You can sign up to get a daily email of our articles, see the Mailing List page.
Latest Comments by Calinou
GZDoom 4.4.0 is out and the last to have 32bit builds
14 June 2020 at 6:11 pm UTC

QuoteAdd a cvar to control weapon bobbing while firing

That was me :)

I've seen this feature in Crispy Doom and felt the need to port it to GZDoom.

BStone, a source port for Blake Stone: Aliens of Gold and Planet Strike adds a new OpenGL renderer
18 March 2020 at 8:54 pm UTC

Quoting: aukondkThe upscaling works surprisingly well on these graphics. Wouldn't mind seeing it on a Wolf3D port (not sure which is the best these days)

ECWolf seems to be the go-to source Wolfenstein 3D port these days. It doesn't have OpenGL rendering though. It's all software rendering, which means it's slow at large resolutions like 1440p or 4K.