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Latest Comments by a0kami
Lutris 0.5.10 Beta 1 is out with Origin and Ubisoft Connect integration
12 Feb 2022 at 8:16 pm UTC

That's such a nice update!

How does the EAC support option works ?
Is it not supposed to work out of the box whether it's a native linux game or through wine (assuming developers enabled it for their game and provided the .so file next to the .dll) ?

Tim Sweeney has a point about Fortnite EAC support
10 Feb 2022 at 8:41 pm UTC

Quoting: EagleDeltaThat may be true, but it sounds like right now, the Linux kernel itself is partially the blocker. Even if a specific kernel version was required, there would need to be additional tweaks added (and accepted) into the kernel to prevent users from running/writing programs that use the BPF VM within the kernel, for example.
I meant by design, even though anti cheat would work on Linux, I just despise spying kernel modules playing cop in my ware. I miss multiplayer fps so much I'd be willing to use that kind of tech, but as a few comments mentioned, current AC are just snake oil, they're buying time but won't stop cheaters whatsoever.

What I mean is that you could do client-side password encryption in javascript on a web page, it doesn't mean it's good thing, and obfuscating the code won't make the whole process safer.
That is why we usually do stuff server side, cause the golden rule is (or at least should be) never trust user input (actually never trust users, period).
Alas, in game authoritative servers are a common thing but there's just no way it is ever performant enough to do the entire computation by itself, not to mention latency and a billion other network issues, so a few things are left out to clients to figure out, and that's usually where the flaw is.

Wallhack ? Why does the client need to know the position of players they can't see in the first place if the server is doing all the damage computation anyway ? It's just easier and less computation intensive.
Teleport ? Why would you trust the user telling you it went at thousands of m/s for a few frames ? Or why would you have the teleport feature exposed to clients over the network ?
Aimhack ? Why would you blindly trust user orientation ? 'cause the user's mouse DPI is the limit ? Or maybe just add a truly random spread pattern or some faulty weapon events, it ain't fair but life ain't fair either. More seriously you should time the average reaction time (aiming speed) of the users and for that specific user, compared those to the view moving speed, there's like a millions things for devs to try out there.

These are just silly examples, sadly there is no recipe for cheating so there can't be a magic recipe for preventing cheating, devs should allow budget on that specific part and listen to the community, do some red team pentesting and shit.
Overall I am just really not looking forward putting memory cops in my system, what's the next move, hand over my id to create an account ? Oh wait..

Tim Sweeney has a point about Fortnite EAC support
9 Feb 2022 at 8:55 pm UTC

This indeed brings the question on future multiplayer games targetting Linux.
We need efficient models/processes/methods to prevent cheating by design in multiplayer games to come. :cry:

CodeWeavers advertising for a Wine developer and Linux gaming tester
2 Feb 2022 at 7:51 pm UTC Likes: 4

Tester is an excruciating job, imagine being paid for playing video games, awesome right ? Now imagine playing through the same 10 minutes tutorial over and over and over and over again, 8 hour-long days, for days if not weeks, trying to replicate that freaking bug trying out every hardware/software/input combinations possible trying to narrow down the causes to help the devs figuring it out. Of course I'm over-exaggerating, but you get the point.
I've seen it, I was glad to be a dev instead, smashing annoying bugs is way less penible.

Though, there definitely are worst jobs and overall that's good news for wine and more generally for Linux. Shoutout to all the QA testers.

We'll always have Paris is a narrative adventure about loving someone with dementia
19 Jan 2022 at 12:50 am UTC

Quoting: whizseI'd guess that's a fair criticism but I think it's more of a reference to Casablanca and the way life sometimes forces people apart.
Reading your previous comment made me feel unrespectful, I apologise for I may have taken a heavy subject lightly, been through my fair share of tough shit parting ways not that very long ago actually.
I seem to miss the reference there, colour me interested.

We'll always have Paris is a narrative adventure about loving someone with dementia
18 Jan 2022 at 8:19 pm UTC

Oui oui le France.
Mais no cap, le perso principal il a piqué sa moustache à Edwy. :grin:

Worry not, am just yet another french dude mocking how cliché it is to word any love story related title with Paris in it, you can keep scrolling. :whistle:

Steam hit a new all-time user count close to 28M to start 2022
4 Jan 2022 at 9:28 pm UTC

So that'd mean (roughly) we were over 200k penguins online at the same time ? 😳

And please Respawn, let me play Apex, let me iiiiiiiiiiin 😭

Red Hat donates $10,000 to OBS Studio, their Flatpak to be official for Linux
22 Dec 2021 at 6:45 pm UTC

I do use OBS at work to capture video when I need to showcase or troubleshoot stuff to associates haha
Best software! Shoutout to the team!

Valve broke Counter-Strike: Global Offensive on Linux, Vulkan may come soon
13 Dec 2021 at 6:59 pm UTC Likes: 1

Good ole vertex spewing, could be some vertex shaders doing the linear blend skinning.

Valve reportedly developing a Half-Life shooter-strategy hybrid
1 Dec 2021 at 12:27 pm UTC

Yeeeees, Zombie Master vibes intensifies.
(Yeah I know, not gonna be zombie themed, but the multiplayer gameplay asymetry is just sooooo fun.)

If done correctly it's gonna be amazing and I do trust Valve whatever they're making.