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Latest Comments by HadBabits
Shotgun Farmers, the FPS where bullets grow guns now has smarter AI
21 February 2018 at 3:37 pm UTC

It's a cute idea and looks fun. However, with the small following and Early Access I think I'll just wait for release to see how the harvest turned out

Sci-fi mystery 'The Station' has released, it’s a short but memorable experience
20 February 2018 at 11:52 pm UTC

callcifer...and also utterly regret a $15/20 hour one.

Ech, that brings Mad Max to mind. Probably had way more than 20 hours, but I wasn't sticking around to find out

That said, I do believe length is relevant, but out of context it's arbitrary. If I see 90+ hours of game advertised for a rouge-like that sounds fine; rogue likes never have a definite end so the longer the better*. But if it was a straight linear shooter I would be dreading it, as it probably demands larger chunks of time to get a proper 'session' in and frankly I can only stay invested in a plot so long.

*with exceptions like poor pacing and padding.

Murderous exploration game 'In Celebration of Violence' has left early access
20 February 2018 at 4:49 pm UTC

Played for almost an hour but ended up returning it. Aside from a freeze-up, the game feels so sluggish. The framerate itself stays above 60, but it feels like the game is in slow motion in combat; and this is after I turned the slow motion effects off!

Probably a decent game in there, but I already feel spoiled for good rogue-likes.

Sci-fi mystery 'The Station' has released, it’s a short but memorable experience
20 February 2018 at 3:17 pm UTC Likes: 1

Now that I'm an adult I do wonder where people get the time, and will, to play through such lengthy epics. Even now I'm without employment and I still can't push myself to finish Witcher 3. Took 3 goes for me to finish Bloodborne, as I always have to start over when I burn out and come back.

That said, when it comes to lighter fare like Binding of Isaac, Fistful of Frags, or Rogue Legacy I manage to surpass 100 hours without realizing it

I just bought Tacoma on sale and need to play it, I loved Gone Home. Maybe I'll check this game out after

Easy Red, a new WWII FPS has released a Linux version
7 February 2018 at 6:55 pm UTC Likes: 2

Can confirm that the bug's fixed. The game is now playable, but it is pretty rough. Dumb AI and no kind of narrative to be found, other than a sight-seeing tour of WWII. That said, for the price it's not bad for some cheap shooty action.

Also in a support thread on steam had a funny moment: I pointed out that while the cursor bug is gone, you character doesn't stop moving the camera with the mouse while you mess with your inventory (so as you drag things around in menu your character dutifully swivels their neck about). They said that this was an intended 'effect' for immersion, to 'simulate' someone actually rustling through their bag. Not buying that one, friendo XD

Easy Red, a new WWII FPS has released a Linux version
25 January 2018 at 5:41 pm UTC Likes: 1

Already refunded: As commented above, the mouse cursor will disappear after you get in game. That means you can't even use the inventory unless you blindly 'feel around', and if you die you're gonna have to quit the game, really poor show on the dev's part.

The Linux version of Yooka-Laylee on Steam was removed, requiring you to use a beta
16 January 2018 at 4:17 pm UTC Likes: 7

I was looking forward to picking this game up at some point, but the reception's been quite mixed. I'll probably get it in a sale at some point, hopefully this is fixed by then. Meanwhile I'll just look longingly at A Hat in Time


Keep in mind that Playtonic is the kind of company that only employs people who agree with them politically. There's a strong correlation with only looking at a small portion of a candidate pool due to political bias and not finding good employees.

That's got nothing to do with anything regarding the article, please bait elsewhere, friend.

The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
3 July 2017 at 11:49 pm UTC Likes: 2

Yeah, no, the Linux community reminds me a lot of the 'Atheist community'. Some don't even really consider it to be an important part of their identity, wouldn't mention it in a conversation where it isn't particularly relevant, right? Then you have your zealous Dawkins fan-boy types (not to dis Dawkins' works) who feel the need to show their superiority to the brainwashed masses, using this particular niche as a way to bolster their intelligence. They've found their cause, their source of validation, and their very dedicated to it

For lack of a better word, these 'Geek' communities can produce some nasty people (I imagine there are parallels to this kind of effect in all communities to some extent). Maybe because we tend to be more isolated, or the fact our preferred medium of communication is full of echo chambers like a confirmation bias's wet dream. I've seen, fortunately not too often, Linux zealots spit some serious venom, in a way that implies they've no self awareness

Combine that and the fact that we're a small platform and I'm not too surprised they didn't bother. Not that I don't think the issues raised weren't legit, but this took place during a time when the call for native ports was in full effect (something I will admit I took some solidarity in), and I recall the responses resonating that. And complaints of the performance were also justified. It's the intensity of some of the responses I disapprove of, as it hurts us and our community's image.

All that said, we also do have some of the greatest people. Some of the smartest people, which may explain the 2-Smart-4-U people mentioned before. But we also have some of the most helpful and appreciative as well. I've been told this by developers when I've bug tested or written articles about their games. That's why I'm still glad to be a part of this community

So, I played… Undertale
17 April 2017 at 12:27 am UTC

It's been a while, but I still adore Undertale. It certainly isn't perfect, but I can forgive a lot of it due to this being a single person's project. That doesn't invalidate the criticism, but it personally helps me tolerate the flawed parts more. Several things could have used more of Toby Fox's attention, but I think he prioritized the core experience he wanted to make, and the game has all the more character for it. That said, I would love to see a collab game between Toby and Yacht Club Games (of Shovel Knight fame)

Another HITMAN elusive target is now live to attempt
18 March 2017 at 2:06 am UTC Likes: 1

My first elusive target attempt was a success I was nervous since I'm used to having the god of saves to resurrect me, but luckily I'd done well enough on the Colorado map before so I could smuggle a sniper rifle onto the water tower. Went straight there, popped the target without a second thought, which put everyone a bit on edge XD Things nearly went tits up a few times after that, running off after getting spotted and the occasional gunfight here and there, but I eventually got to the safe (this is a lot harder when everything's location isn't marked!), got the ledger, and legged it out of there ^^

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