Latest Comments by Xpander
Valve rolls out the new Steam Library and Remote Play Together for everyone
30 Oct 2019 at 11:04 pm UTC Likes: 11
30 Oct 2019 at 11:04 pm UTC Likes: 11
Thank you for forcing a incomplete UI into our face, seems to be a trend these days, Youtube Sudio thingy as well, luckily that can be opted out still, but its keeps changing back to the new sh*t again and again.
I mean, there are features missing on the new one, where is the proton info on games.
Why is the UI still slow and clunky. Why is everything huge like its made for blind people or fits more as a big picture replacement for TV..
im really not happy with this. It needs alot more work imo
I mean, there are features missing on the new one, where is the proton info on games.
Why is the UI still slow and clunky. Why is everything huge like its made for blind people or fits more as a big picture replacement for TV..
im really not happy with this. It needs alot more work imo
NVIDIA announce the GeForce GTX 1660 SUPER and the GeForce 1650 SUPER
29 Oct 2019 at 3:01 pm UTC Likes: 1
But other than that yeah, usually this applies that previous generation xx70 is about same perf as next generation xx60 and so on. Thats roughly only though, some Games take advantage of new GPU features more and some older games might be better on older generation higher end GPU.
Same goes to AMD minus the Navi series which numbering is a bit different but still first number is the generation and second is the power of that generation.
29 Oct 2019 at 3:01 pm UTC Likes: 1
Quoting: EikeThe rule f thumb I internalised is:Yeah pretty much nailed. except the 16 vs 20 differences are quite strange these days. 20 has RTX and 16 doesnt, but 1660 Super and 2060 in theory will be quite similar in terms of perf.
* First digits but last two (9 of 970, 10 of 1060, 16 of 1650) is the generation.
* Last two digits is the class inside the generation (the higher, the better).
I don't know if it's still the case, but I used to compare the speed of one generation newer, one class below, like 970 has about the potential of 1060.
Don't believe me without checking actual performance benchmarks.
But other than that yeah, usually this applies that previous generation xx70 is about same perf as next generation xx60 and so on. Thats roughly only though, some Games take advantage of new GPU features more and some older games might be better on older generation higher end GPU.
Same goes to AMD minus the Navi series which numbering is a bit different but still first number is the generation and second is the power of that generation.
DXVK 1.4.3 released helping games with a large number of different shaders
19 Oct 2019 at 12:24 pm UTC
19 Oct 2019 at 12:24 pm UTC
World of Warcraft Classic started having heavy freezes after reaching to new areas or completing quests, like 1-2 sec freezes. Switched back to previous version of DXVK and problems went away. Need more testing though.
What have you been playing recently and what do you think about it?
13 Oct 2019 at 9:38 am UTC
13 Oct 2019 at 9:38 am UTC
World of Warcraft Classic - with DXVK/Wine - works amazingly. This is the game i played a lot also when i started using Linux in 2007 fulltime. Nostalgia. Addiction is real.
AMD have announced the Radeon RX 5500 available later this year
7 Oct 2019 at 2:13 pm UTC Likes: 4
7 Oct 2019 at 2:13 pm UTC Likes: 4
Meh :( i was hoping for 5800 or 5900
I dont get the numbering, Navi 10 is higher end and Navi 14 is weaker, what?
I dont get the numbering, Navi 10 is higher end and Navi 14 is weaker, what?
If you can't login to World of Warcraft or WoW Classic on Linux, here's a quick fix for now
9 Sep 2019 at 6:28 pm UTC Likes: 1
9 Sep 2019 at 6:28 pm UTC Likes: 1
WoW Classic is the best thing ever happened to WoW :) Really enjoying it. WoW kind of died for me with Cataclysm. Though i have played all the expansions until the last one, they were just good for getting the story line and then quiting. Cause the modern WoW imo is just a buttonsmash through the content. Classic is amazingly frustrating yet rewarding :)
Game manager Lutris just had a huge update with D9VK, Discord Rich Presence and more
8 Sep 2019 at 6:54 am UTC Likes: 1
8 Sep 2019 at 6:54 am UTC Likes: 1
Just tested the Discord Rich Presence option. I dont use Lutris usually, but Discord sometimes shows like im playing wine64-preloader or similar and i was hoping that thisone is fixing that and showing the actual game name finally in discord ...but it seems it shows as Lutris and then a game name when i click on the name as a info.
I wonder if its possible to change that?
I wonder if its possible to change that?
NVIDIA Vulkan beta driver 435.19.02, plus 435.21 stable driver released
30 Aug 2019 at 6:27 pm UTC Likes: 5
30 Aug 2019 at 6:27 pm UTC Likes: 5
435.21 supersedes 435.17, it contains all 435.17 has + the mentioned xorg crash fix.
435.19.02 vulkan beta driver is based on the same 435.17 also but adds some vulkan stuff on top and doesnt have the 435.21 xorg crash fix. while 435.21 doesnt have the extra vulkan stuff the 435.19.02 adds
430.40 is completely older branch. 435.21 has lots of new additions over this
basically first number is the major version, 410,418,430,435 - those include major additions.
second number is the fixes number - fixes and minor features on top of the major branch
third number (only for vulkan beta testing) - has extra vulkan testing extensions or fixes that will later be merged into next major number of stable drivers
435.19.02 vulkan beta driver is based on the same 435.17 also but adds some vulkan stuff on top and doesnt have the 435.21 xorg crash fix. while 435.21 doesnt have the extra vulkan stuff the 435.19.02 adds
430.40 is completely older branch. 435.21 has lots of new additions over this
basically first number is the major version, 410,418,430,435 - those include major additions.
second number is the fixes number - fixes and minor features on top of the major branch
third number (only for vulkan beta testing) - has extra vulkan testing extensions or fixes that will later be merged into next major number of stable drivers
Try the first demo of the dino MMO Path of Titans, we have some testing keys to give away
23 Aug 2019 at 3:34 am UTC
23 Aug 2019 at 3:34 am UTC
Thanks for the key.
First i don't like appimage or snap. Luckily a community memember in discord was kind enough to extract the contents from the appimage, so i could use it standalone :)
It works but with few issues.
-It doesn't take any input when its in fullscreen. Alt+enter fixes it, Windowed fullscreen works. I have 2560x1440 monitor and i think the game tries to scale but fails. The resolution box in the settings menu is empty for me also.
-Second issue is framerate. I have a 1080Ti and with everything low except textures its around 60 FPS in the character creation and GPU being 98-99% utilized. with everything set to Epic its around 42-48 FPS in the same menu and GPU still 98-99% obviously.
Other than that, looks neat. Visually the game looks quite blurry though (disabling post processing and AA helps a bit), no sharpness at all, but thats common thing with UE4 as i have seen.
ANyway looking forward to the release of some actual gameplay
First i don't like appimage or snap. Luckily a community memember in discord was kind enough to extract the contents from the appimage, so i could use it standalone :)
It works but with few issues.
-It doesn't take any input when its in fullscreen. Alt+enter fixes it, Windowed fullscreen works. I have 2560x1440 monitor and i think the game tries to scale but fails. The resolution box in the settings menu is empty for me also.
-Second issue is framerate. I have a 1080Ti and with everything low except textures its around 60 FPS in the character creation and GPU being 98-99% utilized. with everything set to Epic its around 42-48 FPS in the same menu and GPU still 98-99% obviously.
Other than that, looks neat. Visually the game looks quite blurry though (disabling post processing and AA helps a bit), no sharpness at all, but thats common thing with UE4 as i have seen.
ANyway looking forward to the release of some actual gameplay
Attack of the Clones with custom Proton builds for Steam Play
20 Aug 2019 at 11:16 am UTC Likes: 9
20 Aug 2019 at 11:16 am UTC Likes: 9
you forgot the amazing proton-tkg where you can toggle off/on patches at your own will
https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg [External Link]
https://github.com/Tk-Glitch/PKGBUILDS/tree/master/proton-tkg [External Link]
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