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Latest Comments by Trias
GE-Proton 9-1 brings a whole lot of fixes for Linux / Steam Deck gaming
11 Mar 2024 at 6:33 am UTC Likes: 1

Quoting: benstor214What's the news's picture from?
Quoting: ToddL
Quoting: benstor214What's the news's picture from?
It looks like Far Cry Primal since it seems to be mentioned in the release notes.
Alt text for this picture also says "Far Cry Primal", so yes, it's probably is. :).

Free Stars: The Ur-Quan Masters (open source Star Control 2) now available on Steam
20 Feb 2024 at 9:22 pm UTC

Curious game. Tried to install it from different sources, and looks like native uqm from Linux Mint's repository has version 0.6.2 and Windows version from Steam has version 0.8.0. It's more up to date, and at first glance it at least is supporting bigger resolution (max is 1280x960 instead of 1024x768). And probably other things also. So you might prefer Steam version just because of this.

Wine 9.2 brings Mono updates, system tray fixes and more
10 Feb 2024 at 3:01 pm UTC Likes: 6

Not sure when it happened, but looks like wineHQ updated their site a little?

...Anyway, if anyone is wondering whats new in Mono engine 9.0.0 - you can find it here [External Link]. :).

Spoiler, click me

Changes since 8.1.0:

  • macOS-related updates:

    • Fixed Mono using direct GS access to read the win32 "last error" value, which does not work in 64-bit Wine on macOS.

    • Mono now ignores the TMPDIR environment variable, which is not normally set on Windows, but in Wine on macOS it's inherited from the host environment. This had caused errors creating temporary files.

    • The test suite now has macOS-specific and Linux-specific expected results, and I have verified that the tests pass on macOS with this release. (Full CI for macOS coming soon, I hope.)

  • Many System.Configuration improvements, with much of Mono's code replaced with code from referencesource.

  • Assemblies installed in the GAC can now use SkipVerification. Mono didn't allow this for reasons that were unclear, and it's hard to test whether .NET Framework matches. This had caused "invalid IL code" errors in 8.0.0 with assemblies installed to the Windows GAC, because that was the first version to inform Mono that those assemblies were in the GAC. Those regressions should be fixed now.

  • Added Microsoft.VisualBasic.Compatibility.dll.

  • Fixed the PDB filenames embedded in PE dll's.

  • FNA now uses D3D11 by default instead of OpenGL. This should fix hangs in some games that use multiple threads with XNA.

  • Changed the List<T>.Sort(Comparison<T>) method to not count as a modification. This is a bug in .NET Framework that Shenzhen I/O depends on.

  • Updated the registry information with a new .NET Framework Release number, which helps the XSplit Broadcaster Installer (but XSplit still doesn't work).

  • GC invocations and traced methods are now logged to WINE_FTRACE_FILE if it is set in the environment.

  • The DriveInfo.VolumeLabel property has been imported from referencesource.

  • Upstream updates:

    • Mono to main branch as of 2024-01-26

    • FNA to 24.01

    • FNA.NetStub to master branch as of 2023-10-27

    • llvm-mingw to 20231128

    • SDL to 2.28.5



Okay boomers, you get a shooter category on Steam now
8 Jan 2024 at 3:53 pm UTC Likes: 1

O. K, thanks everyone.

Okay boomers, you get a shooter category on Steam now
8 Jan 2024 at 2:43 pm UTC Likes: 2

Anybody else confused about whats happening? What's the difference between "boomer" shooters and normal(?) shooters?

The Elder Scrolls II: Daggerfall remake Daggerfall Unity 1.0 out now
4 Jan 2024 at 5:07 pm UTC

Luxtorpeda is a strange bit of software. Claims to be compiled for Steam Runtime Sniper environment but tries to download Steam Runtime Scout during installation...

Linux Mint 21.3 Beta out now with experimental Wayland support for Cinnamon
12 Dec 2023 at 12:08 pm UTC

Quoting: dorronI love Linux Mint, but I'm starting to feel like they are lagging behind with the kernel. I'm always having trouble updating to the latest one because of an old version of libc6...and that cannot be updated! (or at least I don't know how). Maybe someone can shed some light on it.
Quoting: tuubiThey're "lagging behind" just as much as Ubuntu LTS / HWE, by design. But if you want the latest stable kernel, I've found Xanmod's [External Link] repository a reliable source. Currently on 6.6.5 here.
As tuubi said, they are following Ubuntu LTS here. And yes, using xanmod [External Link] would be a good option in this case.

Or if it wouldn't work (or if you don't like using kernel with some additional modifications), another alternative would be using tuxinvader ppa [External Link] - that's basically an Ubuntu non-LTS kernels compiled with packages available on LTS Ubuntu.

Wine 8.19 out now with Mono updates and more DirectMusic work
30 Oct 2023 at 6:28 pm UTC Likes: 3

In case you are wondering whats new in mono 8.1.0, you can find it here [External Link].

Spoiler, click me

Changes since 8.0.1:

  • Fixed a bug where the Win32 last error would be incorrectly changed to "Procedure Not Found" the first time each pinvoke method is called (this was causing Simon the Sorcerer to fail on startup).

  • Implemented SafeArray output marshaling for native-to-managed wrappers (used by WPF's accessibility code).

  • Added System.Windows.Controls.Ribbon.dll to the build (winehq bug 49804).

  • Fixed a bug where an AssemblyResolve handler could be called multiple times (and potentially return multiple different assemblies) for the same AssemblyName, if the returned Assembly does not match the given AssemblyName (madewokherd/mono#48, fixes STORY OF SEASONS: A Wonderful Life's launcher).

  • Fixed an exception when the same well-known service uri is registered multiple times (winehq bug 45144).

  • Fixed a bug where SafeHandle arguments would be marshaled as a COM object instead of the handle value (this affected System.Speech.dll).


Upstream updates:

  • FNA 23.05

  • Mono 7294c1e3

  • Build environment updated to Ubuntu 23.04.

  • SDL 2.28.2



Diablo be damned, Last Epoch plans to release 1.0 in February, 2024
23 Oct 2023 at 6:19 pm UTC Likes: 2

Quoting: GuestIs this game online or not? Does it have microtransactions? First thing i see on steam they are selling some kind of in-game currency.
Beta has an offline mode, but you need to first register an online account to get there. :). In 1.0 they are promising a full/true offline mode.