Use Reddit? Come join our Reddit Sub as another place to follow the community!
Latest Comments by Calinou
Valve finally upgraded the Steam trailer video player, re-encoding around 400,000 videos
2 Aug 2025 at 8:42 pm UTC

I wish they would be using av1 instead of vp9, but hey, at least it's something.
I'm guessing Valve went with VP9 because it's more compatible with older macOS/iOS devices. Apple only supports AV1 in hardware, and only on devices sold after 2023.

These days on the web, it's fine to ship VP9 without any fallback format (it's supported by basically everything), but this is not the case of AV1 just yet.

AMID EVIL, DUSK and many other greats can be found in the Fanatical Shooter Bundle
18 Jul 2025 at 1:53 pm UTC Likes: 3

Thanks for sharing, I got Dusk + Amid Evil along with The Ascent and Hellbound :)

lsfg-vk aims to bring Lossless Scaling's Frame Generation to Linux
8 Jul 2025 at 3:55 pm UTC Likes: 2

Some older games have SERIOUS engine issues and simply don't even run well at 4k on 5090
Serious Engine games actually run very well on modern high-end PCs, in my experience. :P

...I'll see myself out.

ScummVM announces support for Another World (Out of This World)
7 Jul 2025 at 6:05 pm UTC Likes: 1

Talk about scope creep. Now they're adding action adventures?
Crusader: No Remorse already runs with ScummVM (with some enhancements compared to the original), so it's not the first time we see ScummVM run games that aren't point & click games.

POSTAL 2 Redux announced, a full remake of the unhinged classic
12 Jun 2025 at 2:51 pm UTC Likes: 3

so you can raise hell on the D Bus
Just your average day in FreeDesktop land. :P

NVIDIA stable driver 575.57.08 released for Linux
3 Jun 2025 at 12:40 am UTC

Added support for NVIDIA Smooth Motion. See the "NVIDIA Smooth Motion" chapter in the README for details.
It begins... We finally have some form of universal (i.e. non-game-specific) framegen on Linux :)

I wish it supported more than 2X though, given I have a 240 Hz monitor now.

Ace shooter Selaco gets improved performance and a spiced-up randomizer mode
3 Jun 2025 at 12:35 am UTC

DIT: found out reading more of the Readme, it is forked from Ultimate Doom Builder which uses frameworks. though wondering why they didn't go with slade since slade is more cross-platform?
Ultimate Doom Builder (and GZDoom Builder before it) support more advanced features than SLADE does. People are also more used to its workflow in the Doom community.

SLADE is a good choice if you're starting out with Doom mapping with a mostly-vanilla feature set, but most award-winning maps are made with Ultimate Doom Builder. Selaco in particular uses a lot of advanced features, many of which aren't supported by SLADE.

For what it's worth, Ultimate Doom Builder runs pretty well in WINE nowadays.

Putting Team Fortress 2 inside Half-Life 2, Lambda Fortress is coming to Steam
27 May 2025 at 10:24 pm UTC Likes: 3

I'm guessing the hacker/cheater problem with the official tf2 is doing okay nowadays
It's not too bad these days (especially on community servers where it's rarely been an issue in the first place).

Sonic Rumble from SEGA gets indefinitely delayed to add more features
30 Apr 2025 at 3:35 pm UTC Likes: 2

I'm getting my Sonic fix from Godot of all things now.
Is that Sonic Colors Ultimate or something else? I'm curious :)

Ubuntu 25.04 'Plucky Puffin' is out now
18 Apr 2025 at 2:12 pm UTC

Like you can do with Flathub, but which no-one actually does, because FlatHub is convenient.
It's quite common for nightly builds to be distributed as self-contained `.flatpak` files, as Flathub does not allow uploading nightly builds to it.