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Latest Comments by Samsai
Introducing the Latest Addition To GOL Cast Hardware: Radeon R7 370 [Updated]
14 August 2015 at 12:06 pm UTC Likes: 1

Quoting: GuestVery interesting read, especially the Gallium Nine part.

Quoting: BTREYou should try benchmarking Talos.

Yeah, it's the second (after Unigine) "real" benchmark that is free (available in demo) for everyone. For some reason you will never see TTP on Phoronix...

It can provide some interesting stats too http://steamcommunity.com/app/330710/discussions/0/620696522118520223/?l=polish

PS why FGLRX is slower without tessellation?

I'll see what I can do with Talos Principle. Also, when you look at the graphs make sure to see what the framerates actually are. Even though at a quick glance it might look like FGLRX is slower without tessellation, this is not actually the case. In fact, FGLRX ran about 64% faster without tessellation (77.6 FPS vs 47.2 FPS).

Introducing the Latest Addition To GOL Cast Hardware: Radeon R7 370 [Updated]
14 August 2015 at 12:02 pm UTC Likes: 5

Quoting: sorathAt first thanks for benchmarks for AMD videocard.

Could you clarify please: FGLRX 15.20 is Catalyst 15.7? On Ubuntu Catalyst 15.3beta AFAIR also was marked as fglrx 15.20.

Could you also compare game's performance between Linux and Windows ports with the same video cards if WIndows OS is available for you?

I'm not entirely sure if the FGLRX I installed from the repositories was 15.7 but I think it was. I still don't understand the Catalyst version numbering too well.

As for the Windows comparisons, I will not run such things on my hardware. The only Windows license I had was thrown to Liam and getting a new license is too expensive. In addition to that I don't like Windows a whole lot and I don't want to put up with its quirks for the sake of booting it up maybe 4 times a year for some comparisons. Also, I would have to get a new hard drive because I'm not wasting a gigabyte of my current storage for something like Windows.

Introducing the Latest Addition To GOL Cast Hardware: Radeon R7 370 [Updated]
14 August 2015 at 11:58 am UTC

Quoting: xyzzos"Open driver" does not imply subpar (performance) or anything of the sort. If
anything strongly favours subpar results is working without proper hardware
documentation and with little or no financial support. *Not* being free/open.

You are right, being open doesn't mean that it's inferior. However, context is very important here. I haven't seen an open GPU driver that outperforms a proprietary driver and I come from Nvidia background where the performance has been particularly crippled on open source driver so when an open source driver does perform well I'm quite excited. I'd be rather silly if I thought that open source software is inferior (and yes, I do often say "open source" instead of "free software" ) since my work is exclusively done using open source software.

Shadow of Mordor Nvidia Benchmarks On Linux
6 August 2015 at 11:33 am UTC

Quoting: melkemindSaying it's "completely wrong" almost implies they lied about it. More than likely, you and Liam must have some configuration settings that make the game run better. It would be helpful for all of us to know what those settings are (on your desktop, drivers and game). Perhaps you can help those of us who are getting numbers similar to Phoronix.
That's easy. Go to the Nvidia X Server Settings -> OpenGL Settings and disable Sync to VBlank. It was noted in the article that a recent driver update managed to turn that on without asking the user and regardless of previous settings.

Shadow of Mordor Nvidia Benchmarks On Linux
6 August 2015 at 10:23 am UTC Likes: 4

Quoting: ungutknutFor everyone interested in Windows vs. Linux Benchmarks of this game (don't klick if you're not prepared for bad news):
http://www.phoronix.com/scan.php?page=article&item=mordor-win10-linux&num=1

Here's another test coming to the same result:
https://www.youtube.com/watch?v=89G9qHrjS4A

Seems SOM needs some heavy optimization work.
Those Phoronix benchmarks are completely wrong and that's one of the reasons why we ran our own benchmarks. You can see Liam's 970 beat a 980 Ti so whatever Larabel did was completely wrong. The Windows results might be accurate but Linux most definitely isn't. Take the Phoronix results with a boatload of salt.

Shadow of Mordor Nvidia Benchmarks On Linux
5 August 2015 at 7:39 pm UTC Likes: 1

Quoting: OZSeafordWhat?????

I am on a GTX760, and I get an average of around 25-30fps on medium detail.

Is it because I am using the default driver? I am on version 340.76...
You should upgrade to 352. The requirements on the store page state that it's the only supported driver. I recommend the following PPA for driver updates: https://launchpad.net/~xorg-edgers/+archive/ubuntu/ppa

DiRT Showdown Confirmed For Linux By Virtual Programming, Pre-orders Open Up
31 July 2015 at 7:27 pm UTC Likes: 2

I'm just going to chime in and say DON'T FRICKING PRE-ORDER VIDEO GAMES OR ANYTHING ELSE FOR THAT MATTER. Thank you.

Middle-earth: Shadow of Mordor Released For Linux, We Love You Feral Interactive
30 July 2015 at 9:13 pm UTC Likes: 3

Xorg-Edgers is a good PPA. All their Nvidia blobs have worked nicely.

Middle-earth: Shadow of Mordor Released For Linux, We Love You Feral Interactive
30 July 2015 at 7:42 pm UTC Likes: 1

You can get a sample of gameplay (and performance) by watching Liam livestream the game right now: http://www.twitch.tv/linuxwithliam

Cradle, A Beautiful UNiGiNE Powered Sci-fi Adventure Now On Steam For Linux, Plus Thoughts & Video
25 July 2015 at 4:05 pm UTC

I added a low-FOV warning to the issues section of the article. It seems the game defaults to a quite low field of view and might induce motion sickness.