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Latest Comments by TheSHEEEP
Retro themed city-builder 'TheoTown' has now added Linux support
25 Jun 2019 at 11:46 am UTC

Quoting: GuestHave to say I'm interested, but the mention of android, java, and so on sorta makes me want to turn away from it.

Is there nothing to be said about what sort of depth there is to it, or any actual details ? It's nice being made away of an option that'll run on linux far as games go, but this is hardly much to go on ?
Most compare it to SimCity 2000, both because of the art style and depth.

So, if you want Skylines complexity, it won't be for you, but if you want something a bit more simple, it might be right up your alley.
I don't think every game should try to aim for Skylines complexity - I even feel that Skylines is sometimes just too much, especially with the traffic management which I wish you could mostly just disable...

Also, the Steam page of the game does NOT show linux in the requirements. So I guess many will think it't not available on linux if they catch a glance of it.

Oaths, coalitions and betrayal — some thoughts on Total War: THREE KINGDOMS
25 Jun 2019 at 8:32 am UTC

This is a must-buy for me. Eventually. Waiting for a sale, though, because you always have to take the future DLCs into account.

Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
25 Jun 2019 at 8:28 am UTC Likes: 1

Quoting: Gryxx1. Mobile internet. It is not viable to redownload games in such scenario.
We're talking about desktop usage here. What does mobile internet have to do with that?
The fringe case that one is travelling and has to use tethering? Who'd download games in that scenario and not beforehand the games they want to play on the road?

Quoting: Gryxx2.It is my responsibility of course. But i wanted to show real world use case when even 2 TB are not enough.
That's an extreme case. You can always find extreme cases that make any option look worse than it would be for 99% of people 99% of the time.

Quoting: Gryxx3. I context of my previous comments i mean "It is harder for newbies to add external drives when using flatpak Steam". And as you see i focusing on scenario small SSD and secondary HDD. I don't think new user would know how to change default flatpak location, or to allow it to see main file system.
True, but that's why I was talking about something like flatpak/Snap. A more user-friendly variant of those, with a proper UI configuration tool, setup wizard, etc.
I don't like either flatpak nor Snap right now, because I think they aren't nearly as easy to use as they should be... especially if you mix them with "normal" PPA installation. Ugh *shudders*.

Quoting: Gryxx4. It is not fair, but it doesn't mean that we have to make things harder for users that can't have top rigs.
If making things easier for the majority means making it harder for a minority, then I'm all for it, as long as it is within reason. "The need of the many..."
And I consider the small bloat a Snap/flatpak-like approach would introduce absolutely reasonable.

Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
25 Jun 2019 at 8:20 am UTC

Quoting: F.UltraAbout the "postponed" bit we don't really know about that either, earlier they where to abandon it altogether so in time they might come to the conclusion that they cannot postpone it either.
They really did put themselves in a position of uncertainty here, that's for sure.

I was actually planning to just copy my entire linux drive (running Ubuntu 18.04) over to the new SSD once that arrives (Amazon being slow as hell, again...), but all this hassle made me think that maybe I should try out another distro, just for the sake of it and maybe having an option, should this really end badly for Ubuntu.

Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
25 Jun 2019 at 7:42 am UTC

Quoting: GryxxI got 4 drives ~3 TB total around 98% full, while having installed 149/320 games.
Well, there is your problem.
Only have games installed you actually play. At no point do I have more than 5-10 games or so installed.
Don't blame others for your inability to keep your drive cleaned up, that's your responsibility.

Besides, the largest part of games are assets, not libraries. It would be interesting to have some studies on actual numbers, but I doubt the part that would be "saved" by having libraries only once would be more than 10% of the total, if that much.

Quoting: GryxxEvery containerization would make thing more difficult for new users. And we barley reached a point when Linux gaming is not considered hard.
That's a joke, right?
Containerization is the easiest thing for new users. You just need to install the program you want and it WILL work, because it is guaranteed to contain everything it needs.
All other approaches will (occasionally) have you install additional software just to be able to run X.

Quoting: GryxxAnd for the price- remember it is dependent on individual peoples income. For example, in my country you could expect to get paid around 460$ monthly, making such SSD too expensive (Even if relatively cheap per gigabyte). And that is not worst case scenario like Brazil either.
Too bad for these people, but those are not the countries pushing technologies, or playing much of a role in business decisions for developers, etc.
Not everyone is in the situation to be able to have and maintain a high-end gaming rig. That's not fair, but such is life.

Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
25 Jun 2019 at 5:08 am UTC

Why not just use a kind of Snap or flatpak to keep those 32bit libraries around that are needed?
We're mostly talking about Steam and Wine here, both could be packaged with what they need. Sure, that means some minimal bloat, but disk space is really damn cheap (I just bought a 2 TB SSD (!!) for under 400$, so... yeah).

Or, as Canonical said in the announcement, use container technology to keep a "fresh" 32bit environment around for those applications that need it.

I just don't really see the need to keep them around in PPAs, which I think is Canonical's main point here.

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
24 Jun 2019 at 5:20 am UTC

Quoting: Purple Library Guy
Quoting: TheSHEEEPI simply look beyond a few personal inconveniences at the bigger picture.
And the bigger picture is that progress requires sacrifice. Can't play some games/use some apps anymore? So be it, if that's the price to pay to finally get rid of old stuff like 32bit for good.
Because . . . the libraries take up a few megs on your terabyte+ hard drive? Yeah, surely it's worth getting rid of some functionality to get that!!!
But you know, all you have to do is delete the relevant libs. Nobody's stopping you.
That wouldn't serve any purpose, as it would only be for me. As I said, I'm looking at the bigger picture here.
And the bigger picture is that right now, 32bit is like an annoying mosquito at the butt of many developers and users... just look at this very situation.
If 32bit were gone for good, well, so would be situations like these.

But obviously, this was not the way to go about it, Canonical should have gathered some support and actual solutions from bigger linux players beforehand.

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 Jun 2019 at 11:29 am UTC Likes: 2

Quoting: Leopard
Quoting: TheSHEEEPToo bad, really. I doubt Canonical will stick with their decision, since Valve not moving away from 32bit pretty much guarantees most gamers won't use newer Ubuntus any more.
Seems like we will have to drag along the 32bit legacy even longer. *sigh*
I don't understand that comment , really.

You're implying that is a bad decision but then also saying 32 bit legacy will stick on even longer.

When i look at your profile , it says you're dualbooting with Windows. So you also want MS to kill 32 bit support which will end miserably like Ubuntu's proposal, same games are also 32 bit on that side? Or just asking it on Linux side? Don't you have any 32 bit games?

Killing 32 bit compat is not something MS will do like Canonical does ; without a solution at all.
I simply look beyond a few personal inconveniences at the bigger picture.
And the bigger picture is that progress requires sacrifice. Can't play some games/use some apps anymore? So be it, if that's the price to pay to finally get rid of old stuff like 32bit for good.
Of course, if I couldn't play pretty much any games any more due to Steam not working, well, that would be more than just an inconvenience, it would make linux as a whole not viable to me.

Therefore, Canonical deciding to move forward becomes rather pointless if other important developers don't follow. And Valve announced that they won't, as did some others, so there we go...
I think this would require a concentrated effort, and that's just not something the Linux space is easily capable of. The Sum Of All Egos [External Link]....

Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 Jun 2019 at 8:59 am UTC Likes: 3

Too bad, really. I doubt Canonical will stick with their decision, since Valve not moving away from 32bit pretty much guarantees most gamers won't use newer Ubuntus any more.
Seems like we will have to drag along the 32bit legacy even longer. *sigh*