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Latest Comments by Shmerl
DRM has been blown out the airlock, as X4: Foundations for Linux is now on GOG
6 Jun 2019 at 2:56 pm UTC

I'll probably buy it. The game is supposed to be using Vulkan by the way.

Vampire: The Masquerade - Coteries of New York announced with Linux support
6 Jun 2019 at 2:53 pm UTC

Interesting, but very vague on the genre and style of the game. We'll have wait for details I suppose.

The GOG 'Summer Sale Festival' is live with a ton of games discounted
6 Jun 2019 at 2:43 pm UTC

For the reference, Galaxy download works if you specify the architecture:

lgogdownloader --galaxy-install 1752654506/0 --galaxy-arch 32

Google to reveal Stadia pricing, games, launch info and more on Thursday
5 Jun 2019 at 5:16 pm UTC

The main problem of Android is incompatible libc, and completely different higher level graphics stack. If Android would have used glibc and Wayland, it would have provided a lot more synergy with desktop Linux. However it created a rift on a deep level, so who cares, if it shares the kernel, it's a completely different beast in result.

Remember the SMACH Z handheld? It's apparently going to be at E3 this year
5 Jun 2019 at 4:40 pm UTC

Quoting: Klausbut don't forget to account for device-specific optimization and specialized OS, that increase the actual performance.
Most of the time there is no point. Trying to beat optimized compiler for the GPU and CPU is hard, and would increase the cost of such development exponentially. I.e. normally, your CPU and GPU targeted compilers should take care of that.

Plugging into lower level (like using assembly directly) can be reasonable for complex cases, like for example video encoders and decoders. Assembly is used there to benefit from hardware specific features that general purpose compilers don't address. But such development is costly as above. That's why it's better not to use underpowered hardware for games to begin with.

Reasonable CPU and GPU will handle general purpose compiler generated code fine, including in handhelds.

Remember the SMACH Z handheld? It's apparently going to be at E3 this year
5 Jun 2019 at 4:12 pm UTC Likes: 2

Quoting: Mountain ManThe Nintendo Switch has pretty thoroughly scratched my itch for a device like this, but I'm still keeping my eye on this thing.
Too much DRM, no Linux, and Nintendo of all things. Not my kind of itch :) Smach Z is interesting, but expensive. Though such price is probably reasonable, those components aren't cheap. Nintendo's SoC from Nvidia is way underpowered in comparison.

The GOG 'Summer Sale Festival' is live with a ton of games discounted
4 Jun 2019 at 8:43 pm UTC

Quoting: CyrilThanks Liam and Shmerl for your feedback.
Sadly I already bought Bioshock Infinite on GOG...
If only we could get an answer for other porters, maybe it's always the publisher's fault, if so, I'm sorry to say but fuck them.
Try writing an e-mail to 2K, may be they'll reply. Also, comment here, though they seem to completely ignore their own forum:
https://forums.2k.com/showthread.php?1473556-With-Linux-version-out-please-release-Bioshock-Infinite-on-GOG! [External Link]

Remember the SMACH Z handheld? It's apparently going to be at E3 this year
4 Jun 2019 at 8:30 pm UTC Likes: 3

Quoting: BeamboomNo way on earth this will ever succeed in any form. Five - possibly ten - years too late.
What exactly is late? Mobile AMD chips only now got to some decent performance point. You would prefer to use 10 years old SoC?

Google to reveal Stadia pricing, games, launch info and more on Thursday
4 Jun 2019 at 4:09 pm UTC Likes: 2

I agree, if anything, Stadia can help drive DX into oblivion. Developers will start demanding Vulkan everywhere.