Latest Comments by starfarer
The 2D massive space epic Starsector gets a big upgrade
10 May 2023 at 7:03 am UTC Likes: 1
10 May 2023 at 7:03 am UTC Likes: 1
I've been playing it on and off since I bought it twelve or so years ago. It's a great game, even better with mods.
Fanatical team up with JSAUX again and you can win a Steam Deck
25 Apr 2023 at 6:33 am UTC
25 Apr 2023 at 6:33 am UTC
I'm glad when GoL gets a bit of money when I click on the link, though I never had to click Proceed three times on UBlock Origin haha.
Curious what those 20 eggs are going to be.
Curious what those 20 eggs are going to be.
Popular survival roguelike Cataclysm: Dark Days Ahead gets a Steam release
12 Apr 2023 at 7:43 am UTC
12 Apr 2023 at 7:43 am UTC
Quoting: TheSHEEEPI agree, I spent to much time in games like Dwarf Fortress and CDDA that it's worth every penny. I played even more Dungeon Crawl Stone Soup and would pay even more for that but they don't have a Steam release, yet. :DQuoting: mr-victoryThe price is a bit high for "supporting the developer" IMO.Dwarf Fortress costs even more.
And both of them could cost three times as much and would still be worth it as they'd still blow other games out of the water at that price point.
When you buy a game, you always (well, usually, anyway...) "support the developer".
All that said, I hope they'll add workshop support, and that all the usual mods continue to work with this version and it won't cause some weird divide into two incompatible versions.
Building a Retro Linux Gaming Computer - Part 24: Mother Knows Best
7 Feb 2023 at 9:30 am UTC Likes: 1
7 Feb 2023 at 9:30 am UTC Likes: 1
I still play it to this game. There is also an Android port on the Google Play Store.
Free strategy shooter game Unvanquished v0.54 is out now
2 Feb 2023 at 11:55 am UTC
Now take Natural Selection 2 where the light can go out and dynamic infestation covers the level it was a completely different experience.
For some ungodly reason they decided to implement quite a bit of the game in Lua. I imagine this might be one of the reasons why the performance was terrible in the beginning. Well, maybe I am mistaken.
I really miss the Natural Selection of old, though.
2 Feb 2023 at 11:55 am UTC
Quoting: voxI was very active in the Natural Selection 2 online play for some years until one particular server that I frequented devolved into turbo-mode toxicity from a group of oldtimers that should've been banned years ago. The gameplay being very sensitive to ping, I had no options after that and I burnt out, somewhat. I knew about other games in this space (FPS-Strategy subgenre) and even tried some of them, but they never clicked for me. Nevertheless, I was interested in this remake after reading about it previously on this very site and tried it. It has interesting game design nuggets and I enjoyed some features, but alas the core features like gunplay was meh at best. Human soldiers have a pea-shooter basically for a pistol, bullets are very slow to move (while aliens are very fast) and it hits like nothing happened, also the shooting speed is very slow. Sound design doesn't help, because it does this pew-pew sound, and it makes shooting a very comical experience. Very comical, but sad - you're a white clown in this - not the red-and-funny-one, but a sad-and-failing-one - you have a pea shooter for a pistol in an Alien setting and you fall constantly.While I never quite got into Natural Selection 2 the way I got into Natural Selection I think that Natural Selection 2 is the game Flayra and Unknown Worlds always wanted Natural Selection 1 to be. I think they wanted a very spooky, asymmetric aliens vs humans shooter but Natural Selection 1 got very streamlined and there were a lot of professional players. Being swallowed by an Onos wasn't really terrifying, it was more of a nuisance.
From the alien side you have a constant screen reorientation (like in Aliens vs Predator game of old) when you change the surface. Basically, if you start crawling on the ceiling after the jump, the screen rotates 180 degrees and you see it as if you're walking on the ceiling with your head being lower than your legs. That design is traditional somewhat, but if you're not accustomed to it (and most of the people aren't) it quickly becomes just barf-city with constant disorientation and a very steep learning curve I suspect. NS2 threw this out the window from the start - you always see the scene as if you're standing on the ground, even if you're crawling on the ceiling or a wall and it plays much-much better in the end, although with very fast aliens it can get very disorienting very fast anyway.
I am very happy that both projects have some afterlife support - NS2 is being very slowly patched by the community but it's not open source which is very sad and they've dropped the linux support some years ago. Sad emojis here. Unvanquished being open source and a remake of Tremulous is in a great state and very playable (I played with bots because there was no one playing it), but I'm afraid that the core design and gameplay is old and needs to change, really. Tremulous lost to the Natural Selection in the end, and the sequel (NS2) is not really that popular (but it has somewhat cult following and a steady online presence), so I hope that there will be some re-imaging and borrowing from other more successful projects in the subgenre so it would survive and prosper. The guys from Unknown Worlds (better known for Subnautica) made very drastic design changes to the gameplay in NS2, left many oldtimers unhappy. The original Natural Selection was much closer to Tremulous. But in the end the sequel survived so many years and is still being played. That's no small thing and many lessons could be learned from their successes and failures.
Also, I encourage anyone to share some other examples of fps-strategy team games with asymmetrical gameplay. That's a very rare cocktail that I love to drink and explore and I'm sure many people may be interested in knowing that such thing exist :)
Now take Natural Selection 2 where the light can go out and dynamic infestation covers the level it was a completely different experience.
For some ungodly reason they decided to implement quite a bit of the game in Lua. I imagine this might be one of the reasons why the performance was terrible in the beginning. Well, maybe I am mistaken.
I really miss the Natural Selection of old, though.
Free strategy shooter game Unvanquished v0.54 is out now
31 Jan 2023 at 4:17 pm UTC
31 Jan 2023 at 4:17 pm UTC
Is there anyone playing this? I will have to check it out.
I played a lot of Natural Selection back in the day. The first one, the Half Life mod. Many, many thousands of hours. There was also Tremulous, which was, as I understand, sort of the predecessor to Unvanquished. Unfortunately it was nota s polished as Natural Selection and did not have the same playerbase, by far, even though it was built on a superior engine (the old Half Life engine really struggled with the pace of Natural Selection).
Let's see whether there's anyone around to play this with. :>
I played a lot of Natural Selection back in the day. The first one, the Half Life mod. Many, many thousands of hours. There was also Tremulous, which was, as I understand, sort of the predecessor to Unvanquished. Unfortunately it was nota s polished as Natural Selection and did not have the same playerbase, by far, even though it was built on a superior engine (the old Half Life engine really struggled with the pace of Natural Selection).
Let's see whether there's anyone around to play this with. :>
Building a Retro Linux Gaming Computer - Part 22: Happy Hacking
24 Jan 2023 at 9:17 am UTC
24 Jan 2023 at 9:17 am UTC
For me the pinnacle of roguelikes will always be Dungeon Crawl Stone Soup. The wiki has nice guides, it has nice visuals, it's a true roguelike and a lot of fun.
It's also really difficult. I've played many hundreds of runs and only completed the game three times but it's always good for a quick round.
It's also really difficult. I've played many hundreds of runs and only completed the game three times but it's always good for a quick round.
Turn-based city-builder set on Mars, Farlanders has launched
24 Jan 2023 at 6:35 am UTC
24 Jan 2023 at 6:35 am UTC
Good came. Played the first demo version waaay back and it's finally out! I'm glad. :)
Building a Retro Linux Gaming Computer - Part 20: The Antediluvian World
19 Jan 2023 at 3:24 pm UTC
19 Jan 2023 at 3:24 pm UTC
Well at least on my Debian 12 install the $BROWSER variable is actually empty so I'm not sure whether this is a good all-around solution.
Space sci-fi 4x city-builder 'Antimatter' gets a new trailer
17 Jan 2023 at 3:40 pm UTC
17 Jan 2023 at 3:40 pm UTC
I remember backing this but I tend to never read any updates from the games that I back. I hope there wasn't any mention of him giving out keys already or something.
It's interesting, though. In the original kickstarter video he showed a two-dimensional side view of the planet, now it's a hex-grid overlay. Gotta read up on some of the updates when I find the time. :>
[edit]
Oh wait, no, there is still a two-dimensional view. Now I am even more confused.
It's interesting, though. In the original kickstarter video he showed a two-dimensional side view of the planet, now it's a hex-grid overlay. Gotta read up on some of the updates when I find the time. :>
[edit]
Oh wait, no, there is still a two-dimensional view. Now I am even more confused.
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