Latest Comments by a0kami
Steam Summer Sale 2022 is live so prepare your wallet
24 Jun 2022 at 4:47 pm UTC Likes: 5
24 Jun 2022 at 4:47 pm UTC Likes: 5
Yay, many more games I'll never play, awesome :D
Missed your Steam Deck email? Valve confirms a grace period to still get one
21 Jun 2022 at 12:01 pm UTC
21 Jun 2022 at 12:01 pm UTC
Do we have a rough idea of how many were sold ?
Linux user share on Steam hits second highest percentage in years
3 May 2022 at 1:08 pm UTC
3 May 2022 at 1:08 pm UTC
I know market share is a meaningful information but has anyone been keeping tab on absolute linux user number estimates ?
Because Steam userbase is constantly growing so a market share growth within a absolute numbers growth is kinda cool actually.
But I do keep in mind "being this or that OS user" does not necessarily mean "there have been sales for this or that OS" or "people equally play that amount of time regardless of their system".
I mean there are tons of statistical biases which prevents us to ultimately declare whether Linux is doing well or not but with some hindsight it's looking good.
Because Steam userbase is constantly growing so a market share growth within a absolute numbers growth is kinda cool actually.
But I do keep in mind "being this or that OS user" does not necessarily mean "there have been sales for this or that OS" or "people equally play that amount of time regardless of their system".
I mean there are tons of statistical biases which prevents us to ultimately declare whether Linux is doing well or not but with some hindsight it's looking good.
Boatswain is a new Stream Deck compatible app for Linux
18 Mar 2022 at 1:45 pm UTC Likes: 5
18 Mar 2022 at 1:45 pm UTC Likes: 5
I heard you like decks so we put a Stream Deck on your Steam Deck.
Hyperbolica is a new Non-Euclidean adventure out now
15 Mar 2022 at 5:06 pm UTC Likes: 2
15 Mar 2022 at 5:06 pm UTC Likes: 2
You guys should go check the code parade youtube channel where it shows how it works and was prototyped iirc ?
Also go check Marc Ten Bosch and his Miegakure project, I used to get the 2 people confused.
But so fun diving into non euclidean spaces.
Also go check Marc Ten Bosch and his Miegakure project, I used to get the 2 people confused.
But so fun diving into non euclidean spaces.
Mesa drivers version 22.0 out now
10 Mar 2022 at 7:02 pm UTC Likes: 1
10 Mar 2022 at 7:02 pm UTC Likes: 1
On the radv side, the release should include the ICD Loader interface version 5 [External Link].
This will smooth out Godot 4 experience for people who have an AMD GPU, I've had errors and seen a few issues on github about it. :grin:
This will smooth out Godot 4 experience for people who have an AMD GPU, I've had errors and seen a few issues on github about it. :grin:
Apex Legends gets Steam Deck Verified
9 Mar 2022 at 2:32 am UTC Likes: 1
9 Mar 2022 at 2:32 am UTC Likes: 1
At last, the time has come, I am so happy!
Thanks Respawn, thanks Valve, thanks community, thanks GOL!
Thanks Respawn, thanks Valve, thanks community, thanks GOL!
Castlevania Advance Collection works on Steam Deck, despite what Konami say
3 Mar 2022 at 3:05 pm UTC
3 Mar 2022 at 3:05 pm UTC
Castlevania collection working nicely on Deck ?
Ok, I'm sold, shut up Valve and take my money!
Ok, I'm sold, shut up Valve and take my money!
ELDEN RING is out and Verified for Steam Deck
26 Feb 2022 at 3:02 pm UTC
26 Feb 2022 at 3:02 pm UTC
Quoting: GuestThe game just received an update to EasyAntiCheat. Works out of the box now, at least with Proton Experimental [bleeding-edge] (haven't tried other versions). No need for tinkering anymore.It's been running flawlessly and online for me yesterday with bleeding edge proton experimental but since this morning's patch, it freezes at launch. It was said on GOL discord a few people have drivers issue (amd) and to use proton GE, and it does work offline by disabling EAC.
Yay! :)
Feral Interactive have no plans to update their Linux ports for Steam Deck
21 Feb 2022 at 7:08 pm UTC Likes: 6
21 Feb 2022 at 7:08 pm UTC Likes: 6
The Ubuntu thing is an internal standard since they started porting to Linux because it was the trending distro by then. Though they work on Fedora (and test on Ubuntu).
They've always been avoiding officially supporting any other distro because it's a mess to trouble shoot, what OS with which kernel on which desktop environment with which libraries, is it LTS or bleeding edge unstable repos, and so forth and so on.
So basically adapting their whole toolchain to switch to SteamOS 3.0 which is not released yet (though they could have asked for access), doing all the fine tuned adjustments for each and every game despite their philosophy to leave the original as much untouched they can, to finally dedicate most of their QA effort on Steam Deck units they would probably have not received in time.
All this for games they mostly already sold anyway within the lowest market share platform, for no further benefit working for Deck support.
Tbh I can't blame them.
Not to mention the Deck requirements are actually not trivial, fonts (which is a freaking nightmare, took them a couple years on Rome remastered to get it right), suspend and resume/cloud cross play, 720p, controls, battery life optimisations.
ONLY game devs actually understand how much effort is required for any single point of above.
Finally not even gonna talk about them kinda not planning more Linux projects, there is a "before" and an "after" Proton, it was great but I left for a reason.
They've always been avoiding officially supporting any other distro because it's a mess to trouble shoot, what OS with which kernel on which desktop environment with which libraries, is it LTS or bleeding edge unstable repos, and so forth and so on.
So basically adapting their whole toolchain to switch to SteamOS 3.0 which is not released yet (though they could have asked for access), doing all the fine tuned adjustments for each and every game despite their philosophy to leave the original as much untouched they can, to finally dedicate most of their QA effort on Steam Deck units they would probably have not received in time.
All this for games they mostly already sold anyway within the lowest market share platform, for no further benefit working for Deck support.
Tbh I can't blame them.
Not to mention the Deck requirements are actually not trivial, fonts (which is a freaking nightmare, took them a couple years on Rome remastered to get it right), suspend and resume/cloud cross play, 720p, controls, battery life optimisations.
ONLY game devs actually understand how much effort is required for any single point of above.
Finally not even gonna talk about them kinda not planning more Linux projects, there is a "before" and an "after" Proton, it was great but I left for a reason.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- GOG plan to look a bit closer at Linux through 2026
- Valve reveal all the Steam events scheduled for 2026
- Valve's documentation highlights the different ways standalone games run on Steam Frame
- Even more AMD ray tracing performance improvements heading to Mesa on Linux
- > See more over 30 days here
- Venting about open source security.
- LoudTechie - Weekend Players' Club 2026-01-16
- whizse - Away later this week...
- Liam Dawe - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck