Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Cybolic
Wine Staging 2.15 released with more Direct3D 11 improvements
28 Aug 2017 at 3:01 am UTC

Quoting: Commander
Quoting: Cybolic[...] Vineyard [External Link]. [...]
Hm seems to be crashing for me on launch; [...]
File "/usr/bin/vineyard-preferences", line 177, in __init__
icon = icon_theme.load_icon(page[1], height, gtk.ICON_LOOKUP_USE_BUILTIN)
glib.GError: Icon 'harddrive' not present in theme
How did you install it? That code hasn't been in Vineyard for quite some time :/

The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 12:05 am UTC Likes: 5

Quoting: tomaszgThe torrent seems to be Windows only :(
That's where the pirates are :)
In light of their statement though, the Linux version would make sense to include as well.

Wine Staging 2.15 released with more Direct3D 11 improvements
25 Aug 2017 at 10:31 am UTC

Quoting: tuubi
Quoting: CybolicWell, to be fair, Vineyard is also GTK2. I have a feeling there are a few people running statistical Windows programs on Puppy Linux who'd be rather upset with me if I upgraded to that bloated new GTK version ;P
Sure, and then they whine about every other modern feature they personally don't happen to need at this particular moment. They can always stick to an older version of the software. But obviously you should build a curses UI for them. [...]
Well, I'm mostly basing it on my own experience, where I had to run a specific piece of graphing software for Windows for a math course on my previous aging laptop and there was no way I would ever be able to get it to run anything as new as GTK3.
Times may have changed though; I might need to run a poll at some point :)

Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 11:11 pm UTC

Quoting: Ehvis
Quoting: ShmerlLately, I wanted to make some tool like that myself, after realizing that POL is basically a dead project. But I'll probably stick to some basic scripts :)
Their Wine builds are still updated though. Which is my main usage of it, the ability to switch out various wine versions.
Yup, POL's Wine builds are definitely a winning feature! Vineyard supports them, btw. but you still have to install them through POL (I don't want to leach off their bandwidth and hard work). A Wine build repository not linked to any specific tool would be awesome though.

Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 8:27 pm UTC

Quoting: Shmerl
Quoting: qptain Nemo
Quoting: Shmerl[...] PlayOnLinux [...]
I don't really like the UI of POL [...]
Yeah, UI is clunky and outdated. It's stuck with GTK2 and their switch to Qt never happened. I think developers simply abandoned the whole effort.
Well, to be fair, Vineyard is also GTK2. I have a feeling there are a few people running statistical Windows programs on Puppy Linux who'd be rather upset with me if I upgraded to that bloated new GTK version ;P

Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 7:37 pm UTC

Quoting: Sputnik_tr_02
Quoting: Cybolic
Quoting: Sputnik_tr_02
Quoting: Cybolicbla bla Vineyard [External Link]
Seems nice. Can we run programs and games with "primusrun" or "optirun", if so how?
Sort-of. If you use the "Programs" page to create a Desktop launcher, you can put a shell one-liner in the "Command" entry, so instead of just the path to the Windows executable, you can use something like "sh -c 'optirun $WINE whatever was originally in the entry field'" and Vineyard will run the command with the proper environment variables set.
Thanks. I installed the program from testing repo but unfortunately vineyard settings does not work properly for me. I cannot create a new prefix. Dialog says it is creating the prefix for a while and disappears but there is no prefix but default and drop down for selecting prefix is greyed out. Also most of the settings that I change goes back to default when I restart the app such as windows version. Anyway this app has so much potential, I wish you the best.
Oh, yikes. Could I get you to submit a bug report on GitHub [External Link] for this with the terminal output included?

Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 3:32 pm UTC Likes: 1

Quoting: Sputnik_tr_02
Quoting: CybolicSince there are several comments about the difficulties in setting up Wine prefixes, I'll just do a quick plug for my own little Wine management tool, Vineyard [External Link]. With that installed, you can just double click a Windows executable, select which existing prefix to use or select "New prefix" (and if needed, select the Windows version to emulate, the virtual desktop size to use and which Winetricks packages to install) and click run; easy-peasy. It also comes with an indicator showing the running Wine applications (if they're launched through Vineyard) so you can check their output and it'll automatically suggest which Winetricks packages you might need to install based on the error messages.
Seems nice. Can we run programs and games with "primusrun" or "optirun", if so how?
Sort-of. If you use the "Programs" page to create a Desktop launcher, you can put a shell one-liner in the "Command" entry, so instead of just the path to the Windows executable, you can use something like "sh -c 'optirun $WINE whatever was originally in the entry field'" and Vineyard will run the command with the proper environment variables set.

Wine Staging 2.15 released with more Direct3D 11 improvements
24 Aug 2017 at 9:04 am UTC Likes: 5

Since there are several comments about the difficulties in setting up Wine prefixes, I'll just do a quick plug for my own little Wine management tool, Vineyard [External Link]. With that installed, you can just double click a Windows executable, select which existing prefix to use or select "New prefix" (and if needed, select the Windows version to emulate, the virtual desktop size to use and which Winetricks packages to install) and click run; easy-peasy. It also comes with an indicator showing the running Wine applications (if they're launched through Vineyard) so you can check their output and it'll automatically suggest which Winetricks packages you might need to install based on the error messages.

Open-world first-person shooter "The Signal From Tölva" has a Linux version in progress
20 Aug 2017 at 10:16 pm UTC

Excellent! This is one of those games I've been pretty interested in but had to stop reading and watching videos about out of just too much disappointment in not getting to play it; looks like I will get that chance soon after all! :D

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video
12 Aug 2017 at 2:31 am UTC Likes: 2

Quoting: Comandante ÑoñardoCan someone make a big game like Fallout 4 with this engine?...
How big can be the maps?
If I remember correctly, you can stream maps in Godot, so it should be possible to create an open-world type game.