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Latest Comments by Corben
The developers of Stardrift Nomads are looking for testers of their Linux build
20 May 2017 at 5:30 am UTC Likes: 1

[quote]Good news everyone

:D

Though I might be too late, I still send them an email.
This type of game sounds great: coop twin stick action... up to 8 players. Yep, that's what I want to play ;)

The developer of EVERSPACE makes it clear it's not just NVIDIA problems holding the port up, making progress
20 May 2017 at 4:58 am UTC Likes: 2

Quoting: musojon74Ok i'll look up how to do images at some point on this forum!
Just use the img bbcode tag, instead of plain html:
![](http://www.jonmusic.co.uk/gol_images/everspace_nvidia.png)

BTT: I hope Rockfish can release the Linux version of Everspace soon, and they'll also support VR on Linux when it hits.

The communication with the Linux community improved recently, before it was difficult to get informations about the progress on Linux. They planned to have a Linux build up for beta back then. That's particularly sad, as I'm even an alpha backer.

They were able to have the macOS build ready pretty early using Apple's Metal API, maybe it would all have gone better for Linux, if Vulkan was already released when they started working on Everspace.

Now Everspace seems to support three rendering paths: DX12, Metal and OpenGL.

But as I'm a patient person I'll keep asking for the progress and wait for the release ;)

Saints Row 2 is currently free on Steam, other Saints Row titles on sale
21 Apr 2017 at 11:22 am UTC Likes: 1

You can also redeem your SR games you own on steam on gog via http://gog.com/connect [External Link].
Maybe they will ship the Linux versions in the future, too.

Jonathan Blow's next game looks like it might support Linux
21 Apr 2017 at 5:14 am UTC Likes: 1

Whoa, what happened to Jonathan doing a presentation showing off on Linux?!
I'm shocked... in a positive way :)
I would have never expected that, but this is quite cool!

edit: ah okay, it's only one screenshot, just showing the game is also running on Linux.
Still cool enough ;)

Techland claim to have finally fixed Linux co-op in Dying Light
21 Apr 2017 at 5:10 am UTC

Hope they can also fix the coop issue of Dead Island: Riptide Definitive Edition.
There we often can't join each other properly, we see the login request, but then immediately that the player left again. Mostly when more than one Linux gamer wants to join.

Feral Interactive have released a new teaser for a Linux & Mac port to come
7 Apr 2017 at 4:14 pm UTC

Unfortunately it looks like the porting companies have chosen not to add Linux depots on steam too early anymore.
Before we could make good guesses from steamdb's information, but now... too bad ;)

If it would be Nier:Automata... I guess I would instantly buy it. I've heard so many good stories about this game, like its high replay value with different endings and already different starts. I was already guessing that it might come to Linux, as Square Enix started to be quite Linux friendly.

Also Feral started to increase the difficulty to solve their radar riddles pretty much, probably as the community was too quick in resolving them :D
I hope a release it not too far in the future.

EVERSPACE still dealing with Unreal Engine bugs, possible workaround found for Linux
6 Apr 2017 at 2:10 pm UTC Likes: 1

Quoting: EhvisWhat surprises me is that they have a Mac version available.
If I'm right they're using Metal on macOS and not OpenGL. They also stated it's the same issue on Windows with OpenGL, so it's not OS depenend. But as they're not using OpenGL on macOS we don't really know.

EVERSPACE still dealing with Unreal Engine bugs, possible workaround found for Linux
6 Apr 2017 at 8:06 am UTC Likes: 8

Oh yeah! \o/ This is so good news!
Having this issue fixed by a workaround is much better than having no game at all.
The Linux backers have been longing for Everspace since they announced to have a Linux version playable since beta. As we know this didn't work out due to this issue.
Maybe they could have gotten this workaround some months sooner, if they would have communicated this bug earlier to the community, but I won't complain.
I hope this example also shows to other devs that the Linux community is not only loud when asking for a game on their favorite OS, but also happy to help. Just give them the chance to help out ;)

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 2:20 pm UTC Likes: 15

Am I right and this is a Linux exclusive? Like, there is no Vulkan version of Mad Max on Windows?