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Latest Comments by Corben
OpenGL 4.6 officially released, new beta NVIDIA driver with support for it
31 Jul 2017 at 1:47 pm UTC

Hmm... I'm atm on the 381.26.08 beta driver for Steam VR on Linux, as it looks its successor versions doesn't have the needed extensions. This driver could be installed via this ppa: https://launchpad.net/%7Emamarley/+archive/ubuntu/nvidia-dev/+packages [External Link].
I wondering if this will be updated to have 381.26.11.
And if so, if Steam VR on Linux works better for me then. Atm I have quite some issues getting it up and running.

CRYENGINE 5.4 Preview released, includes Vulkan support
28 Jul 2017 at 6:51 am UTC

Aww man, I wished Evolve had been released for Linux... but someone ruined the game with micro-transactions (or better macro-transactions), and the community legitimately was angry about that. Too bad. This game would have been awesome.
On the other hand, it was only stealth announced by Valve, when they announced their Steam Universe (Steam Controller, Steam Machines, Steam VR) stuff.
I guess the next big thing on CryEngine for Linux could be Star Citizen.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 Jul 2017 at 9:55 pm UTC Likes: 12

Difficult topic. On the one hand, I understand that people are disappointed about the quality, if the game is ported poorly. And we know how vocal the Linux community can be. Linux gamers are known to be passionate.
On the other hand, for the initial release of a game, where the state is known to have issues, why didn't they release it as a (closed, passworded, etc...) beta? This is a sign to the people who buy it that it's still being worked on, that there are issues... with this the community would probably have reacted differently.

Sure, hate is a bad thing, but humans feel hate, and if they feel betrayed they search for a valve to let their anger out. So who to blame if not the publisher/porter in that case? No one likes to get all that hate, that's for sure too.

Nevertheless I think, this topic is through. We know what good quality Virtual Programming can deliver, and what great games CD Projekt RED can create. Lesson learnt, let's move on and do it better next time. Live and let live.

So whoever wrote hate letters to them, write another letter... and send them love ;)

It's very sad that there won't be a Witcher 3 on Linux... especially as I got their word on Gamescom 2013, when the game was shown there. I remember their answer, when asking about a Linux version of the Witcher 3, as part 2 has also been ported: "Linux? I don't know. But it will come to SteamOS." :D
And we had signs about a Linux version of the Witcher 3 already on the Steam store... too bad :-/


STASIS, the point & click horror game is now officially available for Linux
28 Jun 2017 at 1:04 pm UTC

Very very cool. The Brotherhood has been very active to get this to work properly. They were depending on updates from the engine developer so it was a bit of back and forth until all game breaking bugs had been fixed.

"Unfortunately" I already bought it, when it was in Linux beta... but it was bought from the Steam Linux client, so it should count as a Linux sale ;)

The Ashes of the Singularity Linux request topic has more requests than the game has reviews
4 Jun 2017 at 7:34 pm UTC Likes: 3

Normally I'm following the Linux-request threads of games I'm interested in on the steam forums. But this thread I had to unfollow again :D The response to the devs request is really huge. Haven't seen any other thread exploding like this.
Which is kinda cool!

The latest Steam Hardware Survey shows Linux market-share has increased, slightly
3 Jun 2017 at 12:58 am UTC Likes: 2

From what I've heard, read on the net and from my experience you get the survey more likely when you haven't started steam for a while. As Windows is still the lead platform for gaming, and also from the survey here on gol (a third), a lot of gamers seems to dual boot.
Now it would be interesting, how people are using this. Do they mainly run Linux and boot Windows just for some games that aren't available to Linux, or the other way round? Like, being mostly with Windows online and boot just for some games into Linux?

If it's the mostly the first scenario, I could image that the number of Linux gamers would be a noticeably higher than shown on the survey. Because the probability to get the survey on Windows would be higher. Same with macos.

Nevertheless, another thing how well a game is doing on Linux seems to depend on the game itself. I've never heard of a game that has done so well on Linux like Thimbleweek Park. I mean, one third of all sales were made on Linux?! That's quite an awesome number! If that would apply to all games, we would be set :D

Pyre from Supergiant Games is coming to Linux, should be a day-1 release
31 May 2017 at 6:45 am UTC

Ethan "flibitijibibo" Lee rocks! According to his Patreon site [External Link] this might be his 51th port. Wow! Just wow!

The developers of Stardrift Nomads are looking for testers of their Linux build
20 May 2017 at 5:30 am UTC Likes: 1

[quote]Good news everyone

:D

Though I might be too late, I still send them an email.
This type of game sounds great: coop twin stick action... up to 8 players. Yep, that's what I want to play ;)

The developer of EVERSPACE makes it clear it's not just NVIDIA problems holding the port up, making progress
20 May 2017 at 4:58 am UTC Likes: 2

Quoting: musojon74Ok i'll look up how to do images at some point on this forum!
Just use the img bbcode tag, instead of plain html:
![](http://www.jonmusic.co.uk/gol_images/everspace_nvidia.png)

BTT: I hope Rockfish can release the Linux version of Everspace soon, and they'll also support VR on Linux when it hits.

The communication with the Linux community improved recently, before it was difficult to get informations about the progress on Linux. They planned to have a Linux build up for beta back then. That's particularly sad, as I'm even an alpha backer.

They were able to have the macOS build ready pretty early using Apple's Metal API, maybe it would all have gone better for Linux, if Vulkan was already released when they started working on Everspace.

Now Everspace seems to support three rendering paths: DX12, Metal and OpenGL.

But as I'm a patient person I'll keep asking for the progress and wait for the release ;)