Latest Comments by Corben
SteamVR Beta gets an SDL fix for Fedora Linux fans
7 May 2024 at 1:48 pm UTC Likes: 4
7 May 2024 at 1:48 pm UTC Likes: 4
What Ehvis says.
What I've played with either an OG HTC Vive or a Valve Index recently (with nVidia GPU):
Yep... a lot of stuff works! VR on Linux is fun!
What I've played with either an OG HTC Vive or a Valve Index recently (with nVidia GPU):
- Beat Saber (legacy branch, should be fixed now)
- Synth Riders with this neat song downloader [External Link]
- Pistol Whip (had to downgrade [External Link], but might be fixed now)
- Elite Dangerous Horizons (Odyssey works too with parts being theatre mode)
- No Man's Sky
- Hubris
- Wanderer (needs a save game transfer to Windows shorty for continuation at some points once)
- Cybrid
- Until You Fall
- After The Fall
- Dead Effect 2 VR
- Doom VFR
- Borderlands 2 VR
- The Elder Scrolls V: Skyrim VR
- Groove Gunner
- Megaton Rainfall
- OhShape
- Prey: Typhoon Hunter
- Propagation VR
- Ragnarock
- Rick and Morty: Virtual Rick-ality
- The Solus Project
- Star Trek: Bridge Crew
- Star Wars: Squadrons
- The Station VR
- Vacation Simulator
- The Walking Dead: Saints & Sinners
- Westworl Awakening
- Wolfenstein: Cyberpilot
Yep... a lot of stuff works! VR on Linux is fun!
Proton Experimental updates OpenXR and fixes Command & Conquer, The Desolate Hope + more
7 May 2024 at 7:22 am UTC
7 May 2024 at 7:22 am UTC
It's so good to see some updates on this!
A fellow Linux VR gamer told me this might fix most nVidia related VR issues, e.g. for him Open Brush [External Link] and Banter [External Link] works now (both free). I'll have to test it with Pistol Whip and Boom Box. Hubris recently added support for SteamVR/OpenVR (so it worked for me before this update), but maybe works better with OpenXR. Time for some testing!
- Added support for OpenXR 1.1.36.
- Fixed Beat Saber not being playable on Nvidia GPUs without using the legacy branch.
Steam PC and Steam Deck Beta released solving Proton 9 download issues
6 May 2024 at 10:39 am UTC
6 May 2024 at 10:39 am UTC
Hehe, of course a valid combination, my initial thought was about another kind of Steam Machine first too though.
But who knows, maybe I'll be the meta word, including all platforms Steam runs on. We know Windows PC and Linux PC, haven't heard of Mac PC yet, but Steam PC... unifies them all!
But who knows, maybe I'll be the meta word, including all platforms Steam runs on. We know Windows PC and Linux PC, haven't heard of Mac PC yet, but Steam PC... unifies them all!
Sony gives up on forcing PlayStation Network for Helldivers 2
6 May 2024 at 9:46 am UTC Likes: 14
6 May 2024 at 9:46 am UTC Likes: 14
Another win for democracy!
Half-Life remake Black Mesa has a big upgrade with DXVK 2.3.1, optimizations and bug fixes
17 Apr 2024 at 2:18 pm UTC
17 Apr 2024 at 2:18 pm UTC
Quoting: EhvisI think I can count the number of devs that actually fixed something to get it running better (or at all) on proton on one hand.Rockfish Games being one of them for Everspace 2
Battlefield V now broken on Steam Deck / Linux with EA anticheat live
4 Apr 2024 at 11:34 am UTC Likes: 3
4 Apr 2024 at 11:34 am UTC Likes: 3
Oh, I was wondering all the time why they don't enable it in the backend, like it's possible for the other games. but EA AntiCheat is not EAC (doh!).
Oh dear, back then EAC was often a show stopper, now I wish they'd use EAC instead...
Oh dear, back then EAC was often a show stopper, now I wish they'd use EAC instead...
ChimeraOS Linux 45-1 has improved support for AYANEO and ROG Ally
18 Mar 2024 at 1:46 pm UTC Likes: 1
18 Mar 2024 at 1:46 pm UTC Likes: 1
Soo... ChimeraOS or Bazzite?
Both? Oh dear ^^
Both? Oh dear ^^
Humble Choice for February has Scorn, Life is Strange: True Colors, Destroy All Humans 2
6 Feb 2024 at 11:56 pm UTC
6 Feb 2024 at 11:56 pm UTC
Enjoy Scorn! Though I had to wait for years, I'm glad I backed this great experience. It's really something unique.
The top Steam Deck games for January 2024 have been revealed - Palworld hits 2nd place
4 Feb 2024 at 2:40 pm UTC Likes: 1
On Deck:
On Desktop:
In VR
4 Feb 2024 at 2:40 pm UTC Likes: 1
What have you been playing mostly over the last month?On Deck:
- Fall Guys
- Dave the Diver
- Immortals: Fenyx Rising
On Desktop:
- GTFO
In VR
- Beat Saber (legacy version in the beta branch)
- Synth Riders
- Pistol Whip (downgraded via console)
- Until You Fall (doesn't work with Proton experimental, but with 8.0-5)
- Wanderer (needs a bit of trickery to continue)
- Wolfenstein: Cyberpilot
Time to blow the dust off your VR headset - Metro Awakening is coming
2 Feb 2024 at 11:50 am UTC Likes: 4
There are games meant to be played seated, mostly simulation kind of games, where you are also seated in some form, e.g. in a cockpit. Games like No Man's Sky, Elite: Dangerous, Star Trek: Bridge Crew, Wolfenstein Cyberpilot but also Euro Truck Simulator 2.
Then there games that are meant for a standing pose but not necessarily room scale. To name a few: After The Fall, Half Life: Alyx, Skyrim VR. These games benefit from being able to do a sidestep, but would work seated as well.
Games going into the direction of a physical workout are meant to be played room scale, as you are also using your legs (mostly arms though) to reach notes to hit in the game. To name a few: Beat Saber, Synth Riders, Pistol Whip, Groove Gunner, Audica. I guess these do also technically work seated, but would have some limitations. I guess you'd not be able to play all songs/maps if you cannot move quickly into a certain direction.
All in all, technically you can play all those VR games seated, but those meant for room scale would just be less enjoyable as some aspects of the game would require more movemnt.
2 Feb 2024 at 11:50 am UTC Likes: 4
Quoting: fabertaweThanks. But that begs the question - when can't you play seated? Do you have an example?I guess "can't play seated" refers to if it's enjoyable.
There are games meant to be played seated, mostly simulation kind of games, where you are also seated in some form, e.g. in a cockpit. Games like No Man's Sky, Elite: Dangerous, Star Trek: Bridge Crew, Wolfenstein Cyberpilot but also Euro Truck Simulator 2.
Then there games that are meant for a standing pose but not necessarily room scale. To name a few: After The Fall, Half Life: Alyx, Skyrim VR. These games benefit from being able to do a sidestep, but would work seated as well.
Games going into the direction of a physical workout are meant to be played room scale, as you are also using your legs (mostly arms though) to reach notes to hit in the game. To name a few: Beat Saber, Synth Riders, Pistol Whip, Groove Gunner, Audica. I guess these do also technically work seated, but would have some limitations. I guess you'd not be able to play all songs/maps if you cannot move quickly into a certain direction.
All in all, technically you can play all those VR games seated, but those meant for room scale would just be less enjoyable as some aspects of the game would require more movemnt.
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