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Latest Comments by Cybolic
Valve announces new rules for games with AI Content on Steam
11 Jan 2024 at 11:35 pm UTC Likes: 2

Quoting: Purple Library Guy
Quoting: CybolicI'm for the idea, but the language of "content [...] created with the help of AI tools" might cause issues.

A popular method of using (what's commonly called) AI is for sketching out ideas and getting rapid feedback on them. If for example, a writer puts in a page worth of text and asks the AI to give its feedback on, say, the themes or tone of the text
Really? People trust the feedback of those things? On stuff like themes? That's, um, the word that keeps coming to my head is "pathetic".
They do, to a degree. It's all about using the tech for what it actually is. If the "AI" says that the tone is "this" and the themes are "that", then there's a pretty good chance that the text as it least similar to other pieces of text that have been classified as such by actual human beings. They're fancy pattern recognition engines, and when used as such, I don't see any issue with them.
Mind you, that's a completely different use-case from just using "AI" output as (or close to) the final product, which I presume is what this labelling is meant for.

League of Legends likely unplayable on Linux / Steam Deck soon due to Vanguard anti-cheat
10 Jan 2024 at 8:20 pm UTC Likes: 4

I've said this since the Celine Dion rootkit [External Link] fiasco: rootkits should not be legal and I don't understand how they still are.
To me, it's like IKEA demanding a copy of the keys to your house just to, you know, be able to check whether you're producing counterfeit furniture in the future - no-one would find that acceptable, but rootkits are somehow fine. I just don't understand :sad:

Valve announces new rules for games with AI Content on Steam
10 Jan 2024 at 8:04 pm UTC Likes: 3

I'm for the idea, but the language of "content [...] created with the help of AI tools" might cause issues.

A popular method of using (what's commonly called) AI is for sketching out ideas and getting rapid feedback on them. If for example, a writer puts in a page worth of text and asks the AI to give its feedback on, say, the themes or tone of the text, that now has to be tagged as AI generated, despite not a single word of the final product being AI generated.
For developers, it's also fairly common to use AI as a talking rubber duck (i.e. bounce human-generated ideas off of it to see if it spots any holes in the logic). Again, none of the code is written by AI, but it would now be tagged as if it was.

If this leads to practically every game having the AI tag, the point of it seems a bit lost.

100 Steam Deck OLEDs will be given away during The Game Awards 2023
8 Dec 2023 at 10:38 am UTC Likes: 2

Well, I tried, but Gleam just kept telling me that they were doing maintenance and asked me to refresh - for an hour, in the middle of the night, for nothing. Great experience; wouldn't do again! :woot:

Superbrothers: Sword & Sworcery EP gets a 2023 refresh and Steam Deck Verified
30 Nov 2023 at 8:54 pm UTC

Quoting: morbiusIt's a silly pointless game, not really worth your time. It's got nothing to say and says it boringly.
Well, I will admit that when I found out that the reason I was stuck on a puzzle for a long time was due to me not having waited the appropriate time, I did feel that my time was wasted and it's what made me drop the game; but I still look back on my time with the game up until then with fondness - the mood and soundscape is quite lovely - so I wouldn't write it off completely for new players.

VKD3D-Proton 2.11 released with DirectX Raytracing enabled by default
25 Nov 2023 at 5:49 pm UTC Likes: 1

That's a worrying amount of RADV hangs that's been worked around... :/

Is it safe?

Narrative-focused expansion Astral Planes released for Stellaris
21 Nov 2023 at 12:55 am UTC Likes: 1

Gotta wonder why they insist that their trailer text be read in a Swedish accent :huh:
("Ø" is a letter in used in Danish and Norwegian, but they way they used it here is oddly close to how many Swedes speak English)

NoVR mod for Half-Life: Alyx gets a big animation update out now
2 Nov 2023 at 7:16 pm UTC Likes: 1

Quoting: Grogan
Quoting: CybolicI really do recommend you give VR glasses a try if you have the opportunity! VR glasses display the 3D image in exactly the same way as modern 3D movies (two cameras at a fixed stereoscopic offset).
Could you give me an example of such a device? I looked around last night and found "smart glasses" and more goggle-like VR devices but wasn't sure what you meant.
Oh, I just meant your average VR headset, like the Valve Index (or a standalone Meta Quest if you just want to try the whole VR thing out). I get that calling them "glasses" was a bit confusing, sorry about that.

NoVR mod for Half-Life: Alyx gets a big animation update out now
1 Nov 2023 at 8:05 pm UTC Likes: 1

Quoting: Grogan
Quoting: slaapliedjeCurious why you say a VR headset wouldn't be good for you? I know a guy who only has one eye, so it'd be pretty useless to him, for sure.
[...] I also found out some years ago that modern cinema 3D [...] worked for me.
In that case, I really do recommend you give VR glasses a try if you have the opportunity! VR glasses display the 3D image in exactly the same way as modern 3D movies (two cameras at a fixed stereoscopic offset).

I get the stressors part and in that case Alyx would probably need a "no hostiles" mod or similar to be comfortable, but most of the game is really just marvelling at "being there". More generally, there are plenty of relaxing VR experiences to be had as well (nature walks / VR tourism, psychedelic worlds, guided yoga/tai chi, etc.), so you might actually find yourself liking the hardware, should you try it :)

NoVR mod for Half-Life: Alyx gets a big animation update out now
1 Nov 2023 at 12:19 pm UTC Likes: 1

Quoting: hardpenguinIt is pretty hilarious that the community provided this functionality instead of the game developers. 🤭
Not really? To me, this is like a fan-edit of a film; the "director's cut" is already out there as the original Alyx VR, and I'd find it odd if the creator of a piece of media in another form would feel the need to work on a version that doesn't reflect how they feel it's meant to be experienced.