Latest Comments by dreamer_
Command & Conquer game engine OpenRA has a new test release, working towards Tiberian Sun
16 Dec 2020 at 10:05 am UTC Likes: 2
16 Dec 2020 at 10:05 am UTC Likes: 2
> Dune 2000 gained new weapon damage calculations that are more faithful to the original game
Oh, cool :) I had serious problems with finishing one of the first missions due to being overwhelmed by enemies in first 30-40s - perhaps now campaign maps are more balanced.
Oh, cool :) I had serious problems with finishing one of the first missions due to being overwhelmed by enemies in first 30-40s - perhaps now campaign maps are more balanced.
Standalone Steam Controller driver and UI 'SC Controller' gets a sweet small upgrade
9 Dec 2020 at 4:38 pm UTC Likes: 3
9 Dec 2020 at 4:38 pm UTC Likes: 3
Wait, wasn't this software development "halted" because the author was offended by "SJWs taking over" Linux community? He changed his mind or grew up?
DOSBox Staging has a rather large new release out with 0.76.0
5 Dec 2020 at 8:57 pm UTC
5 Dec 2020 at 8:57 pm UTC
Quoting: slaapliedjeI should try this out. Was playing Stonekeep on my laptop the other night. Got to ask, is there anyway to implement touch screen passthrough for DOS games? Would be incredibly awesome for games like that!SDL2 handles this (SDL_TouchFingerEvent), but someone who owns a touchscreen would need to implement this and send us pull requests.
Guess I should look into it.
DOSBox Staging has a rather large new release out with 0.76.0
5 Dec 2020 at 12:51 am UTC Likes: 7
5 Dec 2020 at 12:51 am UTC Likes: 7
Quoting: jensVery cool, thanks for the hard work and cool to see dosbox (staging) moving forward!Yes, it's on our roadmap for 0.77.0 [External Link].
3dfx support is still work-in-progress right? (Not that 3dfx is super essential, the other changes are way more important)
Quoting: slaapliedjeIt's been a LONG time since dosbox mainline had a proper new release.10.5 years since last major release (0.74) and 15 months since last tiny security bugfix (0.74-3)…
DOSBox Staging has a rather large new release out with 0.76.0
4 Dec 2020 at 5:04 pm UTC Likes: 12
4 Dec 2020 at 5:04 pm UTC Likes: 12
Also a tip: DOSBox Staging is now the default DOSBox client in Lutris - whenever you use a "DOSBOX" installer for a game - Lutris will download DOSBox Staging for you :) Hopefully, they will upgrade to 0.76.0 soon.
Testing integer scaling with Valve's gamescope micro-compositor for Linux
2 Nov 2020 at 3:39 pm UTC Likes: 1
2 Nov 2020 at 3:39 pm UTC Likes: 1
Quoting: ShmerlI think any modern game shouldn't be using X, unless it somehow is coded with X directly? That's a bad practice. If it's using SDL and the like, it should work with Wayland directly, without X.Unfortunately, it's not as easy :( Wayland is not enabled by default for SDL yet (users need to opt-in), and for good reason. Some Wayland compositors (Mutter-based) do not support Server Side Decoration extension (which is a requirement for SDL) - consequently, SDL Wayland Windows won't be resizable, have problems with going in/out fullscreen, etc. It's work in progress.
AMD reveal RDNA 2 with Radeon RX 6900 XT, Radeon RX 6800 XT, Radeon RX 6800
29 Oct 2020 at 7:55 pm UTC Likes: 3
AMD does things correctly - starting work on supporting new GPUs in kernel early and improving it over time - support for RX 6000 series landed already in kernel 5.9 (released ~3 weeks ago) and Mesa 20.2 (released ~2 weeks ago). We can't say how good the support will be until the cards start showing up, but AMD seems to be gradually improving the process of working with open source. Also, RDNA2 is a refresh of RDNA, not a whole new architecture.
BTW, if you use Ubuntu LTS, then AMD releases closed source version of their drivers to be used until the open source version is provided via LTS point release. So this way you *have* an option of using your GPU at launch.
29 Oct 2020 at 7:55 pm UTC Likes: 3
Quoting: DiableI'll buy a AMD card when they have working Linux drivers available at launch.I think you should quantify this statement to: you will buy AMD card *at launch* when the Linux drivers will be available *at launch*. Otherwise, it doesn't make much sense.
Quoting: DiableI'm not waiting six months for the Mesa guy to get their new cards working when Nvidia has Linux drivers available for their new card on day one. I'm not supporting a company that treats my OS of choice like a second class citizens.You got it backwards - NVIDIA releases drivers at launch day because they don't care - if the driver is broken, they will release the fixed version after some time, perhaps, maybe. Right now NVIDIA driver is broken for kernel 5.9 for example.
AMD does things correctly - starting work on supporting new GPUs in kernel early and improving it over time - support for RX 6000 series landed already in kernel 5.9 (released ~3 weeks ago) and Mesa 20.2 (released ~2 weeks ago). We can't say how good the support will be until the cards start showing up, but AMD seems to be gradually improving the process of working with open source. Also, RDNA2 is a refresh of RDNA, not a whole new architecture.
BTW, if you use Ubuntu LTS, then AMD releases closed source version of their drivers to be used until the open source version is provided via LTS point release. So this way you *have* an option of using your GPU at launch.
Build and connect more subway systems in a free Mini Metro content update
29 Oct 2020 at 3:31 pm UTC Likes: 2
29 Oct 2020 at 3:31 pm UTC Likes: 2
I love this game, highly recommended :)
Microsoft Edge now available on Linux in Preview
21 Oct 2020 at 2:11 pm UTC
21 Oct 2020 at 2:11 pm UTC
I'm glad they have rpm package… but it would be nice if it was available in the same repo as Visual Studio Code and PowerShell.
A cancelled old RTS named 'Hard Vacuum' gets revived with OpenRA
16 Sep 2020 at 4:11 pm UTC
16 Sep 2020 at 4:11 pm UTC
Quoting: MilaniumOnly 3 things are from Tyrian https://github.com/OpenHV/OpenHV/tree/master/sources/artwork/Tyrian [External Link] most of it is actually the Hard Vacuum graphics which are surprisingly complete. Try guessing which building/unit are pixeled by us. :)Hmm, in the first screenshot alone I see 3 sprites from Tyrian: tank, orange ball on the left, and "plane" icon in the panel on the right (colourized to blue from original brown). But that's not bad, the creators of Tyrian left the art on "do whatever you want/can with it" license - I'm glad someone is using it for creating a new open source game :)
- The "video game preservation service" Myrient is shutting down in March
- California law to require operating systems to check your age
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- Heroic Games Launcher v2.20.1 brings more essential bug fixes
- Running With Scissors announced horror first person shooter Flesh & Wire
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck