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Latest Comments by kuhpunkt
Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
2 Nov 2021 at 5:38 pm UTC

Quoting: eldaking
Quoting: kuhpunktA lot of games relatively speaking isn't enough when you can't play most of the modern games.
You can just install Windows, which is what people do with custom built PCs.
Which has nothing to do with the entire discussion? We're talking about Linux.

On a minor point, I really think "most of the modern games" is not a good phrase. Linux has more native games than any current-gen console, and a large part of those games are "modern" - developed recently, with current tools, current themes, current genres, some with innovative ideas that had not been seen before. It's not like they are all emulated old games (and there are extremely few old native games), or even retro-styled games. What Linux didn't have was most of the AAA games, most of the popular big names with large budgets, which is completely different. Or, if you compare only with Windows and not with console, "most of the games" in general. But implying that small games and indie games aren't "modern" is a very narrow view.
Yeah and those native games are mostly from smaller teams etc... where is Witcher 3 as a native for Linux? You didn't have it back then.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
2 Nov 2021 at 1:10 pm UTC

Quoting: Eike
Quoting: kuhpunktA lot of games relatively speaking isn't enough when you can't play most of the modern games.
Well, it was (and still is) enough for me.
Not enough to make lots of people change system though.
And that's the problem. If you can't just click and play GTA5, Fifa, Call of Duty, Dark Souls and all the other stuff, you won't reach the mass market. That just was not possible back then and a few AA games like Metro were just not enough.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
2 Nov 2021 at 8:26 am UTC

Quoting: eldaking
Quoting: Shmerl
Quoting: kuhpunktSteam Machines didn't work, because there was no software to play - because devs didn't want to port. That's the whole reason why Valve put so much effort into Proton.
I can argue the opposite. Devs didn't want to port becasue Steam Machines didn't work. Software stack wasn't ready. Marketing was non existent, potential sales didn't look promising and so on. It was too early. Proton isn't the main point here even though it helps of course.
Even more so, a number of devs actually did port, we got a lot of games (relatively speaking) from that time in particular. Only afterwards, because Steam Machines flopped, some of those were disappointed and didn't make subsequent ports. Not all, though, it worked out for many. Steam machines failed devs, not the opposite.

The Steam Machines just weren't very compelling. It was a prebuilt PC at normal value with the Steam brand. SteamOS was certainly a disadvantage for most people, but I don't think "have to manually install Windows" was the one big problem for the audience.
A lot of games relatively speaking isn't enough when you can't play most of the modern games.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
2 Nov 2021 at 8:25 am UTC Likes: 1

Quoting: Shmerl
Quoting: kuhpunktSteam Machines didn't work, because there was no software to play - because devs didn't want to port. That's the whole reason why Valve put so much effort into Proton.
I can argue the opposite. Devs didn't want to port becasue Steam Machines didn't work. Software stack wasn't ready. Marketing was non existent, potential sales didn't look promising and so on. It was too early. Proton isn't the main point here even though it helps of course.
Steam Machines were overpriced hardware with no incentive to buy, when you could just download the OS and install it. I have a Steam Machine here - didn't pay a single cent for it.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
1 Nov 2021 at 11:27 pm UTC Likes: 5

Quoting: Shmerl
Quoting: kuhpunktBecause it's not a priority. It clearly didn't work in the past.
That worked just fine. Steam Machines didn't work. That's not the same as teaching games developers to release for Linux.
Steam Machines didn't work, because there was no software to play - because devs didn't want to port. That's the whole reason why Valve put so much effort into Proton.

Valve hosting a Steamworks Virtual Conference for the Steam Deck on November 12
1 Nov 2021 at 10:54 pm UTC Likes: 1

Quoting: ShmerlWhat's lacking is their "porting to Linux" talks they did in the past (it was called "Steam dev days" I think?). That's not a very good sign.

https://www.youtube.com/watch?v=Sd8ie5R4CVE [External Link]
Because it's not a priority. It clearly didn't work in the past.

The surprisingly varied Tower Defense game Warstone TD is now available for Linux
11 Oct 2021 at 2:38 pm UTC

Got it for 1€ on some Humble Choice I think and put 60h in. Pretty fun game.

Twitch has suffered a huge leak of source code with a possible Steam competitor (updated)
6 Oct 2021 at 2:37 pm UTC

Really curious about Vapor. I mean they already have Luna... is anybody using that?

Humble Choice for October 2021 lands with Amnesia: Rebirth
5 Oct 2021 at 5:34 pm UTC Likes: 3

Worth it for Amnesia And Katana alone. Garage also looks fun. Syberia 3 for $1 to add to the collection after the first two games were just given away for free... very neat bundle.