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Latest Comments by Cybolic
Sphinx and the Cursed Mummy is out with Linux support, mod tools and constant patched improvements
21 February 2018 at 4:39 pm UTC Likes: 1

I haven't bought anything on GOG in ages, due to the ease of use of Steam, but the fact that GOG helped the Linux port just got them a sale

Sci-fi mystery 'The Station' has released, it’s a short but memorable experience
20 February 2018 at 2:01 pm UTC Likes: 2

I've been looking forward to this one, glad to hear that I'll actually have the time to play and finish it! Bought and scheduled for tonight

Development on the new System Shock has been paused
18 February 2018 at 12:13 pm UTC

Eike
Cybolic[...]

Without any information contradicting what Stephen Kick has said (and he really should be the one to know, seeing as he's both the founder of Night Dive Studios and the project leader), I see no reason not to believe what he's saying. Also, there's nothing to be gained from throwing away the work and goodwill they've achieved so far, so even with my tinfoil hat on, I still see no reason not to trust the update.

We shouldn't ignore it, but we could add some common sense and experience of life and also mind what he's written between the lines or what he didn't mention at all. If I'd be a backer I'd e. g. want to know how much of the money they got is left.

Absolutely. It would be nice to know how much they have left, if they need further funding to complete the project at all or if they need further funding the complete the redesign (which I would assume they don't know before the reassessment is done). In any case, I don't see any indication that the project is over. Night Dive Studios does not depend on this project to stay afloat, so even if they were out of the Kickstarter money (which I doubt; low, maybe, but not out), the company itself is still generating money from sales of other games.
It's still way too early for pitchforks, if you ask me.

Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
18 February 2018 at 2:56 am UTC Likes: 3

For what it's worth, I just bought every DLC for Stellaris and Cities: Skylines (the two games I do occasionally play) that were remotely interesting to me as well as pre-ordered Surviving Mars. It's roughly what I normally spend on games in 4 months, but I hope this at least pushes the stats slightly more in favour of us Linux folk.

EDIT: If anyone else is jumping on the pre-order, I apparently get something out of it in-game if you use this link https://www.survivingmars.com/invites/jo4DjM

Development on the new System Shock has been paused
18 February 2018 at 1:13 am UTC Likes: 1

Foxy
scaine
FoxyFirst they ask for more money to keep up the project & now they decided to cancel it ???

Unbelievable...

The article is pretty clear that it's not cancelled, but maybe you should read the original comment to make up your own mind.

Before saying that kind of things maybe you should learn to build your own opinion instead of believing things of one person especially when this guy who was supposed to lead the project ended up by tooking the money of thousands people to play with it.

Sorry but I don't support this !

If we're just going to ignore what the project lead is telling us and make up our opinion based on whatever we want to believe, why even discuss the update at all?

Without any information contradicting what Stephen Kick has said (and he really should be the one to know, seeing as he's both the founder of Night Dive Studios and the project leader), I see no reason not to believe what he's saying. Also, there's nothing to be gained from throwing away the work and goodwill they've achieved so far, so even with my tinfoil hat on, I still see no reason not to trust the update.

Development on the new System Shock has been paused
16 February 2018 at 11:35 pm UTC Likes: 4

I'm actually quite positive regarding this news. They were starting to add a bit too many features and the design work, while impressive, was certainly larger in scope than what was initially planned. I think, by putting the project on hold and reassessing, it will be much easier for them to see which new features and designs actually fit with the original System Shock and which were taking the project too far away from its roots. If all goes right, this could very well result in a better final result than where they were heading last month.

Open source game engine 'Godot Engine' has a second 3.0 release candidate
26 January 2018 at 4:04 am UTC Likes: 2

I haven't played with it in a while, but I do intend to get back to it at some point, if not to finish my own little game, then at least to finish my Walker reimplementation: https://twitter.com/Cybolic/status/624493160262184960
image

Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
20 January 2018 at 1:19 am UTC

Oooh! I was looking at their blog just the other day and was a bit saddened that I didn't see a mention of Linux support. Sad no more! The game looks fun and definitely something I want to support.

Nearly six years after the Kickstarter, Stainless Games claim Carmageddon is still coming to Linux
19 January 2018 at 2:25 am UTC Likes: 3

Sure, they "haven't forgotten", they're just not doing it. It's your average teenager who knows they were supposed to clean their room, they just won't.

The Red Strings Club, a cyberpunk narrative experience will come to Linux
17 January 2018 at 2:57 pm UTC Likes: 1

Wow, that's quite the style! Putting a more "realistic" story in a cyberpunk setting is also very welcome. I'll be sure to pick this one up

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