Latest Comments by kuhpunkt
Dota Underlords from Valve is already quite addictive and they're improving it quickly
16 Jun 2019 at 10:20 am UTC Likes: 3
Valve doesn't own the trademark for that. They only own the word/title "Dota 2."
16 Jun 2019 at 10:20 am UTC Likes: 3
Quoting: monnefJust curious, why is it Dota and not DotA, doesn't it mean "Defense of the Ancients"?DotA refers to original Warcraft 3 mod and is an acronym for Defense of the Ancients.
Valve doesn't own the trademark for that. They only own the word/title "Dota 2."
Dota Underlords from Valve is already quite addictive and they're improving it quickly
16 Jun 2019 at 8:37 am UTC
16 Jun 2019 at 8:37 am UTC
Quoting: GuestAutocorrect again? :wink:Quoting: LinuxwarperFirst of I never said they only work on that DotA game alone. Secondly I personally couldn't care less about the VR Game's. Unless you can play them without VR.Quoting: GuestMark my words the time will come when valve made more DotA games than any of their other ips.They are developing VR games. One of them is a flagship game [External Link]. They are working closely with Node [External Link], developers who are pioneers of VR.
Underlords is a smart business decision. And just because they released it, it doesn't mean they are just working only on it.
Dota Underlords from Valve is already quite addictive and they're improving it quickly
16 Jun 2019 at 5:43 am UTC
16 Jun 2019 at 5:43 am UTC
Quoting: GuestMark my words the time will come when valve made more DotA games than any of their other ips.It's Dota, not DotA.
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 2:58 pm UTC Likes: 3
14 Jun 2019 at 2:58 pm UTC Likes: 3
Quoting: EikeI buy more Blu-rays than I have time to watch :dizzy:Quoting: kuhpunktNot sure what you mean. How/why would buying be a bigger problem? It would still be exactly how it is now. You buy a license for a game. Whether you play the game locally on your own computer or on a rented unit somewhere else makes no difference.*edit* I probably didn't express my thoughts too well when writing them up during thinking. :) Not buying itself is the problem.
If people are still buying games, everything might be fine.
But then, how many DVDs have you bought lately...?
People stop buying stuff, be it music, films, ..., and many will stop buying games I guess.
And then it's harder to do.
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 2:32 pm UTC
14 Jun 2019 at 2:32 pm UTC
Quoting: EikeNot sure what you mean. How/why would buying be a bigger problem? It would still be exactly how it is now. You buy a license for a game. Whether you play the game locally on your own computer or on a rented unit somewhere else makes no difference.Quoting: kuhpunktThey sure can. Services like Geforce Now and Shadow already do that. You just rent a remote computer with those and access your Steam library from there.It will severly limit what you can do, IMHO.
Many people will prefer to just play game X - not buy, download and install it first.
Hm... But then, who if not Valve is in the position to do this faster than anybody else...
Buying will be the bigger problem. Like people don't buy Netflix series, they won't want to buy games. But how would Valve be allowed to install it then, without an agreement with the developers...?
No, I don't think it's so easy.
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 1:45 pm UTC Likes: 2
14 Jun 2019 at 1:45 pm UTC Likes: 2
Quoting: jensThey sure can. Services like Geforce Now and Shadow already do that. You just rent a remote computer with those and access your Steam library from there.Quoting: MohandevirI wonder if Valve is legally allowed to offer everything in your library as a streaming service just like this. I could imagine that existing contracts would need at least some review. This might also be the reason that official Steam Play whitelisting isn't happen that often, even for games that work perfectly well (e.g. TW3). I'm just speculating here though.Quoting: liamdaweI suspect SteamStreaming, or SteamCloud (who knows how they will call that), might happen the day SteamPlay/Proton leaves beta and become official. Simultaneous announcements is my guess.Quoting: kuhpunktNo they wouldn't, not with Steam Play once it's mature enough.Quoting: gradyvuckovicFor Linux (& Mac) gamers, that would mean all those games currently not playable on Linux, the 40% or so of Steam that isn't quite there yet with Proton, would suddenly immediately become playable via an alternative solution, ie: streaming from a Valve server. Effectively bringing all Steam games to Linux.The Valve servers would have to run on Windows, though and I highly doubt Valve would want to pay for those licenses.
Edit: It can't be too far away, because Valve risks long term damages, if they let users get accustomed to the competitions' solutions (Xcloud or Stadia).
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 12:47 pm UTC Likes: 1
14 Jun 2019 at 12:47 pm UTC Likes: 1
Quoting: liamdaweBut his argument is that they could use servers for games that aren't playabale with Linux yet.Quoting: kuhpunktNo they wouldn't, not with Steam Play once it's mature enough.Quoting: gradyvuckovicFor Linux (& Mac) gamers, that would mean all those games currently not playable on Linux, the 40% or so of Steam that isn't quite there yet with Proton, would suddenly immediately become playable via an alternative solution, ie: streaming from a Valve server. Effectively bringing all Steam games to Linux.The Valve servers would have to run on Windows, though and I highly doubt Valve would want to pay for those licenses.
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 Jun 2019 at 11:46 am UTC Likes: 4
14 Jun 2019 at 11:46 am UTC Likes: 4
Quoting: gradyvuckovicFor Linux (& Mac) gamers, that would mean all those games currently not playable on Linux, the 40% or so of Steam that isn't quite there yet with Proton, would suddenly immediately become playable via an alternative solution, ie: streaming from a Valve server. Effectively bringing all Steam games to Linux.The Valve servers would have to run on Windows, though and I highly doubt Valve would want to pay for those licenses.
Valve have officially announced Dota Underlords, coming to Linux soon with an open Beta in around a week
14 Jun 2019 at 5:38 am UTC
14 Jun 2019 at 5:38 am UTC
Quoting: PraxachDoes this mean that Artifact is dead?No.
Underworld Ascendant for Linux to hopefully be at the end of June
12 Jun 2019 at 1:29 pm UTC
12 Jun 2019 at 1:29 pm UTC
Quoting: BeamboomIt already got some major updates, fixing many things. I haven't played the game yet, but I don't think the 37 are accurate anymore.hasn't really reviewed very wellThat's the understatement of the year so far :D It has a metascore of 37. Thirty-seven. I don't think I've ever seen a game with a lower rating, ever. It is slaughtered by the reviewers, to such an extent we should be positively surprised if it's even playable.
I need to read the reviews to judge if the issues are at all fixable in later patches (bugs should be, content issues and design issues are not neccesarily that easily fixed) but at the very least read'em before you buy, folks.
Quoting: Eike... but if the sales are low, we'll never make anything for Linux again!Exactly.