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Latest Comments by Corben
The hack and slash RPG 'Vikings - Wolves of Midgard' is now available on Linux
19 August 2017 at 10:40 pm UTC Likes: 1

Looks like there is a flash-sale on gamesplanet.com going on right now. There you can grab it within the next ~23h for about £14.99 or 16,99€.

What have you been playing on Linux lately and what do you think?
11 August 2017 at 8:43 am UTC

On the desktop I recently played also a lot Full Throttle Remastered. What a great game, and also a great port! Though most of the fun is bringing back memories I guess ;) Nevertheless, I love adventure games, be it the Sierra Quest series or Lucas Arts adventures or anything else, since I started playing video games.

Played also some Pyre, the art style is great, and I love the soundtrack. It's a lot of reading though, and the rites are mostly pretty short. Haven't completed it yet.

From our weekly gaming evening, I recently played Little Racers STREET, where we Linux gamers had some problems. E.g. if you don't buy a car (and haven't bought one already), before joining the multiplayer lobby you have to choose a stock car. In this screen no input is recognized anymore and you have to kill the game. If you buy a car, you can select it and join the lobby. I also had some problems with the controlls, e.g. the handbreak was stuck again and again. Nevertheless, this game is a lot of fun. We were up to 8 players and it was hilarious!

We also played some FlatOut 2 (I was using gog's wine wrapped Linux version), and it works so good with the SC-Controller software and the Steam Controller. Love it! Especially SC-Controller is pretty awesome. It feels more easy to configure the Steam Controller with this software than from the Steam Client itself. Just tab out, apply new settings, done. Also switching profiles seems much easier and more direct than through Steam. Cool to have this piece of software on Linux!

As I got a HTC Vive during the summer sale I played with that a lot. Unfortunately the Linux support is still beta and I had several problems getting it up and running on Linux. Meanwhile, after some patches in the Steam beta client, Steam VR home beta and a special beta nVidia driver, it kinda works. I was surprised that The Lab isn't available on Steam VR for Linux. But Munch VR worked. Nevertheless for most games I switched to Windows.

So I played The Lab of course, Valve's showcase for VR. And it's awesome! There is a lot to discover, even easter eggs! You can visit nice places, play an archery game, or a space shooter where your ship is one of the Vive controllers, pretty cool. You can explore the solar system, play a slingshot game with those portal cores (like Wheatley is) and even see the first room where Valve was experimenting with VR (this is an easter egg). And there is still more.

I also played SuperHot VR, another so cool experience. It's like playing Matrix. A perfect game for VR! It feels so good, when you defeat an enemy, he throws his weapon towards you, you catch it, turn around and shoot the next red guy. Due to the slow time this is feeling really good in VR.

Then I also played some The Solus Project. I had to do some ini-tweaks, but now it runs pretty good, and the immersion is... you completely get sucked into this world. After a few minutes, you completely lose your orientation irl. Probably mostly due to teleporting through the VR world, and that's so cool. Haven't advanced a lot in the story yet, as I had first to figure out how this game really works. It has some survival elements, so you have to eat, drink, sleep and take care about your body temperature. Especially how to sleep took me a while to figure out, as you have a big data pad in one hand (which is one of the VR controllers), and I didn't realize I could point with the other controller on this data pad to do some actions (like selecting the sleep mode). But now I'm in a cave, and the atmosphere is so intensive... though I know this is an exploration game mostly where you probably don't die from something attacking you, it's still scary down there ^^

And I played Portal: Stories VR. Haha, another really really great VR experience. A must play if you get a VR headset. A bit short though, but it's for free and just awesome. I hope there will be more levels, maybe even as a paid version.

VR on Linux is just at the beginning, there is a lot of work to do for Valve and the developers, and I hope it works out. VR is so awesome, and I don't want to dualboot.

This all sounds like I would have played a lot, but this was all over a time period of several weeks or even months ;)

Linux game sales statistics from multiple developers, part 5
2 August 2017 at 1:28 pm UTC Likes: 2

What I find interesting is, that except White Noise 2 all percentages are higher than in any Steam Hardware survey.
Of course not each gamer is buying all games, and Linux gamers are more willingly to buy Linux games, but nevertheless... this shows that devs and publishers claiming they are not supporting Linux due to an expected sales ratio lower than 1%... this seems not to be true.

I'm still wondering how those sales are counted. Is the platform important you buy this title on, or is it counted by the platform you download it or is the platform you play a title on counted?

And how are these informations gathered? Does Valve provide them (e.g. from the platform the steam client runs on)? Is the browser string evaluated?

Are those informations known to the public?

OpenGL 4.6 officially released, new beta NVIDIA driver with support for it
31 July 2017 at 1:47 pm UTC

Hmm... I'm atm on the 381.26.08 beta driver for Steam VR on Linux, as it looks its successor versions doesn't have the needed extensions. This driver could be installed via this ppa: https://launchpad.net/%7Emamarley/+archive/ubuntu/nvidia-dev/+packages.
I wondering if this will be updated to have 381.26.11.
And if so, if Steam VR on Linux works better for me then. Atm I have quite some issues getting it up and running.

CRYENGINE 5.4 Preview released, includes Vulkan support
28 July 2017 at 6:51 am UTC

Aww man, I wished Evolve had been released for Linux... but someone ruined the game with micro-transactions (or better macro-transactions), and the community legitimately was angry about that. Too bad. This game would have been awesome.
On the other hand, it was only stealth announced by Valve, when they announced their Steam Universe (Steam Controller, Steam Machines, Steam VR) stuff.
I guess the next big thing on CryEngine for Linux could be Star Citizen.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 July 2017 at 9:55 pm UTC Likes: 12

Difficult topic. On the one hand, I understand that people are disappointed about the quality, if the game is ported poorly. And we know how vocal the Linux community can be. Linux gamers are known to be passionate.
On the other hand, for the initial release of a game, where the state is known to have issues, why didn't they release it as a (closed, passworded, etc...) beta? This is a sign to the people who buy it that it's still being worked on, that there are issues... with this the community would probably have reacted differently.

Sure, hate is a bad thing, but humans feel hate, and if they feel betrayed they search for a valve to let their anger out. So who to blame if not the publisher/porter in that case? No one likes to get all that hate, that's for sure too.

Nevertheless I think, this topic is through. We know what good quality Virtual Programming can deliver, and what great games CD Projekt RED can create. Lesson learnt, let's move on and do it better next time. Live and let live.

So whoever wrote hate letters to them, write another letter... and send them love ;)

It's very sad that there won't be a Witcher 3 on Linux... especially as I got their word on Gamescom 2013, when the game was shown there. I remember their answer, when asking about a Linux version of the Witcher 3, as part 2 has also been ported: "Linux? I don't know. But it will come to SteamOS." :D
And we had signs about a Linux version of the Witcher 3 already on the Steam store... too bad :-/


STASIS, the point & click horror game is now officially available for Linux
28 June 2017 at 1:04 pm UTC

Very very cool. The Brotherhood has been very active to get this to work properly. They were depending on updates from the engine developer so it was a bit of back and forth until all game breaking bugs had been fixed.

"Unfortunately" I already bought it, when it was in Linux beta... but it was bought from the Steam Linux client, so it should count as a Linux sale ;)

The Ashes of the Singularity Linux request topic has more requests than the game has reviews
4 June 2017 at 7:34 pm UTC Likes: 3

Normally I'm following the Linux-request threads of games I'm interested in on the steam forums. But this thread I had to unfollow again :D The response to the devs request is really huge. Haven't seen any other thread exploding like this.
Which is kinda cool!

The latest Steam Hardware Survey shows Linux market-share has increased, slightly
3 June 2017 at 12:58 am UTC Likes: 2

From what I've heard, read on the net and from my experience you get the survey more likely when you haven't started steam for a while. As Windows is still the lead platform for gaming, and also from the survey here on gol (a third), a lot of gamers seems to dual boot.
Now it would be interesting, how people are using this. Do they mainly run Linux and boot Windows just for some games that aren't available to Linux, or the other way round? Like, being mostly with Windows online and boot just for some games into Linux?

If it's the mostly the first scenario, I could image that the number of Linux gamers would be a noticeably higher than shown on the survey. Because the probability to get the survey on Windows would be higher. Same with macos.

Nevertheless, another thing how well a game is doing on Linux seems to depend on the game itself. I've never heard of a game that has done so well on Linux like Thimbleweek Park. I mean, one third of all sales were made on Linux?! That's quite an awesome number! If that would apply to all games, we would be set :D

Pyre from Supergiant Games is coming to Linux, should be a day-1 release
31 May 2017 at 6:45 am UTC

Ethan "flibitijibibo" Lee rocks! According to his Patreon site this might be his 51th port. Wow! Just wow!