make it open-source, have the guy who found a fix be able to fix it, and take credit.
22 Sep 2018 at 8:22 am UTC
Quoting: ObsidianBlkMate, that's the exact attitude why we still don't have the Witcher 3. Itis lazy, and it does show incompetence in the port, however, if you have a game engine with native support, what you end-up doing, is delegating an entire Feral Interactive's worth of work to just one person. The real issue isn't the cop-out, but the fact that Windows binaries are developed and tested with way more resources. Don't be angry at the developer, at least they had the decency to admit, that they can't do it, instead of having a broken game on the storefront, or so they say.Quoting: Whitewolfe80The decision makes sense if for example they do not have in the inhouse ability to fix the issues, and do not deem it financially viable to hire in those skills. Or two they looked at the game sales on linux and looked at the cost of support and just said its cheaper and easier to let it run via wine that way we dont even have to support it. As long as they dont dramatically change the windows code the wine version will just keep on trucking.The decision is lazy, cowardly, and destroys trust.
They should have done their research on Linux and their engine's history with the platform before ever adding Linux as a target platform. Given that they released a Linux binary, I'm going to assume they actually did their research... so their sales numbers on the platform be damned, honestly.
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Quoting: ObsidianBlkThey should have the pride and self respect to maintain that binary and take ownership when issues arise. What decisions like this tell me is when the code gets tough, they bail. If this were a bug on the Windows side, you bet your bottom dollar they'd be trying to get to the bottom of it. If it's Unity, they'd be hounding Unity for a fix (or fix it themselves if they have direct source access... not sure if Unity gives that option). Even if they put out a "we're sorry, we're working with the Unity team, but for now Linux users are stuck on an older version", fine... but no... they pulled their work as if it never existed and washed their hands.Would you maintain a binary by hand, without pay, when an automatic tool ddoes that job better.
I do, however disagree that maintaining and delegating are the only two options. Make it open-source, have the guy who found a fix be able to fix it, and take credit.
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