Latest Comments by Cloversheen
Linux Mint 22 'Wilma' gets a Beta release
2 Jul 2024 at 8:17 pm UTC
2 Jul 2024 at 8:17 pm UTC
Quoting: Purple Library GuyI'm old fashioned, and not minimalist, so I use Mate. It's comfy.Mate sure is comfy, I used to run Gnome 2 with OpenBox back in the day as my main environment, sometimes XFCE+OpenBox as well. Good times.
But I do sometimes think it would be nice to test out KDE, and it doesn't seem like Mint supports it much at all. I'm sure you could install it, but it'd probably be a tad rough around the edges.
Will anything dethrone the Steam Deck? Probably not
2 Jul 2024 at 7:45 pm UTC Likes: 2
2 Jul 2024 at 7:45 pm UTC Likes: 2
The fact that games are getting officially marked (by the developers) as SteamDeck Verified is and will continue to be a huge plus for the Deck over competitors.
And the fact that Valve is moving slowly, and not releasing new editions left and right is great for devs as they have a stable target, so more games will be released as Verified. And thus the cycle continues.
Valve has their issues at times, but they sure aren't dumb.
And the fact that Valve is moving slowly, and not releasing new editions left and right is great for devs as they have a stable target, so more games will be released as Verified. And thus the cycle continues.
Valve has their issues at times, but they sure aren't dumb.
Here's the top Steam Deck games of June 2024, with ELDEN RING unsurprisingly top
2 Jul 2024 at 7:35 pm UTC Likes: 1
2 Jul 2024 at 7:35 pm UTC Likes: 1
On the deck it has been nothing but Vampire Survivors for a while, still have things to unlock there and it is really nice to have a game that only takes a set amount of time. As opposed to on the desktop where it has been Europa Universalis 4 and Guild Wars 2 which both have the "it's been how many hours?!"-effect. :grin:
DRM lease protocol support finally merged for GNOME Wayland - great for VR fans
20 Jun 2024 at 8:10 pm UTC Likes: 1
It is especially bad between wayland and x11, as that crossover don't always sync and you can end up with one thing in the x11 clipboard, one thing in wayland's clipboard and even a third in primary. :dizzy:
20 Jun 2024 at 8:10 pm UTC Likes: 1
Quoting: pleasereadthemanualIt is quite widespread unfortunately, you can do a general search like "wayland clipboard issues" on any search engine of choice and still find a lot of new threads like this [External Link], this [External Link] as well as numerous bug reports that are still open. Most often it is a case of "sometimes don't work" as in if I copy 10 things 3 of them might not register and have to be copied a couple times again before they register.Quoting: slaapliedjeI hate this, because Wayland still breaks copy/paste in several apps that I use... Not to mention randomly stuff with the old X11 style of having that extra clipboard doesn't work correctly...I've never experienced this and now I'm curious. What apps don't let you copy stuff to your clipboard?
It is especially bad between wayland and x11, as that crossover don't always sync and you can end up with one thing in the x11 clipboard, one thing in wayland's clipboard and even a third in primary. :dizzy:
GOG will purge your Cloud Saves that hit over 200MB
7 Jun 2024 at 6:03 am UTC Likes: 1
7 Jun 2024 at 6:03 am UTC Likes: 1
Seems quite resonable, in fact I'm surprised they didn't already have a limit!
Paradox's Europa Universalis for instance also include the full history in the save. Taking one of my saves as an example, it's a zip archive containing three files:
So it also matters if the game compresses the saves or not.
Quoting: ShmerlNever really used their cloud storage, but just to point out - 35 saves for later parts of playthrough in Cyberpunk 2077 (that's manual and autosaves) take around... wait for it... 302 MB! So with such kind of limit that's not really practical to use their cloud sync I'd guess.Some games can be somewhat excessive in what they include in the saves though. Owlcat's Pathfinder games for instance include what's essentially one big log file [External Link] for the entire playthrough. These can quickly increase in size.
In the early parts of the game saves are much smaller. I guess they somehow accumulate state of the world the longer you play and grow in size significantly.
Paradox's Europa Universalis for instance also include the full history in the save. Taking one of my saves as an example, it's a zip archive containing three files:
Name | Original | Compressed
----------------------------------
ai | 77.1 KiB | 12.8 KiB
gamestate | 59.9 MiB | 8.8 MiB
meta | 1.9 KiB | 1001 B So it also matters if the game compresses the saves or not.
Nintendo DMCA nukes 8,535 GitHub copies of Switch emulator yuzu
3 May 2024 at 11:04 pm UTC
How many people who only pirate the game is going to go "man, I can't emulate this game anymore, guess I'll just go to the store and buy it."? How many people who emulate these games actually already own a copy and emulate for different reasons? Will they look at this behaviour and say "that's fair, I will still support them in the future with no diminished interest"?
I just don't see how it makes any sense business-wise. Trademark sure, you have to defend it or you'll lose it, but you won't lose your copyright just because you don't sue someone copying your stuff...
3 May 2024 at 11:04 pm UTC
Quoting: JustinWoodI mean, let's not pretend anyone didn't see this coming. While I do certainly agree that Nintendo's litigious nature is ridiculous, when they settled the lawsuit with Tropic Haze with the requirement that they shut down operations of Yuzu and Citra, the point was to prevent further distribution of Yuzu and Citra. Folks could certainly back up a copy of Yuzu or Citra, but distributing it was only ever going to end one way.Indeed, I wonder how much this actually does for them though... When presenting to the shareholders what are you going to give them? "We spent millions in legal costs to tackle emulation this year and we saw X return on investment.", in this example, how much is X? My guess is that despite their high horsing, they just lose money for no actual gain.
Honestly I wonder how much consideration was put into trying to sue each individual distributor, because it's not like Nintendo's lawyers would hesitate to sue individuals into indentured servitude for the rest of their life.
How many people who only pirate the game is going to go "man, I can't emulate this game anymore, guess I'll just go to the store and buy it."? How many people who emulate these games actually already own a copy and emulate for different reasons? Will they look at this behaviour and say "that's fair, I will still support them in the future with no diminished interest"?
I just don't see how it makes any sense business-wise. Trademark sure, you have to defend it or you'll lose it, but you won't lose your copyright just because you don't sue someone copying your stuff...
Free Settlers II inspired strategy game Widelands version 1.2 is out now
6 Apr 2024 at 12:05 am UTC
6 Apr 2024 at 12:05 am UTC
I have sunk a lot of hours into this one over the years. :smile:
Proton Experimental fixes up Apex Legends, Epic Games Store, Warlords Battlecry III
10 Mar 2024 at 12:22 pm UTC Likes: 1
10 Mar 2024 at 12:22 pm UTC Likes: 1
Quoting: redneckdrowIndeed, I don't think I've ever owned Battlecry 3, but I have the CDs for 1 and 2 around here somewhere. And of course the Baldur's Gate + Tales of the Swordcoast booklet of CDs as well, that one I know where it is. It still has as an honorary spot on my shelf. :grin:Warlords Battlecry IIIWell, there's a blast from my past! I remember I got my copy at my local Big Lots' very eclectic electronics shelf for around three bucks. Somehow, they still get new copies of games of the same (and older!) vintage from time to time.
Everything from Warcraft 2's CD-ROM version, Zanzarah [External Link] (think Pokémon meets Quake meets King's Quest), Battle Realms [External Link], to Lords of Magic [External Link].
Heck, I even got my original 5-disc copy of Baldur's Gate from them for $6 circa 1999.
These are available from Steam or GoG these days. Call me a fossil, but I still like my physical media. I hate that it's become something one has to pay extra for, at least for computers.
Here's the most played Steam Deck games for February 2024
2 Mar 2024 at 5:44 am UTC Likes: 1
2 Mar 2024 at 5:44 am UTC Likes: 1
During February I have played through Shantae: Risky's Revenge, currently re-playing Shantae and the Pirate's Curse and will get to Half-Genie Hero after that hopefully. :grin:
The Force Engine for classic Star Wars: Dark Forces now on Flathub
29 Feb 2024 at 8:20 pm UTC
29 Feb 2024 at 8:20 pm UTC
Quoting: Stoney_FishAlso this was useful to get flatpak support in gnome-software (not just snaps)Yeah that is due to Canonical not liking competition, https://www.phoronix.com/news/Ubuntu-No-Flatpak-By-Default [External Link]
sudo apt install --install-suggests gnome-software
- The "video game preservation service" Myrient is shutting down in March
- SpaghettiKart the Mario Kart 64 fan-made PC port gets a big upgrade
- California law to require operating systems to check your age
- Run your own band in the pixel art management game Legends of Rock
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck