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Latest Comments by iwantlinuxgames
pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
14 August 2019 at 2:03 pm UTC

Quoting: shawnsterpSo I see a Driving Force GT for a decent price used. I'm not really a racing fanatic, but it seems like this could be cool, and I do have a few racing sims that I could dust off. Are these things worth it? Do they work well with steam? Do they work well with steam LINK?

i have a Logitech g29....it works great with dirt rally and dirt 4 through steam. with proton games it seems to be rather hit and miss, depending on the game and the developer. it also works well in games runnimg under wine-staging, but again is hit and miss depending on the game and developer.

Reminder: Update your PC info for the next round of statistics updates
26 June 2019 at 5:03 pm UTC

since we're requesting stats we'd like added, i think some storage media stats would be interesting(at least they would be to me): type(ssd, pcie nvme, hdd, floppy(ok, not really on the floppy :D)), amount(GB,TB,PB),RAID(0,1,5,10,:hardware HBA, mobo fakeraid, linux software raid, LVM).

then i could brag aboit the Areca 1231-ML 12 port raid hba i'm phasing out with m.2 pcie nvme sticks :D

Quake II RTX released with a demo along and the source code
8 June 2019 at 2:45 am UTC

Quoting: slaapliedje<snip>
I tried to tell it where my Quake II install was for the full game, but the file selector was kind of janky, so I beat the free levels already. Need to figure out how to ask me where the levels are again!
cd $STEAM_INSTALL_DIRECTORY/steamapps/common/Quake II RTX/./find-retail-paks.sh
however, it will probably still fail...failed for me.....i just copied EVERYTHING in my quake 2 install directory to the Quake II RTX directory, and skipped anything it wanted to overwrite, except pak0.pak. you WANT to overwrite pak0.pak with the one from your retail install.

Quake II RTX released with a demo along and the source code
6 June 2019 at 7:15 pm UTC

sweet! there is a linux version available from the steam page

D9VK for translating D3D9 to Vulkan in Wine has a big new release out
30 May 2019 at 11:33 pm UTC Likes: 1

Quoting: khalismur
Quoting: iwantlinuxgames
Quoting: khalismurHow can you use D9VK with Proton? I'd like to compare proton Skyrim vs D9VK Skyrim

download and extract the latest D9VK archive and extract it.
then perform the following commands in a terminal:

cd d9vk-0.12/

WINEPREFIX=$PATH_TO_STEAM_LIBRAY_LOCATION/steamapps/compatdata/$STEAM_APP_ID/pfx/ ./setup_dxvk.sh install


this will install d9vk into that game's specific proton prefix...running setup_dxvk.sh uninstall will revert the changes....

note that some games under proton with d9vk may exhibit behaviour that may or may not be experienced using vanilla wine/wine-staging....
Cheers for the information man!

I'd read the github page but was unsure if I could simply follow the instructions there using the wineprefix created by Proton. Thanks a lot!

aye, no worries, man...glad it was helpful to you :)

Quoting: BielFPsI wonder when this project merge with Proton, if there will be an option to activate/deactivate between Vulkan or Opengl (for hardware not compatible with Vulkan) or if Proton will automatically detect if gpu is compatible and pick one automatically.

i'm pretty sure it tries DXVK by default....and fails to launch if no vulkan...you'll most likely have to set the PROTON_USE_WINED3D=1 %command% option on the game's properties.....i've had to do this for Bejeweled 3 ever since the second version of Proton was realeased....very first release of Proton...Bejeweled 3 launched without issue.

D9VK for translating D3D9 to Vulkan in Wine has a big new release out
30 May 2019 at 4:04 am UTC Likes: 4

Quoting: khalismurHow can you use D9VK with Proton? I'd like to compare proton Skyrim vs D9VK Skyrim

download and extract the latest D9VK archive and extract it.
then perform the following commands in a terminal:

cd d9vk-0.12/

WINEPREFIX=$PATH_TO_STEAM_LIBRAY_LOCATION/steamapps/compatdata/$STEAM_APP_ID/pfx/ ./setup_dxvk.sh install


this will install d9vk into that game's specific proton prefix...running setup_dxvk.sh uninstall will revert the changes....

note that some games under proton with d9vk may exhibit behaviour that may or may not be experienced using vanilla wine/wine-staging....

What a grape day, Wine 4.9 is officially out
24 May 2019 at 9:11 pm UTC Likes: 3

QuoteInitial support for installing Plug and Play drivers.

anyone who can explain what this means?

A new and quite interesting Steam Client Beta is out, nice Linux fixes and Vulkan shader downloading
16 May 2019 at 7:36 pm UTC Likes: 1

Quoting: Salvatos.(snip) Although I would feel bad leaving my computer on just for that. Maybe that will finally convince me to install Folding@home and run it in my absence.

you turn your computer off????? o_O

NVIDIA have released the 418.43 driver, includes support for the just released GeForce GTX 1660
23 February 2019 at 3:41 am UTC Likes: 1

Quoting: jensFor the people that already use this driver, is this one on pair with 415.22.05 regarding Vulkan support? Does this driver e.g. knows the VK_KHR_depth_stencil_resolve extension?

aye it does:
vulkaninfo |grep depth_stencil
        VK_KHR_depth_stencil_resolve        : extension revision  1