Latest Comments by Corben
The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
8 Sep 2017 at 3:24 pm UTC
But I don't know how many Linux copies they have to sell, to get their investments in the port back. Probably way more than a thousand.
8 Sep 2017 at 3:24 pm UTC
Quoting: rapakivDone my part 999 to go, but if the 1000 people is what he needed to pay to port I believe in the end they will profit with 3% cota.Nice!
But I don't know how many Linux copies they have to sell, to get their investments in the port back. Probably way more than a thousand.
The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
8 Sep 2017 at 2:16 pm UTC Likes: 13
8 Sep 2017 at 2:16 pm UTC Likes: 13
Yeehaaw!
When I talked to the CEO of Rockfishgames about the Linux version, he said he thinks they are doing the port for about 1000 people at max... let's prove him wrong!
When I talked to the CEO of Rockfishgames about the Linux version, he said he thinks they are doing the port for about 1000 people at max... let's prove him wrong!
There's a brand new Humble Bundle with almost all the games on Linux, oh my
6 Sep 2017 at 7:38 am UTC
6 Sep 2017 at 7:38 am UTC
Quoting: Purple PuddingTo all the people complaining about these type of games, be smart: gift them.Check :D
Here some ideas:
[...]
-yourself, as a prize for reading all this crazyness
There's a brand new Humble Bundle with almost all the games on Linux, oh my
6 Sep 2017 at 6:20 am UTC Likes: 3
6 Sep 2017 at 6:20 am UTC Likes: 3
So, I'd like to support devs bringing their games to Linux... if it's actually kind of a good game.
So is this Sakura-series recommended a buy?
Have you all seen the comments below the games?
I'm trash and this game is exactly what i needed.
—Daniboy
Intense Plot :D
—AnimeEDM
I sold my CSGO guns to get this game.
—S A B E R
Finally a game I can play with my dad.
—Portman
Still a better lovestory than twilight
—Ghostface
thanks dad
—rive
A foxgirl's tail touched me and it was scary. 10/10
—Bolu Man
I play it for the gem matching, I swear.
—rocketpineapple
I read it purely for the story.
—Tablepros
I got this for the Trading cards I swear.
—Darth Tormounus
hot
—Mashiro Shiina
Today I proposed to Nyaoko if she wanted to marry me. She accepted and I literally bursted out screaming "Nyaaaaaa~"
—Anonymous
( ͡° ͜ʖ ͡°)
—Ethral
Better than Black Ops 3.
—~Opie~ Sora
I guess the humble ninjas had a lot of fun putting together this bundle and the comments :D
So is this Sakura-series recommended a buy?
Have you all seen the comments below the games?
I'm trash and this game is exactly what i needed.
—Daniboy
Intense Plot :D
—AnimeEDM
I sold my CSGO guns to get this game.
—S A B E R
Finally a game I can play with my dad.
—Portman
Still a better lovestory than twilight
—Ghostface
thanks dad
—rive
A foxgirl's tail touched me and it was scary. 10/10
—Bolu Man
I play it for the gem matching, I swear.
—rocketpineapple
I read it purely for the story.
—Tablepros
I got this for the Trading cards I swear.
—Darth Tormounus
hot
—Mashiro Shiina
Today I proposed to Nyaoko if she wanted to marry me. She accepted and I literally bursted out screaming "Nyaaaaaa~"
—Anonymous
( ͡° ͜ʖ ͡°)
—Ethral
Better than Black Ops 3.
—~Opie~ Sora
I guess the humble ninjas had a lot of fun putting together this bundle and the comments :D
Minecraft: Story Mode for Linux never got released, even though it was “ready”
4 Sep 2017 at 1:50 pm UTC
4 Sep 2017 at 1:50 pm UTC
Quoting: jkaartMinecraft Story Mode Season 2 don't launch in wine.Ah okay, didn't test Minecraft Storymode, but e.g. The Walking Dead works perfectly with wine (platinum rating).
Maybe Season 1 works well today, I don't test it yet in wine.
Minecraft: Story Mode for Linux never got released, even though it was “ready”
4 Sep 2017 at 12:40 pm UTC Likes: 2
4 Sep 2017 at 12:40 pm UTC Likes: 2
Aww, too bad.
Though their titles work pretty well in wine, I would prefer a native version.
So what's the matter here? Are there not enough Linux specialists in the gaming development scene? Are they too expensive for the team?
Reminds me a bit of the situation with Darksiders, where the port was also almost finished, but the "Linux guy" left the company then.
Though their titles work pretty well in wine, I would prefer a native version.
So what's the matter here? Are there not enough Linux specialists in the gaming development scene? Are they too expensive for the team?
Reminds me a bit of the situation with Darksiders, where the port was also almost finished, but the "Linux guy" left the company then.
Sounds like Killing Floor 2 won't come to Linux any time soon
28 Aug 2017 at 2:46 pm UTC
28 Aug 2017 at 2:46 pm UTC
Aww, too bad. We could now ask Aaron if he is not working on KF2 anymore. Maybe he is allowed to answer that.
The hack and slash RPG 'Vikings - Wolves of Midgard' is now available on Linux
19 Aug 2017 at 10:40 pm UTC Likes: 1
19 Aug 2017 at 10:40 pm UTC Likes: 1
Looks like there is a flash-sale on gamesplanet.com [External Link] going on right now. There you can grab it within the next ~23h for about £14.99 or 16,99€.
What have you been playing on Linux lately and what do you think?
11 Aug 2017 at 8:43 am UTC
11 Aug 2017 at 8:43 am UTC
On the desktop I recently played also a lot Full Throttle Remastered. What a great game, and also a great port! Though most of the fun is bringing back memories I guess ;) Nevertheless, I love adventure games, be it the Sierra Quest series or Lucas Arts adventures or anything else, since I started playing video games.
Played also some Pyre, the art style is great, and I love the soundtrack. It's a lot of reading though, and the rites are mostly pretty short. Haven't completed it yet.
From our weekly gaming evening, I recently played Little Racers STREET, where we Linux gamers had some problems. E.g. if you don't buy a car (and haven't bought one already), before joining the multiplayer lobby you have to choose a stock car. In this screen no input is recognized anymore and you have to kill the game. If you buy a car, you can select it and join the lobby. I also had some problems with the controlls, e.g. the handbreak was stuck again and again. Nevertheless, this game is a lot of fun. We were up to 8 players and it was hilarious!
We also played some FlatOut 2 (I was using gog's wine wrapped Linux version), and it works so good with the SC-Controller software and the Steam Controller. Love it! Especially SC-Controller is pretty awesome. It feels more easy to configure the Steam Controller with this software than from the Steam Client itself. Just tab out, apply new settings, done. Also switching profiles seems much easier and more direct than through Steam. Cool to have this piece of software on Linux!
As I got a HTC Vive during the summer sale I played with that a lot. Unfortunately the Linux support is still beta and I had several problems getting it up and running on Linux. Meanwhile, after some patches in the Steam beta client, Steam VR home beta and a special beta nVidia driver, it kinda works. I was surprised that The Lab isn't available on Steam VR for Linux. But Munch VR worked. Nevertheless for most games I switched to Windows.
So I played The Lab of course, Valve's showcase for VR. And it's awesome! There is a lot to discover, even easter eggs! You can visit nice places, play an archery game, or a space shooter where your ship is one of the Vive controllers, pretty cool. You can explore the solar system, play a slingshot game with those portal cores (like Wheatley is) and even see the first room where Valve was experimenting with VR (this is an easter egg). And there is still more.
I also played SuperHot VR, another so cool experience. It's like playing Matrix. A perfect game for VR! It feels so good, when you defeat an enemy, he throws his weapon towards you, you catch it, turn around and shoot the next red guy. Due to the slow time this is feeling really good in VR.
Then I also played some The Solus Project. I had to do some ini-tweaks, but now it runs pretty good, and the immersion is... you completely get sucked into this world. After a few minutes, you completely lose your orientation irl. Probably mostly due to teleporting through the VR world, and that's so cool. Haven't advanced a lot in the story yet, as I had first to figure out how this game really works. It has some survival elements, so you have to eat, drink, sleep and take care about your body temperature. Especially how to sleep took me a while to figure out, as you have a big data pad in one hand (which is one of the VR controllers), and I didn't realize I could point with the other controller on this data pad to do some actions (like selecting the sleep mode). But now I'm in a cave, and the atmosphere is so intensive... though I know this is an exploration game mostly where you probably don't die from something attacking you, it's still scary down there ^^
And I played Portal: Stories VR. Haha, another really really great VR experience. A must play if you get a VR headset. A bit short though, but it's for free and just awesome. I hope there will be more levels, maybe even as a paid version.
VR on Linux is just at the beginning, there is a lot of work to do for Valve and the developers, and I hope it works out. VR is so awesome, and I don't want to dualboot.
This all sounds like I would have played a lot, but this was all over a time period of several weeks or even months ;)
Played also some Pyre, the art style is great, and I love the soundtrack. It's a lot of reading though, and the rites are mostly pretty short. Haven't completed it yet.
From our weekly gaming evening, I recently played Little Racers STREET, where we Linux gamers had some problems. E.g. if you don't buy a car (and haven't bought one already), before joining the multiplayer lobby you have to choose a stock car. In this screen no input is recognized anymore and you have to kill the game. If you buy a car, you can select it and join the lobby. I also had some problems with the controlls, e.g. the handbreak was stuck again and again. Nevertheless, this game is a lot of fun. We were up to 8 players and it was hilarious!
We also played some FlatOut 2 (I was using gog's wine wrapped Linux version), and it works so good with the SC-Controller software and the Steam Controller. Love it! Especially SC-Controller is pretty awesome. It feels more easy to configure the Steam Controller with this software than from the Steam Client itself. Just tab out, apply new settings, done. Also switching profiles seems much easier and more direct than through Steam. Cool to have this piece of software on Linux!
As I got a HTC Vive during the summer sale I played with that a lot. Unfortunately the Linux support is still beta and I had several problems getting it up and running on Linux. Meanwhile, after some patches in the Steam beta client, Steam VR home beta and a special beta nVidia driver, it kinda works. I was surprised that The Lab isn't available on Steam VR for Linux. But Munch VR worked. Nevertheless for most games I switched to Windows.
So I played The Lab of course, Valve's showcase for VR. And it's awesome! There is a lot to discover, even easter eggs! You can visit nice places, play an archery game, or a space shooter where your ship is one of the Vive controllers, pretty cool. You can explore the solar system, play a slingshot game with those portal cores (like Wheatley is) and even see the first room where Valve was experimenting with VR (this is an easter egg). And there is still more.
I also played SuperHot VR, another so cool experience. It's like playing Matrix. A perfect game for VR! It feels so good, when you defeat an enemy, he throws his weapon towards you, you catch it, turn around and shoot the next red guy. Due to the slow time this is feeling really good in VR.
Then I also played some The Solus Project. I had to do some ini-tweaks, but now it runs pretty good, and the immersion is... you completely get sucked into this world. After a few minutes, you completely lose your orientation irl. Probably mostly due to teleporting through the VR world, and that's so cool. Haven't advanced a lot in the story yet, as I had first to figure out how this game really works. It has some survival elements, so you have to eat, drink, sleep and take care about your body temperature. Especially how to sleep took me a while to figure out, as you have a big data pad in one hand (which is one of the VR controllers), and I didn't realize I could point with the other controller on this data pad to do some actions (like selecting the sleep mode). But now I'm in a cave, and the atmosphere is so intensive... though I know this is an exploration game mostly where you probably don't die from something attacking you, it's still scary down there ^^
And I played Portal: Stories VR. Haha, another really really great VR experience. A must play if you get a VR headset. A bit short though, but it's for free and just awesome. I hope there will be more levels, maybe even as a paid version.
VR on Linux is just at the beginning, there is a lot of work to do for Valve and the developers, and I hope it works out. VR is so awesome, and I don't want to dualboot.
This all sounds like I would have played a lot, but this was all over a time period of several weeks or even months ;)
Linux game sales statistics from multiple developers, part 5
2 Aug 2017 at 1:28 pm UTC Likes: 2
2 Aug 2017 at 1:28 pm UTC Likes: 2
What I find interesting is, that except White Noise 2 all percentages are higher than in any Steam Hardware survey.
Of course not each gamer is buying all games, and Linux gamers are more willingly to buy Linux games, but nevertheless... this shows that devs and publishers claiming they are not supporting Linux due to an expected sales ratio lower than 1%... this seems not to be true.
I'm still wondering how those sales are counted. Is the platform important you buy this title on, or is it counted by the platform you download it or is the platform you play a title on counted?
And how are these informations gathered? Does Valve provide them (e.g. from the platform the steam client runs on)? Is the browser string evaluated?
Are those informations known to the public?
Of course not each gamer is buying all games, and Linux gamers are more willingly to buy Linux games, but nevertheless... this shows that devs and publishers claiming they are not supporting Linux due to an expected sales ratio lower than 1%... this seems not to be true.
I'm still wondering how those sales are counted. Is the platform important you buy this title on, or is it counted by the platform you download it or is the platform you play a title on counted?
And how are these informations gathered? Does Valve provide them (e.g. from the platform the steam client runs on)? Is the browser string evaluated?
Are those informations known to the public?
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