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Latest Comments by Xpander
Tripwire on why Red Orchestra 2 and Rising storm won't come to Linux just yet
24 May 2013 at 2:39 am UTC

KF is broken on nvidia gpu's?
i played a lot with friend and i didnt see any issues.
with Default FoV there were some texture issues on some maps (white textures on the ground and stuff like that)
but after increasing FoV to my liking (105) the issues dissapeared

The Cheapskate's Corner (May 22nd - 29th) (UPDATED)
23 May 2013 at 8:07 pm UTC

i was impatient also to be honest (i was kind a expecting ~5 sec loading times from game like that), but i alt+tabbed the game and started to look for the issues from google and when i checked back the loading was done and i could start shooting the bastards :)
i measured the time it takes for me. its exactly 40 sec every time.
that still might be some sort of bug

The Cheapskate's Corner (May 22nd - 29th) (UPDATED)
23 May 2013 at 2:09 am UTC

great article, love reading those.

btw whats the issue with paranautical activity?

it works out of the box for me (the level loading time is pretty big though, like 30 sec or so, its like in frozen state for a while)

View video on youtube.com

Steam has Greenlit more Linux games!
18 Apr 2013 at 9:12 am UTC

it might be nice to have that plugin for linux browsers, but on the other hand then they have no motivation to do demo packages.
just force them to make demo pacakges avaialable, for downloading from steam or from their site.
much better than having stuff in browser.
for browser stuff there already is that sh***y NaCL.

sadly i know some unity games that are browser only, and thatswhy no linux support.
but we need to make us heard instead. so they can package the game normal ways.

Steam has Greenlit more Linux games!
18 Apr 2013 at 8:01 am UTC

agree with Cheese, hate playing stuff in browser.

Grimlands - a post-apocalyptic RPG/Shooter MMO, Linux Support Announced!
12 Apr 2013 at 9:13 pm UTC

it wont hit the goal though :(
unless it gets exposure somewhere that brings a lot people in

A Thought on What Holds Linux Gaming Back
30 Mar 2013 at 11:26 pm UTC

Quoting: liamdaweQuote from Xpanderaccording to the wikipedia its 54 milion active steam accounts
(just saying to remove the damn email spam on each reply)
You can unsubscribe from an article at any time (see the bold writing above the comments..), you can also tell it to not subscribe automatically from your UserCP.

I have also added a direct link into article reply emails to unsubscribe from, hope it helps
ohh thanks... im blind as usual:D

Quoting: HamishQuote from Xpanderand pure Arch with your own tweaks if you are freak like me lol
It still seems odd to me that I am agreeing with you on something Xpander.
this world is doomed :D

A Thought on What Holds Linux Gaming Back
30 Mar 2013 at 5:49 pm UTC

according to the wikipedia its 54 milion active steam accounts
(just saying to remove the damn email spam on each reply)

Steams March user survey is out, Linux goes down!
30 Mar 2013 at 5:38 pm UTC

its compared to the january because initially february statistics did not include other distros (just ubuntu)
it was later changed - somewhere in march.

thats my wild guess

A Thought on What Holds Linux Gaming Back
30 Mar 2013 at 5:05 pm UTC

aye, unity3d can look as good as unigine i think. maybe its not optimized that far as unigine is but still.
it just that unity3d was first used for small indie games cause of the pricing and the free demo of the engine.
that makes many think that this game engine is not capable of pulling AAA titles.

take a look at Airbuccaneers or Guns Of Icarus for example. they look absolutely amazing and are done with unity3d