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Latest Comments by Trias
Wasteland 3 now available on Linux from inXile Entertainment
18 Dec 2020 at 5:14 pm UTC Likes: 1

Hm, I think it's finally the time to use my backer keys... :).

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 12:06 pm UTC Likes: 1

Quoting: 3zekiel
Quoting: ikirutoRTX 2060 and Ryzen 1700 works without problems on Proton-Experimental with the settings in the screenshots and hex fix.

https://ibb.co/bJ0Z315 [External Link]
https://ibb.co/M75Ndt4 [External Link]
https://ibb.co/p3mMvqw [External Link]

gamemoderun %command% --launcher-skip

Use a hex editor on the Cyberpunk2077.exe.
Replace "75 30 33 C9 B8 01 00 00 00 0F A2 8B C8 C1 F9 08" with "EB 30 33 C9 B8 01 00 00 00 0F A2 8B C8 C1 F9 08".
Replace "55 48 81 ec a0 00 00 00 0f 29 70 e8" with "c3 48 81 ec a0 00 00 00 0f 29 70 e8".
Do you know what this changes ? (the exe patch)
There are reports that Cyberpunk is not utilizing SMT [External Link] (Simultaneous Multi-Threading) in Ryzen CPU's (i. e, it using only half cores of the CPU, ignoring all "logical" cores). Didn't try it myself, but first string in Hex fix above is supposed to fix it. Not sure about what second string do...

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 11:05 pm UTC

Quoting: DerBrockennew patch up
win version was downloading 1,5gb
linux version downloading 3,5 gb

game version 1.04
For me, linux patch was 1,4 GB. Interesting.

Game version 1.04. Changelog [External Link], if anyone interested.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 12:40 pm UTC Likes: 1

Quoting: Boldos
Quoting: The_Aquabat
Quoting: TriasLooks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).
you can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
I'm using Oibaf driver PPA on daily basis for quite a long time.
Can anyone please confirm that C2077 works with these (current) Oibaf drivers?
Quoting: tuubiTrias confirmed it works with Mesa from either Oibaf's or Kisak's PPA earlier in this thread. Mind that he has different hardware than you do.
Yep, tested and confirming both. Currently both Oibaf and Kisak PPA's are good for CP2077.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 8:36 am UTC Likes: 2

Quoting: tuubi
Quoting: Liam Daweif you have an AMD GPU and you don't mind grabbing the latest development code for the Mesa graphics drivers
Just as a heads up to people on Ubuntu and derivatives, no need for latest development code as it seems like Kisak's latest Mesa 20.3.0 stable packages include support for the VK_VALVE_mutable_descriptor_type extension already, along with other useful backports. Hopefully this makes it easier for some of you to play CP2077.
Ah, Kisak updated his PPA just 14 hours ago... Good to know, but unfortunately I already switched to oibaf PPA. :(.

Edit:
O. K, for the first time ever made a good use of my Linux Mint's Timeshift. Restored yesterday environment, stayed on Kisak's PPA.
Can confirm - with latest Kisak's Mesa (20.3.0~kisak3~f) "black environment" graphical bugs are gone. Everything is good. :).
Thanks for pointing it out! :).

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 3:35 pm UTC Likes: 3

Quoting: The_Aquabatyou can always resort to oibaf ppa
sudo add-apt-repository ppa:oibaf/graphics-drivers
sudo apt-get update
sudo apt-get dist-upgrade
A BIG thank you!
With Mesa 21 from this PPA black environment graphical bugs are gone, everything seems good.
Thank you again!

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 9:39 am UTC

Quoting: ShmerlHere is what I use on Debian testing to build it [External Link] for example. The intention is to use it without replacing system Mesa packages, with any needed game on demand.
Thanks for the script again, but it's proved too difficult for me. After resolving some issues I ended with a long log that ends with

Spoiler, click me
CMake binary for MachineChoice.HOST is cached as not found
No CMake binary for machine MachineChoice.HOST not found. Giving up.
Run-time dependency xcb-shm found: NO (tried pkgconfig)

meson.build:1814:4: ERROR: Dependency "xcb-shm" not found, tried pkgconfig

Looks like I would need more and more staff I understand less and less on my system. Giving up. I guess I'll wait for Mesa 21 release while trying to uninstall everything I installed today... :).

Edit:
Quoting: Liam DaweRemember if you need tech support, we have a dedicated Forum.
Ups, that wasn't asking for additional tech support. :).

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 1:38 am UTC

Quoting: ShmerlHere is what I use on Debian testing to build it [External Link] for example. The intention is to use it without replacing system Mesa packages, with any needed game on demand.
Thanks. Looks heavy at the first glance, but ill try to dig in it tomorrow (it's 4:30 AM where I am).

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
10 Dec 2020 at 1:28 am UTC

So, as I understand, we need Mesa 21.0-dev for it? Any easy way to get it? PPA or something?

(Tried to start the game with Mesa 20.3.0 - it starts, but has heavy graphical bugs).

Edit: By the way, it's 64171 Mb in Steam.

Valve contractor working to add Direct3D 12 support to APITrace for VKD3D-Proton
18 Nov 2020 at 10:07 am UTC

Quoting: rustybroomhandleWait, so Asscreed Valhalla works already with VKD3D-Proton? Been looking around and seeing people not having much success with that.
He may mean that debugging of those games now working, not all those games themselves (yet).