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Latest Comments by tonR
Rise of the Tomb Raider will release for Linux this month
9 Apr 2018 at 2:53 pm UTC

Great game but the problem is it cost RM190, RM50 less than Playstation Store [External Link] which right now on sale with 45% discounts till 15 Apr. Not a big fan of spending 3-4 times of my phone bill for a single game especially with the economy is very unstable right now due to "outside factors".

My personal rule is not spending more than RM100 per game. So, I'll wait when on sale with 50%++ discounts.

Lastly, FYI to GoL readers, I don't have any PSN account but I always comparing any AAA PC game prices with PS Store as it's always sell their games at "fullprice" (idk if PS Asia's games are region locked or not). "Full price" in Malaysia is consider between RM200 - RM250 depending on currency exchange and game publisher itself.

Valve confirms their continued support for Linux gaming
5 Apr 2018 at 6:13 pm UTC Likes: 1

Quoting: skinnyrafAnd yet another discussion hijacked into a GNU/Linux, Free Software, purists vs pragmatists, DRM, GOG vs Steam flamewar...
..also known as "a typical family gathering weekend in Gaming on Linux 'fan site'" :P. I love it people... except I'm notice this year becoming almost daily basis.

Valve confirms their continued support for Linux gaming
4 Apr 2018 at 9:29 pm UTC

Quoting: ShmerlApple have some good contributions like llvm / clang, but in general their mentality is completely the opposite and is all about sickening and anti-competitive lock-in.

WebKit itself wasn't originated by Apple by the way. It's based on KHTML.
TIL something. Thank you Shmerl.

Valve confirms their continued support for Linux gaming
4 Apr 2018 at 9:21 pm UTC

Quoting: Luke_Nukem
Quoting: Brisse
Quoting: elbuglione"some trying to justify exclusives and lock-in as a valid methodology"
Sadly... is valid, because is working!
It has no place in FOSS-philosophy, even when there's a proprietary store front in middle.
People need to stop viewing Linux as FOSS-exclusive. It ain't, and it won't build the momentum required unless big-money gets behind it (as evidenced by Valve pushing it).
I am agree with that, but that people also need to realise that Linux foundation based on GPL, or Linux will end up like our friend, "Berkeley" today (propertization of free software).

I'm fine with proprietary software in general but I'm absolutely hate somebody (especially certain companies) who always taking "free code", improve it for themselves but never contributing back to make it better. And to make it worse, some of them asking money to communities, devs and others for their "revised" code. WTF!

Quoting: ShmerlI'd say people should stop using Apple mentality when it comes to Linux. It's not macOS. FOSS is quite central to Linux in general, and striving to use open tools and technologies is quite important. So stuff like lock-in and the like shouldn't be acceptable.
Sadly with FB + Cambridge Analytica fiasco happens right now, some of my family members and friends have opinion that "lock-in" is secure (as lock pad). Their opinion are, Linux = open source = everything "open and exposed" = not safe. 2 person I know already change Android device to iPhone no thanks on this "mentality".

What they doesn't know that "the Fruit" is major consumer of that unsafe"free code". They perception, all Apple software are made "in house" so the premium price they paid is for developers. LITTLE BIT TO ADD: And outside US (or maybe outside western world), Apple (quietly) always bowed to foreign government request to unlock their customers devices.

p/s: I don't know on Apple's track record on contributing free software except WebKit.

Valve confirms their continued support for Linux gaming
4 Apr 2018 at 8:21 pm UTC Likes: 1

If anyone notice, I always mention about Sea of Thieves which is the MS exclusive (W10, XB1) a few months ago. Now, hype already down on that game and it doesn't look pretty on MS (search for yourselves, on social media not search engine). With Valve response on this very quickly, I can say that Linux gaming is safe for now.

Quoting: BrisseEurogamer picked up the story as well.
https://www.eurogamer.net/articles/2018-04-04-its-true-steam-machines-arent-exactly-flying-off-the-shelves [External Link]

You might want to not look in the comment section of the article if you find yourself easily triggered. Gotta say, I find a lot of the comments there extremely disturbing/disgusting/ignorant.
Nah, I'm fine. Already being all that bull**** adventure before I found Liam's "fan site" :P

Valve has removed the Steam Machine section from Steam
2 Apr 2018 at 8:24 pm UTC

Quoting: etonbearsMicrosoft also had this problem when they tried to get manufacturers to be inventive with Windows 8/Windows RT; noone was prepared to take that financial risk, so Microsoft did it themselves with the Surface. I don't think it has resulted in much profit over the years.
I am agree with all your comments except the quote above. And totally off-topic from this Steam Machine.

Recently Windows 10 on ARM shows very promising result even do the capability is very limited for now due to artitecture difference (x86 vs ARM or something). Thankfully, one of known ARM chipmaker who notoriously known for cheap and GPL-violator no joining MS for now. If not, I can say bye-bye to future open smartphone.

Everyone knows open IBM PC platform was/is a mistake and closing it is hard. That's why big tech trying (and probably no. 1 on their R&D list) to lock-down mobile phone/devices ecosystem even the "company-who-owned-Android". Thankfully again, Android is known for very open OS (or too open even malicious apps can exploit) which gives me hope for the future of mobile devices.

Kids (or grandkids, I know some GoL readers here are "antics" :P ) today are grewing up with presence of smartphone and I don't want all of them accepted the idea that any closed platform is de-facto in their future, like how Windows PC is today. With streaming and IoT becoming popular and getting better, now it is time to act.

on-topic back: I had to self-unblock "that" to read a link posted on GoL tweets. I'm not read "that thing" almost a year till today, no thanks to their over-sensationalism.
BTW, how on earth they still having hundreds of comments?
Also Shmerl, you're doing god-work there (didn't know you're "that" commentor). Thank you so much!

Valve has removed the Steam Machine section from Steam
31 Mar 2018 at 8:48 pm UTC

All of speculations and negative vibes are pointless without any solution/suggestion. So, let me give one suggestion and reasons if Valve want next Steam Machine to be success.

Nintendo Switch/GPD Win - style console.

The reason is while laptop is great portable PC, it must put on flat surface or top of your lap (hence the word laptop :D ). Switch (tablet) and GPD Win (Handheld) on the another hand are truly light; portable; for Switch, ability to switching between console and tablet without much hassle; and for GPD Win, not compromising basic functional of standard PC (except for performance).

If Valve can make best of both Switch and GPD Win as reality with better performance, reasonable price (doesn't mean cheap, just the price appropriate to performance) and removable battery (MUST! I HATE NON-REMOVABLE BATTERIES!!); well, for GoL PC info, I will proudly state my "Main gaming machine" is handheld.

p/s RANT: It is hard to find great performance + USB Type-C smartphones with removable battery. The only options are both LG G5 & V20 (Android) and Microkia/Nokiasoft Lumia 950 series (obviously Windows). And all these smartphones' price, both new and secondhand models, being jacking up this year. Even Lumia. Damn!

EDIT: Arghh.. too much minor spelling/grammar mistakes. I'm leaving it as-is.

Valve has removed the Steam Machine section from Steam
30 Mar 2018 at 11:59 pm UTC Likes: 1

Quoting: NeverthelessI don't think it ever was a device species at all. I don't know what Valve thought of it when they released it, but for me it was a Linux PC with a controller for the living room. That concept is not dead, nor are the Steam Machines sold. Nothing has failed here, because nothing gets abandoned. Owners of a Steam Machine still have got a Linux PC for the living room and 4000+ games to play.
That's my question. What was/is in Valve's people mind when they launched Steam Machine? To promoted Linux? For fun?

I never said failed. Yes, Valve is still making money, Steam Machine or not, but every businesses in this world wanted to maximizing profit to even every single cent. So I'm very curious about the reason of Steam Machine existance.

Valve has removed the Steam Machine section from Steam
30 Mar 2018 at 10:56 pm UTC Likes: 2

I'm not surprise that Steam Machine may discontinued. Here is very simple question, who is the Valve's target customers for Steam Machine?
- Streamer (legally or not)? Kodi box is cheaper.

- PC gamers? Most of them build their own rig; more powerful and more value for money.

- Console gamers? Exclusive (or timed exclusive) is a key here. I'm remember GoL readers totally disagree with me when I suggest CDPR should sell their game on GOG exclusively.

- "PC as truck" (like late Steve Jobs comment about post-pc era.)? There are more old-school advanced "truck" called laptop.

- People who want try Linux?

- Steam Machine as "benchmark standard device" (like iPhone, one spec hardware) for developers? It requires locking- down/out the device. The problem is Linux is GPL-open. (And that's why Google currently experimenting Fuchsia)