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Latest Comments by kuhpunkt
Valve have adjusted their revenue share for bigger titles on Steam
2 Dec 2018 at 10:40 am UTC

Quoting: ageresDefinitely not on game development.
You don't know that.

Quoting: ageresBecause gamers are much more interested in a Dota card game than in HL3, sure.
Lack of interest BY THE DEVELOPERS. That's how things at Valve work. Low hierarchy.

Valve have adjusted their revenue share for bigger titles on Steam
2 Dec 2018 at 9:40 am UTC

Quoting: Eike
Quoting: kuhpunkt
Quoting: EikeGabe Newell said they are [back in the business of “making and shipping games.”](https://www.polygon.com/2018/3/9/17099920/valve-artifact-new-games-gabe-newell [External Link]) Emphasis mine.
He should know what happens behind his closed doors and if there's been some major gap, no?
How does that contradict my statement?
You implied they've been working on games all the time, Newell is cited as being back on games, which implies they haven't.
If that's not what you wanted to express, you should make your point clearer. I got the impression though this became a discussion for the sake of discussing.
I'm never discussing things for the sake of discussing things. That would be pretty pointless. I just wouldn't put too much emphasis on that quote by Gabe, especially because there's some context.

It's a fact that they have been working on games all the time. Things like that space game might have fallen apart, sure. Others like HL3 might have slowed down/been restarted due to a lack of interest or whatever... but saying that they haven't been working on anything for the past couple of years is just plain wrong.

Google's game streaming platform Project Stream is built on Linux and Vulkan
2 Dec 2018 at 9:08 am UTC Likes: 1

Quoting: Shmerl
Quoting: kuhpunktI mean they could literally just use Proton, since it's open source.
If Google can push more developers to use Vulkan, it will be a big plus already.
As long as they don't enforce Streaming only I'm fine with it as an alternative. If people want to use it... fine. But I would never want to rely on that.

Valve have adjusted their revenue share for bigger titles on Steam
2 Dec 2018 at 9:06 am UTC

Quoting: Eike
Quoting: kuhpunkt
Quoting: DuncIt's true they didn't abandon it completely - maybe I should have said new game development - but Portal 2 is almost eight years old, and Left 4 Dead 2 is nine. Dota2 was effectively bought in, and TF2 hasn't seen a major update in a long while. It's pretty obvious that Steam has been the priority for the best part of a decade.
They LITERALLY just released a game this week. Dota 2 wasn't bought in. And just because you don't know what happens behind closed doors doesn't mean they aren't working on games. What else do you think those developers are doing?
Gabe Newell said they are [back in the business of “making and shipping games.”](https://www.polygon.com/2018/3/9/17099920/valve-artifact-new-games-gabe-newell [External Link]) Emphasis mine.
He should know what happens behind his closed doors and if there's been some major gap, no?
How does that contradict my statement?

Google's game streaming platform Project Stream is built on Linux and Vulkan
2 Dec 2018 at 9:03 am UTC Likes: 1

Quoting: Shmerl
Quoting: kuhpunktI guess that's why they either ported AC to Linux or use something like Steam Play. I seriously doubt that Google wants to use Windows/pay for their licenses. That's where Vulkan comes in.
Rather I'd expect straight Wine+add-ons in such case. Google doesn't need Steam itself for their backend. Throwing in enough hardware, they can produce good performance for a lot of even Windows only games (using Wine).
"something like" Steam Play ;)

I mean they could literally just use Proton, since it's open source.

Google's game streaming platform Project Stream is built on Linux and Vulkan
2 Dec 2018 at 8:57 am UTC Likes: 1

Quoting: EhvisSo if the game has to run on Windows (let's face it, Ubisoft did not suddenly make Linux/Vulkan port for this) and the client is a browser, where does Vulkan factor in? Even if Linux is in between there for the hosting side, I still don't see a role for Vulkan.
I guess that's why they either ported AC to Linux or use something like Steam Play. I seriously doubt that Google wants to use Windows/pay for their licenses. That's where Vulkan comes in.

Valve have adjusted their revenue share for bigger titles on Steam
2 Dec 2018 at 8:54 am UTC

Quoting: ageresThey made no games since 2011 (I mean REAL games).
As if Artifact is no real game. Just because you don't like it or just listen to this dumb hate train?

Quoting: ageresIf they wanted to make one, they would have released it already.
How do you know? Thos things, they take time. TF2 was shown at E3 1999. Then nothing for 7 years.

Quoting: ageresProbably this:
You know that's a dumb argument.

Valve have adjusted their revenue share for bigger titles on Steam
2 Dec 2018 at 8:51 am UTC

Quoting: DuncI said “effectively”, and admit that wasn't a good way of putting it. But IceFrog was hired for Dota 2. What I meant was that it didn't originate at Valve, from a Valve creative team. Of course their own people did most of the work on it.
What is it always with discrediting Valve's work? Is TF2 not a Valve game, because Valve once hired Robin Walker? Is Portal not a Valve game, because some students came up with the portal concept and Valve then hired them? Is Left 4 Dead not a Valve game, because Turtle Rock Studios originally came up with the game?

How do you even define a Valve game? The guys (or most of them?) who founded Blizzard aren't with the company anymore. Is Overwatch thus not a Blizzard game?

Quoting: DuncBut even that was five years ago. Clearly their eyes have been off the ball. They've let a lot of developers, especially on the creative side, go over recent years. It's one of the reasons many fans have lost hope of ever seeing HL3 or Portal 3.
How are their eyes "clearly" off the ball when you literally have no idea what's going on behind the scenes? Yes, some people left, but also a lot of other people joined them. And some of the people that left actually returned to Valve.

Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 10:19 pm UTC

Quoting: ElectricPrism
Quoting: kuhpunkt
Quoting: ElectricPrism
Quoting: kuhpunkt
Quoting: ElectricPrismThe best way to survive is not to charge less money but to make people NEED you, and know that you are the only one they can get what they want from.

Bill Gates knows this well.

Their cut adjustment strategy seems fair but they should really push hard on developing their console that way they can own their own mountain of gamers giving their store even more value than it currently has as the major PC platform.

STEAM MACHINES 2.0 - LET IT COME.
How is that supposed to make sense? What would be different then?
Have you ever been to a business or timeshare vs going to a mall? The experience is completely different.

When you own the real estate, the gaming machines people go buy, and you own the store you dictate who they can buy software and games from. Companies control it because it's profitable.

Apple, Google, Microsoft, all know the difference between being the Player and being the Man.

I don't appreciate your vague response, I think you damn well knew what I meant but simple disagree and were too afraid to actually say: I disagree because of X reason, Y reason, and Z reason.
No, I don't really get what you're suggesting.

You WANT Valve to create a closed system like Xbox or Playstation? For what purpose? To lock out other developers like EA or ActivisionBlizzard?!
Are you saying you do NOT want Valve to create a closed system like Xbox or Playstation?
Of course not. That would be horrible and be against everything that Valve stands for. I can't believe I'm reading this on a Linux site.

And again, how is this even supposed to work when Steam runs on every Computer? Do you want Valve to exclude everyone that uses Steam now and force them to buy a "console"?

Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 10:15 pm UTC

Quoting: ElectricPrism
Quoting: kuhpunkt
Quoting: ElectricPrismThe best way to survive is not to charge less money but to make people NEED you, and know that you are the only one they can get what they want from.

Bill Gates knows this well.

Their cut adjustment strategy seems fair but they should really push hard on developing their console that way they can own their own mountain of gamers giving their store even more value than it currently has as the major PC platform.

STEAM MACHINES 2.0 - LET IT COME.
How is that supposed to make sense? What would be different then?
Have you ever been to a business or timeshare vs going to a mall? The experience is completely different.

When you own the real estate, the gaming machines people go buy, and you own the store you dictate who they can buy software and games from. Companies control it because it's profitable.

Apple, Google, Microsoft, all know the difference between being the Player and being the Man.

I don't appreciate your vague response, I think you damn well knew what I meant but simple disagree and were too afraid to actually say: I disagree because of X reason, Y reason, and Z reason.
No, I don't really get what you're suggesting.

You WANT Valve to create a closed system like Xbox or Playstation? For what purpose? To lock out other developers like EA or ActivisionBlizzard?!