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Latest Comments by Frawo
Metro Exodus arrives for Linux on April 14
25 Mar 2021 at 1:53 pm UTC Likes: 7

Quoting: rustybroomhandleHmmm, with or without ray tracing support?
They have just confirmed ray tracing support in the twitter replies! :smile:

Plasma 5.21 rolls out as one of the best looking Linux desktops available
17 Feb 2021 at 3:55 pm UTC Likes: 1

Quoting: slaapliedjeVim wasn't installed, Nano wasn't installed... tried kate, but it wouldn't let me open it with sudo... talk about annoying.
For some reason Garuda comes with Micro preinstalled... I was stumbling across this, too. But other than that, I'm very happy with Garuda Dragonized. For me, after some tweaks, it is solid as a rock and looks amazing.

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
16 Dec 2020 at 8:25 am UTC

Quoting: PhlebiacSeems like gamemode support is something they should add into Proton - unless there are some Windows games where it has undesirable side effects? I'm not saying gamemode should be required, but rather it should be automatically used when present, like Feral's games.
For me, gamemode did not run well with The Division... I couldn't find out why. And other games won't even launch in BPM mode with gamemode on.

Right now, I'm only using CPU performance governor as optimization.

Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
11 Dec 2020 at 4:00 pm UTC Likes: 1

Quoting: NociferSo, especially after DXVK entered the scene, this has often lead to players preferring the native Windows version for a better experience.
Can confirm this. I find myself more and more switching from native Version to Proton due to better performance, compatability, etc., be it Borderlands 2, Dying Light or Trine.

And I'm amazed how the performace gets better with (almost) every Proton version.

Streets of Rage 4 is now officially available for Linux, along with Vulkan support in FNA
13 Nov 2020 at 8:45 am UTC

Quoting: CyrilAlso I'll buy it on GOG, but I hope the sale will be there too.
As far as I understand, on GOG you are limited to 2-Player online coop, whereas Steam has 4-Player online coop through Steam Remote Play. You might want to take that into consideration...

Cyberpunk 2077 confirmed for Stadia on November 19
19 Oct 2020 at 4:31 pm UTC Likes: 1

Quoting: LinuxwarperI rather wait to buy the game through Steam instead of giving cash to Google. At least Valve is doing things for Linux. And please don't bring up all contributions Google has done for Linux, as of yet there has been very little contributions from them for gaming. If they somehow have made things better on Linux it would seem like a side effect of tech they have used, like how they use Vulkan.
Totally agree with this, but I still want Stadia to succeed anyway. Because if it does, it could convince more companies to choose Vulkan over DX12 in the first place, as they would have near to no trouble porting their stuff to Stadia. Linux users would benefit from Vulkan, even if there would be no Linux version at all. And I don't like the idea of MS dominating the graphics api market again...

I really hope CDPR already regrets being tied to DX12, especially now against the background of their crunch time.

Valve gets another developer to work on Linux graphics drivers, starting with AMD RADV
2 Aug 2020 at 10:06 am UTC

Not even to mention that Proton often outperforms native Linux ports, like with Dying Light or Borderlands 2 (at least for me).

pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
16 Aug 2019 at 9:17 am UTC

Quoting: EhvisETS2 and ATS are the only games I know that use the predefined effects of the force feedback system (spring, damper, inertia, friction and periodic effects). All other games calculate everything themselves and only use constant force effects. The logitech wheels (except G920) support spring and damper in hardware, but this is not implemented in the official Linux driver. The G920 supports all effects in hardware and all are available in the driver. There are no other (currently sold) wheels with a force feedback driver although it appears that Feral managed to make support for others on their own. Technically there is no reason why that stuff can't be implemented in user space.
Thank you for this information. I always thought the G29 and the G920 are basically the same wheel (except for some extra buttons and functions on the G29).

pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
14 Aug 2019 at 2:15 pm UTC Likes: 1

Quoting: M@GOidI heard that the belt mechanism used in more high end wheels from Thrustmaster, Fanatech and others are quieter and smoother, but unfortunately I didn't have the chance to test one to see it for myself.
I have heard about that, too. Before I bought the G920, I was in contact with the thrustmaster support, but they don't have any plans to support linux anytime soon. As far as I know, the wheels will work in some games as a standard controller, but no force feedback. So I bought the G920.

pyLinuxWheel and Oversteer, two open source tools for managing Steering Wheels on Linux
14 Aug 2019 at 1:52 pm UTC Likes: 2

Quoting: PatolaAny one else would like to tell their experience with logitech wheels on Linux?
I got a G920 today and I'm surprised that it works out of the box in ETS 2, including force feedback. Steam does not detect the wheel as a controller, but so ETS 2 does. Unfortunately, as Steam is not detecting it (maybe some settings are wrong), I had to map everything on my own and could not use a controller profile like with my XBox One controller.

Havn't had the time to test other Games, but I'm really pleased how well it works in ETS 2!