Latest Comments by Cybolic
BallisticNG, the anti-gravity racer inspired by Wipeout gets a big update and DLC
22 Jul 2020 at 7:45 am UTC
22 Jul 2020 at 7:45 am UTC
Quoting: PatolaThanks for the responses. To be far, I have Distance and I like it a lot, but only because I use it with a Logitech G29 wheel. I find it to be close to unplayable with mouse+keyboard, DS4 or the Steam Controller (even though I have not trying using the gyroscope). I wonder if I'll feel the same if/when I acquire BallisticNG.For me, the Steam Controller gyro works great for Distance but is way too slow/imprecise for BallisticNG - it really needs fast and precise input to control, especially on the side breakers. I do recommend that you pick it up though; it feels a lot like WipEout, with the training wheels taken off :P
BallisticNG, the anti-gravity racer inspired by Wipeout gets a big update and DLC
21 Jul 2020 at 4:00 pm UTC Likes: 2
21 Jul 2020 at 4:00 pm UTC Likes: 2
Quoting: PatolaFor people who have this game, how does it compare to Distance [External Link] [Linux native] and Redout [External Link] [proton]?I haven't tried Redout, but compared to Distance, BallisticNG feels much more like using your reflexes to control your momentum and direction where Distance has a more arcade-like feel to the car. A bit like Distance's flying mode in high speed.
Norse-inspired fantasy survival game Valheim looks awesome
15 Jun 2020 at 9:34 pm UTC
Regardless, it seems the move to Steam wasn't due to resources either, but due to frameworks (I couldn't find a quote to confirm this though as the game has been removed from itch and their blog doesn't go that far back). From what I hear though, pushing updates to itch is supposedly as easy as doing a git commit, so I don't think the store work load would have had any effect in any case.
15 Jun 2020 at 9:34 pm UTC
Quoting: einherjarSure, but none of those things is what was talked about; we were talking about DRM :)Quoting: CybolicMore stores will also mean more work and more bound ressources. And small indies often have a hole lot of work and I fully understand, when the just go to steam, where the most potential customers are. (BTW Steam does not automatically mean DRM)Quoting: Akitake[...]I don't really see the logic in that. DRM hasn't been proven to curb piracy and often just the challenge of breaking the DRM is enough for something to get pirated. I think "more stores = more sale opportunities" makes a lot more sense, especially when we're talking indie games and itch.
Pushing for DRM-free games is understandable, but, in my opinion, it's also unreasonable in this day and age when looking to make a living out of a product, especially as an indie-developper team of three.
So if that is a reason for some people to not buy a game only because of that - sorry but I don not understand that.
Regardless, it seems the move to Steam wasn't due to resources either, but due to frameworks (I couldn't find a quote to confirm this though as the game has been removed from itch and their blog doesn't go that far back). From what I hear though, pushing updates to itch is supposedly as easy as doing a git commit, so I don't think the store work load would have had any effect in any case.
Norse-inspired fantasy survival game Valheim looks awesome
15 Jun 2020 at 2:46 pm UTC Likes: 1
15 Jun 2020 at 2:46 pm UTC Likes: 1
Quoting: Akitake[...]I don't really see the logic in that. DRM hasn't been proven to curb piracy and often just the challenge of breaking the DRM is enough for something to get pirated. I think "more stores = more sale opportunities" makes a lot more sense, especially when we're talking indie games and itch.
Pushing for DRM-free games is understandable, but, in my opinion, it's also unreasonable in this day and age when looking to make a living out of a product, especially as an indie-developper team of three.
Upcoming survival horror 'Skin Witch' looks set to land on Linux shortly after release
4 May 2020 at 3:54 pm UTC Likes: 2
4 May 2020 at 3:54 pm UTC Likes: 2
Looks a lot like a lower budget Penumbra, which is an odd thing in itself. Depending on how cheap the jump scares are, I just might pick this up.
Open source PS4 Remote Play client 'Chiaki' major release up with VA-API support
30 Apr 2020 at 10:06 am UTC
In other words, I definitely get the appeal here!
30 Apr 2020 at 10:06 am UTC
Quoting: lelorrainI don't have a PS4, and will never have one (I think!) Now if I ever had one, I don't see why I would like to use it through a PC, either with Windows or Linux or another O/S!I don't have a PS4 either, but I have a PS2 and a Wii U and if I could connect those to my PC I might actually start using them again. For me, the reason I don't use them is that they are hooked to the TV, which doesn't look as good as my monitor, is not in the same room as my PC and is usually occupied by my GF watching TV (on the TV?! I know, I don't get it either :P)
In other words, I definitely get the appeal here!
Linux distribution 'Pop!_OS' has a Beta release for the upcoming 20.04 with automatic window tiling
17 Apr 2020 at 3:35 pm UTC
17 Apr 2020 at 3:35 pm UTC
Quoting: Purple Library GuyThe problem with this is it will tend to push a person towards trying to multitask, and multitasking is something our brains are fundamentally not good at. We're significantly more efficient doing one thing. So except if you're actually doing one thing and you need to grab stuff from different windows to do it, it's probably better to have your current focus filling the whole screen IMO.Sure, but you can also view this as removing the extra task of managing your windows, when you have to use more than one at a time, so encouraging less task management :) (I'm running dwm, so I'm slightly biased)
Super stylish nomadic turn-based city builder 'As Far As The Eye' to be on Linux at release
14 Apr 2020 at 9:06 pm UTC Likes: 1
14 Apr 2020 at 9:06 pm UTC Likes: 1
Ah, we really do need more pacifist games so this is definitely one I'll keep an eye on!
What have you been playing recently? Come tell us what you think about it
5 Apr 2020 at 10:27 pm UTC Likes: 2
5 Apr 2020 at 10:27 pm UTC Likes: 2
I played and finished Terminator: Resistance [External Link] which ran flawlessly through Proton on my Ultrawide monitor (3440x1440) and was surprisingly nice to play with my Steam Controller (aim-down-sight + gyro control = chef kiss). This is actually one of the only games I've finished in recent years and I fully recommend any Terminator fan to play it.
It's a bit like Fallout 3 with the big difference that I didn't dislike it one bit ;)
It's a bit like Fallout 3 with the big difference that I didn't dislike it one bit ;)
Burning Knight will have you steal everything and make a run for it in the new demo
31 Mar 2020 at 5:10 pm UTC
31 Mar 2020 at 5:10 pm UTC
That is some surprisingly good sound work! Clear, punchy and with very nice stereo effects (is that an HRTF-like phase effect I hear on the sword swinging?). I'm not that big on roguelikes but this is so polished that I may just have to take a look.
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