Latest Comments by Samsai
The Witcher 2 Gains Yet Another Performance Beta
14 Aug 2014 at 4:35 pm UTC Likes: 1
14 Aug 2014 at 4:35 pm UTC Likes: 1
Quoting: GoCorinthiansWhat would help people to gain more perfomance is to plug a better video card in their pci-E cable! lmao!:huh:It has been proven multiple times that the port will work basically randomly. Hell, sometimes inferior cards pulled off better framerates than higher-end cards, so obviously the performance is not completely dependent on the card you have in your rig.
Feral Interactive Are Teasing New Linux Games UPDATED
27 Jul 2014 at 5:22 pm UTC
27 Jul 2014 at 5:22 pm UTC
Quoting: AstroLinux community doesn't need other ports. We're completely disappointed in XCOM.Speak for yourself, I liked the XCOM port and I want more ports from them.
GOG com Now Officially Support Linux Games
26 Jul 2014 at 9:43 am UTC
26 Jul 2014 at 9:43 am UTC
Quoting: GuestMost of the Linux games on Steam also support Ubuntu/SteamOS only, so it's not exactly new and surprising that GOG also limited themselves to Ubuntu and Mint. However, it's still worth reporting your problems even if you are not running Mint or Ubuntu, because they might fix those bugs regardless.Quoting: CheesenessThey are (at least for Ubuntu and Mint).My point exactly. They are providing Ubuntu 14.04 and Mint 17 support, not Linux support.
Quoting: CheesenessHave you reported this? If so, I'd be keen to hear how your support experience was.Reported the problems I had on Arch Linux would be a waste of time since they don’t support Linux…
Open Source Morrowind Engine OpenMW 0.31.0 Released
20 Jul 2014 at 6:37 am UTC
20 Jul 2014 at 6:37 am UTC
Quoting: ShmerlHow can it be close to the release if performance outside is still very poor even on high end hardware? For a game that old, the engine is nowhere near the optimized condition.Of course it's not close to "release" (aka version 1.0) and we were not talking about being 100% complete with performance parity with Morrowind. We were just discussing when the game is fully playable, as in all the features have been implemented. For a 100% playable experience only thing you need is hardware that is powerful enough and all the game features. Naturally before OpenMW 1.0 is released they will have to do a lot of optimization to make the game run reasonably.
Open Source Morrowind Engine OpenMW 0.31.0 Released
17 Jul 2014 at 5:56 pm UTC
It also needs a pretty beefy machine for now, because the engine is not that optimized. My main rig (GTX 760, Intel i5 2500k @ 3.3 GHz, 8 GB of RAM) usually maintains a 30+ FPS framerate, but some of the outdoor areas are really taxing and the framerate can drop to around 10 FPS.
You can already have fun with OpenMW, but it's not exactly like Morrowind yet.
17 Jul 2014 at 5:56 pm UTC
Quoting: IvancilloHello.I think it's somewhat close to being fully playable. I've wasted a couple of hours into it and I didn't have too many problems, apart from occasional bugs, crashes and generally bad performance. I've also heard that you can complete the main quest with some glitches. Some of the side quests might not work though.
How many releases do you think will be until this project will be fully playable (could finish the standard game campaign)?
It also needs a pretty beefy machine for now, because the engine is not that optimized. My main rig (GTX 760, Intel i5 2500k @ 3.3 GHz, 8 GB of RAM) usually maintains a 30+ FPS framerate, but some of the outdoor areas are really taxing and the framerate can drop to around 10 FPS.
You can already have fun with OpenMW, but it's not exactly like Morrowind yet.
Developer Teases With Darksiders On Linux Screenshot
11 Jul 2014 at 3:13 pm UTC Likes: 1
11 Jul 2014 at 3:13 pm UTC Likes: 1
Quoting: leillo1975Yes! Yes! Yes!.... and Darksiders II?So far the only info we have is "The first one... so far". So it's possible that the second one will also be released eventually, but it's very vague for now.
Among The Sleep Still Unplayable For A Lot Of Linux Users
10 Jul 2014 at 12:37 pm UTC
10 Jul 2014 at 12:37 pm UTC
Try to stay on topic. We've already had one huge argument about the XCOM 32-bit vs. 64-bit thing and I don't think we need to start another one here.
GOL Birthday Livestream At 4 PM UTC on Twitch.tv
5 Jul 2014 at 9:30 am UTC
5 Jul 2014 at 9:30 am UTC
Quoting: liamdaweThat would be awesome, I will see if I can download it then and we can stick it on our youtube as well.Twitch can also upload the VODs directly to YouTube, so we don't have to spend any of our bandwidth to do that. :D
GOL Birthday Livestream At 4 PM UTC on Twitch.tv
5 Jul 2014 at 9:20 am UTC
5 Jul 2014 at 9:20 am UTC
Quoting: liamdaweSadly I won't be around for it folks as I will be busy doing weekend things with my Son. Hope it's a good one!I'll set Twitch to record a VOD of the event, so you can watch it afterwards if you feel like it. :)
GamingOnLinux Interviews Feral Interactive About XCOM & Linux Game Development
2 Jul 2014 at 8:18 am UTC
2 Jul 2014 at 8:18 am UTC
Because this conversation is simply not going anywhere I've decided to shut down the comment section for this article. If you wish to continue this conversation you can always start a forum thread on our forum about it.
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