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Latest Comments by Dunc
What are you playing this weekend and what do you think about it?
14 July 2018 at 3:52 pm UTC

Hey, just because the weather's nice, it doesn't mean there's no time for gaming, you lightweights.

I finally picked up Mad Max in the Steam sale last week. It's nice to have a AAA action game to really stick my teeth into again. I've heard it compared to quite a lot of things, but nobody seems to have noticed the similarities to Avalanche's other series, Just Cause. The basic gameplay loop is the same: take over territory by blowing stuff up or demolishing it with a harpoon/grappling hook. Okay, MM has Arkham-style melée combat rather than JC's firearms, and there aren't any helicopters, planes, or boats, but I'd recommend it to any Linux gamers missing their Just Cause fix (hint, hint, Feral... ). I wish I'd bought it sooner.

Fanatical has a big strategy game sale on with some good Linux games cheap
14 July 2018 at 3:40 pm UTC

ColomboI have bought into GAM on release...

don't. GAM sucks.
What Patola said. I know what it is (I've no preconceptions from previous Grand Ages games, for example), and it looks interesting enough to pick up for less than 2GBP bundled with a few other titles.

Fanatical has a big strategy game sale on with some good Linux games cheap
13 July 2018 at 2:52 pm UTC Likes: 1

PatolaGreat! I bought the USD 1.99 strategy bundle. It has Space Hulk Ascension and Grand Ages Medieval, which I have been planning to buy.
Thanks for mentioning that. I've been thinking about GAM myself, but probably wouldn't have looked at the bundle otherwise.

Ooh, only 12 minutes left on Surviving Mars now! Nah, still too expensive for me at the moment. It's (or was ) a good offer if you have £20 to spare, mind you.

Open source game engine 'Godot Engine' to get an impressive third-person shooter demo
3 July 2018 at 2:42 pm UTC Likes: 2

I've only tinkered a bit with Godot 3, due to... well, sheer laziness if I'm honest, but that does look seriously impressive. Someone (not me) is going to make something big with this engine, I'm sure of it.

Not least because I know that, although it's a tech demo, there's nothing in there that's particularly tricky to achieve, other than creating those beautiful art assets in the first place. Given them, I'm fairly sure I could have coded that demo in a few days, and I'm a bloody awful programmer. It's stupidly easy to get the bare bones of a game up and running in Godot. It reminds me of AMOS back on the Amiga, in that regard. If anything, Godot's probably easier to use.

The Paradox Launcher is now available on Linux
28 June 2018 at 2:11 pm UTC

tonyrhIf you mean nobody has made a Numix icon, it should still use the icon provided by Paradox. In fact, said icon is shown correctly in the menus (both on plasma and gnome-shell) but once the app has started the icon in the dock goes back to a generic one, a question mark on gnome shell and the xorg one in plasma. It's probably something related to wrong WM_CLASS property settings in the app itself or the .desktop file...
Ah. Sorry. Misunderstood the problem. Yeah, it's probably something like that. I'm getting a generic icon in Plank, too. Usually when it falls back to the application's own, it's at a lower resolution, but it's not even doing that.

The Paradox Launcher is now available on Linux
28 June 2018 at 1:20 pm UTC Likes: 1

After leaving Stellaris to download for five hours last night (which, yes, seemed excessive), I gave up and shut down. Loading up the launcher today, it says it's ready to play, although I don't know if that's true yet.

So... yeah, still a bit buggy. Not too happy about the cloud saves either, if they aren't optional. But anything that loosens the headlock Steam has on Linux gaming can't be all bad. Not, as I've said before, that I'm too bothered about Steam, but any monopoly or near-monopoly isn't good.

tonyrhHey guys, do you know why I have a generic Xorg icon in my Latte Dock for the Paradox Launcher? I'm using the Numix Circle icons.
Because nobody's made an icon for it yet, presumably.

GOG are giving away Ziggurat in the second week of their Summer Sale
11 June 2018 at 3:33 pm UTC

I love all these free giveaways, but is there anything more frustrating than one of a game you already have?

The Endless Mission is a single-player story game that allows you to modify the world
10 June 2018 at 6:15 pm UTC Likes: 1

Sounds interesting. But as you say, it looks like an easy thing to get very, very wrong. I've never been much of a fan of the idea that all games must have Narrative, but I think something like this needs a really strong one to hold it together, nudging the player into doing particular things with the tools at his disposal, and providing a long-term goal, otherwise it's just going to be a directionless sandbox. And, although it's cool, I'm not sure about going down as low as the code level. Again, if that doesn't have some hard gameplay-driven direction, it's just going to end up as Unity's answer to Gary's Mod. (Which is a Good Thing and I'm glad it exists, but it's not much of a game.)

In my head, I can imagine a really cool game in this vein (although not in any great detail, or I'd have made it and be sitting on a big pile of money right now). If this gets even 75% of the way towards that, it'll be awesome. But I can also imagine dozens of ways it could end up a pointless, sprawling, unengaging mess.

Fingers crossed...

Futuristic thriller 'State of Mind' from Daedalic Entertainment releasing August 16th with Linux support
7 June 2018 at 1:27 pm UTC Likes: 3

Beamboom
LeopardThis price is crazy high to be honest.
Doesn't that totally depend on the size and content of the game?! We don't know that yet... If this is a full AAA campaign I'd say it's way too cheap, and that worries me. We don't only want small indie games fore a tenner, do we?
That's an excellent point, actually. I just assumed it would be a reasonable ten hours or so, with some replay value. If it turns out only to be a couple of hours long and not worth playing again, I'm prepared to change my opinion and admit Leopard's right. But we don't know yet.

razing32Then look at PRC and their policy to link their version of Facebook to real IDs and deducing people points if they do "bad" things . Too few points , no travel , no bank account , no rent , etc.
Well, I think the Cultural Revolution and Tianenmen Square showed us all what the PRC is like. What's worrying is that back then we could be confident that western governments wouldn't try to copy it. Nowadays they seem to be taking notes.

Paradox Interactive now owns 100% of developer Harebrained Schemes
7 June 2018 at 1:15 pm UTC Likes: 2

marcus
Schattenspiegelbut they also deeply into this telemetry and required user accounts crap
Can you qualify that? IMHO the "required user accounts crap" is wrong. I own CK2, EU4, Tyranny, PoE and none of these games forces me to have an account. If I have one I can sign in, but I was never forced.
I find they have a tendency not to sign me in automatically even when I want them to, actually. But that's neither here nor there. The point is that no, user accounts aren't required. I played CKII, EUIV, and Cities Skylines for well over a year before I even set one up.

Sir_Diealot* It is more a shell of a game with rather barebones factions and no background story. It's left up to modders to make it a good game.
Oh, come on. I've owned it almost since day one, and I've only used a gameplay-altering mod once (I've used some graphical mods more regularly).

Quote* If you buy all DLC you probably pay for two games (guess).
* If you bought every DLC when it comes out you probably paid for three games (guess).
Nobody has a gun to your head. It's perfectly playable without any DLC. I only have the anniversary portraits and Horizon Signal, which were both free.

But if you do want it, Paradox games are regularly on sale. You can easily pick up the main game plus some DLC for less than the normal price of the game itself. I'm fairly sure I still haven't spent more than £50 all-told on CK2, and I have seven paid DLC packs (plus, again, a few free ones). And almost 300 hours of gameplay, with plenty more to come. When I think back to the arcades, 17p for an hour seems like a pretty good deal to me.

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