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Latest Comments by TheSHEEEP
X4: Foundations update 3.30 arrives with a crew transfer system overhaul
3 Aug 2020 at 1:22 pm UTC

Only 2-3 years remaining until playability...

I assume they still haven't fixed the bug/idiotic design that shots which hit your allies turn them hostile towards you so that whenever you try to aid an ally you actually end up at war with them.

Godot Engine to get various improvements thanks to the Google Summer of Code program
31 Jul 2020 at 7:34 am UTC Likes: 1

Quoting: ssj17vegetaDocumentation support in the editor was a weak point, which I'm glad is being addressed.

Performance monitors and profilers are crucial for any serious project, too ;)
Absolutely.
Especially for modding support for games (which is relatively easy to achieve with Godot in contrast to Unity or Unreal), having some nice auto-completion and better editor support for custom code is invaluable.

3D rail shooter 'Ex-Zodiac' is a Kickstarter success and coming to Linux PC
27 Jul 2020 at 11:25 am UTC

StarFox, what a blast from the past.

I remember playing the hell out of that game.
And then buying all the magazines that had anything about it to find all the little secrets and secret paths to get to the "true" boss.

Atari VCS gets another streaming service, teams up with Game Jolt
21 Jul 2020 at 7:39 am UTC Likes: 1

Quoting: Thrash_Metal_Computers
Quoting: dpanter"AAA" game companies have been whining about how games are too cheap and should cost 70$ (or more), while they are still gouging their customers with ever increasingly pervasive monetization.

The VCS is (potentially) launching around the same time as the next Playstation and Xbox, with less than 10% of the horsepower and having practically nothing in way of games. Offering "the creative work of small studios and independent developers" isn't how you sell consoles. It might have Netflix and such things, but again, nothing new.

I have no clue who they are targeting with the VCS.
It's not mobile gamers. Can't be PC gamers as they'll simply snort at this weak thing. Can't be current console owners as the VCS offers nothing new. Can't be prospective console buyers as the Switch is far superior in every aspect, plus portable, and the current MS/Sony consoles are even more superior again, not to mention the upcoming systems. It's not the HTPC crowd as even a Raspberry PI is vastly superior in every way. Emulation? Again, Rpi. :dizzy:

With the pandemic putting severe strain on most peoples finances worldwide, it's completely unreasonable to expect the VCS being anything other than a gigantic disaster. If you can afford a new console, why would anyone consider a VCS? I can't name a single reason.

I do want it to succeed... but it's not a realistic expectation. Even for hardcore Linux fans, it's an extremely tough sell. It has to cost so much less than the competition for it to even register as a viable alternative. 280$ for the most basic option without controllers? It's at least 100$ too much.

VCS, tragically dead even before launch. :cry:
Basically exactly what I have to say. Just to add, after reading about the lawsuit and how poorly the company is run, I personally would never want to support them with my money.
Same here, this just really seems to be a completely mismanaged project from everything that came to the surface so far.
400$ for something that isn't even close to anything a console can do at that price point is an extremely tough sell.

Nothing wrong with a retro console, but again, for 400$. What.

Developer of Robo Instructus gives out sales info after a year
17 Jul 2020 at 4:23 pm UTC Likes: 3

Yeah, not rolling the marketing drums is definitely a mistake if you do plan on actually living off indie game development.
I'd guess that spending an hour or two each day to spread the word, go into communities, etc. is a necessity.

DirectX 12 exclusive DEATH STRANDING runs on Linux with Proton 5.0-10
16 Jul 2020 at 8:35 am UTC Likes: 12

Now I can get bored out of my mind by a complete lack of gameplay on Linux, too!

:wub:

Wasteland 3 for Linux (and Mac) delayed, possible by end of 2020
13 Jul 2020 at 6:04 am UTC

Quoting: Guest
Quoting: GuestAfter watching this trailer I decided not to get this game due to woke propaganda.
What propaganda?
Good question.
I'm usually very aware of publisher's wokeness for virtue currency and avoid a product if it is too preachy, but in this trailer I just don't see anything.

But for some people a female narrator, dyed hair (even if that was always a Wasteland thing) and the word "patriarchy" (for what is very literally a patriarchy in the game, one of the factions, which you can even join!) is enough to get triggered.

Wasteland 3 for Linux (and Mac) delayed, possible by end of 2020
10 Jul 2020 at 6:23 pm UTC Likes: 3

Quoting: KohriasDuring their campaign they promised: "Simultaneously releasing to Windows, Mac, Linux, PlayStation 4 and Xbox One.". It is still up on their fig page [External Link].
You must be new to crowdfunding.
These goals are always just goals, never promises or anything they'd actually be liable for (as long as they can prove they at least tried to fulfill the goals, at least KS works that way).

You can't plan a project ahead by multiple years so well that reality won't be able to throw a few wrenches in your gears.
Crunching your team or releasing subpar versions are worse alternatives than delays.

Still, I'd always release all versions at the same time if anyhow possible, it just makes the most sense due to the release buzz. OS-specific releases never generate any real buzz.
They might have specific deals for the Windows/Xbox/PS4 releases, though (including marketing), making postponements of these barely possible.

Google's UI toolkit Flutter comes to the Linux desktop with help from Canonical
8 Jul 2020 at 8:09 pm UTC Likes: 1

Does it actually work on Windows?
If not, the use of it will be really quite limited.
Cross-platform only for Android & Linux isn't exactly a common use case.

Looked it up, no it doesn't. Desktop is Linux & MacOS only. At least on desktop, that's extremely limiting.

Also...
You either develop a UI for desktop, or you develop a UI for mobile. Or you do both at the same time, but you can't just use the same layouts for both, or the result will be severely suboptimal on one of the platforms. I'm sure we all used some mobile->desktop or desktop->mobile software that was just terrible to use on one of the platforms and you could see where it came from and why it doesn't work well on the other platform.

Floor-destroying party game 'Hammer Dongers' adds rockets and new maps
7 Jul 2020 at 10:09 am UTC Likes: 1

Imagine going to some store that sells video games and movies and you ask "Do you have Hammer Dongers?"

"Uh.... dude, we're not THAT kind of movie store".