Latest Comments by Samsai
Civilization V Strategy Game Launches Natively On SteamOS Linux
10 Jun 2014 at 6:32 pm UTC
10 Jun 2014 at 6:32 pm UTC
I think I know what the next GOL Cast will be about... :D
Neon Struct Stealth Game Coming To Linux From The Developers Of Eldritch
10 Jun 2014 at 10:24 am UTC
10 Jun 2014 at 10:24 am UTC
Quoting: scaineLooks like there's a film (1920) by the same name. Any idea if there's a relation?I doubt it. We are talking about indie developers here and the dev hasn't mentioned anything about related films on Twitter. My guess is that it's just coincidence.
GOL Cast: Less Than Tactical Combat in Interstellar Marines
7 Jun 2014 at 4:16 pm UTC
7 Jun 2014 at 4:16 pm UTC
Quoting: NoXPhasmaThe max slots count is 16 per server. The 2 free slots are for spectating only.Yeah, I figured that out quite soon. I was spamming the button just to make sure I get into the game when there is a slot available.
Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 10:14 am UTC
6 Jun 2014 at 10:14 am UTC
Apart from Killing Floor his ports have worked just fine for me. And Killing Floor was playable too, it just had these weird graphical glitches.Quoting: SamsaiAFAIK he has never been involved in anything good. Always shipping unfinished crap that never gets fixed. He starts to work on a million projects at the same time and ends up with a million broken ports.Quoting: abelthorneWhat makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?Icculus wouldn't be involved if it was a Wine wrapper. AFAIK he has never been involved with non-native ports.
Looks Like LIMBO Is Now Being Ported Natively To Linux Thanks To Icculus
6 Jun 2014 at 6:14 am UTC Likes: 1
6 Jun 2014 at 6:14 am UTC Likes: 1
Quoting: abelthorneWhat makes you think it's a native client? the "launch/2/executable" line? Can't it be the Wine wrapper?Icculus wouldn't be involved if it was a Wine wrapper. AFAIK he has never been involved with non-native ports.
Crytek's CRYENGINE Powered Homefront The Revolution FPS Coming To Linux
3 Jun 2014 at 11:01 am UTC
3 Jun 2014 at 11:01 am UTC
Quoting: AnonymousPaying for anticommunist propaganda? They should pay us for play this s**t.Umm... are you sure you are not taking this a bit too seriously?
North Korea invading EEUU.. WTF Is the USA the country invading others (Iraq, Afghanistan, Libia), seriously this is ridiculous. The empire is the victim now LOL
GOL Cast: Being Part of the Bug Community in Hive
3 Jun 2014 at 6:07 am UTC
I mentioned the online support on the video. I usually offer only the most important aspects of the game in the article and the video has all the details.
3 Jun 2014 at 6:07 am UTC
Quoting: GuestCurrently on sale for 3€ on the Humble store. I bought it, works fine on Arch Linux 64 bit / Xfce / alsa / nvidia. Not really interested by the game though, I prefer simpler games, but who knows I might change my mind one day.Thanks for reminding me about the Humble version. I completely forgot it and believed it was a Steam-only release. Added the link for it in the article.
Something the article does not mention is there is an online play mode.
I mentioned the online support on the video. I usually offer only the most important aspects of the game in the article and the video has all the details.
Major Trine Update Should Be Released In The Next Few Months
2 Jun 2014 at 8:09 pm UTC
2 Jun 2014 at 8:09 pm UTC
Quoting: pbI have both Trine and Trine 2, but I haven't played either of them so far - should I play them in chronological order (i.e. keep waiting for #1 to get to Steam) or it doesn't matter?I've played a bit of Trine and 6 hours of Trine 2 and I think you can play Trine 2 just nicely without touching Trine. Of course playing Trine first helps you understand some things like what the Trine actually is and stuff like that, but Trine 2 is enjoyable on its own too.
Crytek's CRYENGINE Powered Homefront The Revolution FPS Coming To Linux
2 Jun 2014 at 4:09 pm UTC
2 Jun 2014 at 4:09 pm UTC
Wow... Do I need to say anything more?
Why The Porting Method Doesn't Matter For Linux Games
1 Jun 2014 at 6:00 am UTC
1 Jun 2014 at 6:00 am UTC
Quoting: a4644246Im not calling names Im just describing my observation. When there is a problem in F/LOSS just ask your self "What will Linus do", he would throw couple of "f*** you"s then said do it right way or GTFO. My approach is healthy for F/LOSS platform it is unhealthy for corporation and developers, and if they dont care about F/LOSS platform I dont care about them.Linus Torvalds is in a special position. The kernel team is very exclusive and they have to have a clear authority to make sure the kernel doesn't suddenly break completely. Here you are on an open community website and here your attitude is only poisonous and it won't be tolerated.
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