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Latest Comments by a0kami
Godot Engine 4.3 will have official Wayland support
31 Jan 2024 at 4:04 pm UTC Likes: 2

Wayland support already ? Wow, that's nice

Palworld is Steam Deck Playable and runs on Desktop Linux with Proton
21 Jan 2024 at 6:14 pm UTC Likes: 1

You guys are sounding like Temtem and CassetteBeasts don't even exist, which both are actually orders of magnitude more similar to Pokémon than I assume Palworld will ever get. There are cute magic creatures with stats and pokéballs, that's about the only similarities.

It does not play like a pokémon game at all, at least it plays like I've always wanted pokémon game to be played, for probably over a decade now. Arceus got closer to action third person monster trainer whatever but Palworld just feels way more fun and it's barely a early access early release.

Now, given the overwhelming success (it's currently the most played game on steam, over a million concurrent players), there are more sounding questions such as money. Yes, Temtem and Cassette Beasts are closer to Pokémon and they're alive and well, but that amount of quick money from PocketPair (Palworld devs), that might lure out Nintendo for actual legal actions 'cause big money. What about PocketPair, will they turn that money into developing the best monster catcher action gatcha ever ? If so, how many tears until an enjoyable experience ? Or knowing they won't ever make as many sales even with a full game (unless DLC's or micro transactions), will they cash out and leave the project to rot ?

Anyways, is there some kind of LUG dedicated server or is anyone interested in that ? I'm afraid they perfectly nailed my exploration gameplay loop addiction (and probably not just me given the charts).

Wine 9.0 brings much improved Windows app and game compatibility to Linux
17 Jan 2024 at 12:19 am UTC Likes: 3

That's amazing, so excited for the wayland driver!
And is me or that gitlab is new ? For how long have I missed this being around ?

Feral GameMode v1.8 out now with CPU core pinning and parking
6 Dec 2023 at 6:35 pm UTC Likes: 17

Special thanks to Ahsan for keeping the project maintained, hope you're doing well!

KDE KWin may gain early HDR support for gaming
2 Nov 2023 at 12:24 am UTC Likes: 1

Does anyone understand anything to the VESA's DisplayHDR monitor norm anyway ?
However thanks to all the devs, and to Joshie who had shown early demonstration last January on Death Stranding [External Link] :woot:
These people truly are making linux catch up in most directions, that's insane

Edit: oh and if you wanna go over technical details, the 2 first conferences of this year's Xorg Developer Conference day 1 talk about this, it was held just a couple weeks back.
Joshua Ashton - Rainbow Frogs: HDR + Color Management in Gamescope/SteamOS [External Link]
Melissa Wen - The rainbow treasure map: advanced color management on Linux with AMD/Steam Deck [External Link]

Squadron 42 finally 'feature complete', CIG talk up Vulkan support for Star Citizen
26 Oct 2023 at 5:15 pm UTC Likes: 6

Been playing Star Citizen for years now (well not much lately because of stability issues but this is getting ironed out), it's a great game, tad ambitious but always been fun despite the open development alpha state kinda thing.

Feel free to join the Linux Users Group (LUG) community/organization, they always find a way to get the latest version working on linux, submit issues, try patches, provides custom build if needed and most importantly walk you through any kind of troubleshooting. Can't say for sure there were recent group play sessions but with the new Pyro system just around the corner to try out, I'm sure this'll give an interest boost!

Or keep the surprise as we're give or take a year away from Squadron 42 release which is meant to be an fully fledged single player campaign introduction to the Star Citizen world.

Here's how to fix METAL GEAR SOLID 2 and 3 on Steam Deck / Linux
26 Oct 2023 at 5:01 pm UTC Likes: 1

For the missing dll, as the microsoft developer redistribution guide for xaudio [External Link] mentions, you can get a legit copy of the dll from the latest Microsoft.XAudio2.Redist nuget.org package, extract it (ark or 7-zip or whatever), then grab the dll under "build/native/release/bin/x64/".

It's slightly less shady.

Unity introduces new fees for game devs based on revenue and game installs
12 Sep 2023 at 4:46 pm UTC Likes: 9

That's disastrous. Beyond the install tracking privacy red flag, I can't see how it couldn't be abused (and/or just bugged) and induce absurd fees, and that's even before discussing whether the fees to be fair or not.

Fortunately Godot provides a C# mono build (and supports Linux on top of that :grin:) and no doubt loads of developers would switch with minimum friction.

5 years ago Valve released Proton forever changing Linux gaming
22 Aug 2023 at 3:00 pm UTC Likes: 5

Quoting: InstallThat is cool and all but I vastly prefer Native games.
Yeah, we do too, but again, it's the chicken or the egg problem all over again.
Are there gonna be native games for a non-existent market ? Probably not. Can't really blame editors/devs (Feral has done a great job at native ports nevertheless).
Wine/Proton made a significant enough market emerge, are there gonna be (way more) native games from now on ? Probably.