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Latest Comments by MayeulC
More updates on Ashes of the Singularity: Escalation with Vulkan for Linux
10 Jan 2019 at 6:55 am UTC

Yeah, I wouldn't be surprised if the "industry interest" refers to Google's project stream, as hinted at by the AMD announcement.

An enhanced version of the fan-made Half-Life 2: Episode 3 'Project Borealis' performance test is out
7 Jan 2019 at 7:55 pm UTC

Only Vulkan works for me, with some flickering (random). There was quite a bit of stutter on my first run, with a high number (>100, maybe > 1000) of sub-60 frames, which I attributed to shader caching. No stuttering in the next runs.

OpenGL crashes after the first corner, Vulkan low-en doesn't show a single window before crashing.

Quite good results with Vulkan

Erik Wolpaw, one of the writers of Portal and Half-Life: 2 episodes seems to have returned to Valve
4 Jan 2019 at 5:42 pm UTC

Quoting: ThetargosOnly time will tell. Good to know Valve is back making games.
Time, Mr Freeman?
I really hope they take theirs instead of releasing a half-backed HL3. Epistle 3 sounds amazing in my head. There is so much to explore, so many questions to answer.

If I have any wishes for the next HL, it would be to make it a bit grimmer, with no clear-cut good decisions, but rather more unintended consequences. Also, reinforce again the sentiment of being colonized by an overwhelming force, just like Oceania was.
I've read a reddit post on HL being an essay on colonization, and teleportation technology, and it made me dream a sequel even more. But a good one :)

Edit: Now that I think more about it, a whole universe dedicated to teleportation might be ideal for a VR game.

Planetary Annihilation: TITANS has new test builds out, also moving to Linux servers
23 Dec 2018 at 3:14 pm UTC

It indeed still has a lot of UI issues, with corruption popping up, and Steam crashes (while the game runs fine) if the overlay is enabled. But it seems to be better, as I could finish a skirmish :)

Liam, it seems the website has issues with the comments area, at least on Firefox Android. The smileys cover everything.

The Black Mesa team have pushed out a new Linux beta
18 Dec 2018 at 12:01 pm UTC Likes: 1

Did they fix the crash [External Link] that required moving the bodies around a chopper before blowing up the tank truck? This was quite annoying, although I didn't test in a long time...
The only other bug I can think of was a weird thing with shadows [External Link], but that probably has been fixed by now :) Oh, and vortigaunt's terrible aim [External Link].

Nevertheless, I am glad to see them working to polish it on Linux! Very much appreciated!

Bearded Giant Games open their own store with a 'Linux First Initiative'
14 Dec 2018 at 1:30 pm UTC Likes: 3

I would like to see a federated (game, music, films, or otherwise) store. Something a bit like peertube, if you want... I might actually try to implement one one day (together with some novel ideas for payment processing).

In the meantime, why not ask the guys at lutris to add a few features for store integration on their website?

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
14 Dec 2018 at 9:38 am UTC

Quoting: tamcculloughI'm one of the few who can't play this on Linux, which is sad because I've been enjoying it too. Wish it would load on my Linux system though. And I'd rather not have to re-download it.

Does anyone know of the fix?
I do not have this problem, but some peoople reported it not working with a joystick plugged in, or it not working without the "-nojoy" option.

shotm7, I had a bit of stutter as well in the beginning, while shaders were compiling... Performance has otherwise been rock solid :)

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
12 Dec 2018 at 9:21 pm UTC Likes: 3

That's a nice writeup, it pretty much sums up my impressions as well. However, I have to disagree on the ammo part as well. I really am against any increase, and it could even be reduced further, in my opinion (ammo types would be a nice addition, but might add too much complexity).

What I especially like about ammo shortage is that it gives you a chance to use your melee weapon, instead of it just being a decorative perk. This can sort of balance gameplay, as even if you don't have any gun, you can rely on ammo shortage to balance a fight. I won one against someone who was much better equipped than I was (automatic weapon and protective gear vs my piston).

We only had a handful bullets each, and I tried to avoid a direct confrontation. Then I realized we were both out of ammo, and killed him at melee combat. There's a lot of strategies you can use to push people to use their ammo before attacking them, and it makes encounters much more random.

I also sometimes have to choose between a better gun without ammo, or a worse one with, which brings many strategic options to the table...

I also like the way gathering ammo makes you vulnerable, so you really have to take the risk to do so. I sometimes leave a bit in, in case I find another gun, or to trap someone else...

I've been killed multiple times by the C4 explosion radius as well, I don't understand this beast. It looks like walls, rocks, etc. don't protect you from the blast, and the radius is ridiculous. I don't bother opening those safes anymore, I don't think it's worth the risk.

Regarding customization, I agree, as I would have liked to make my character a little bit unique. Can you get skins for free? I also like the little "X's hammer/knife/etc" when you pick up a used weapon, it's a nice touch!

Move over Steam Link, there's a Raspberry Pi app in town now
11 Dec 2018 at 10:03 pm UTC Likes: 1

Quoting: Appelsin
Quoting: MayeulCUnfortunately, last time I checked, there was only a curl | bash way of installing it (which is a big no-no)
Out of curiosity, why is installing via curl not recommended? I've seen this statmenet elsewhere, with regards to Pihole installation, but due to not being well-versed in the different methods of installing software on Linux, I'm curious as to why curl|bash isn't considered safe. Does it give elevated access for installation, or somesuch? Or that the source just isn't verified properly, like it would be via e.g. apt-get, with risk of malicious actors contaminating the source? And is the same true for e.g. wget?
There are a couple of issues I see with this:
  • executing a script without reading it first

  • bypassing the package manager

  • (somewhat rethorical): directly piping to sh



Let's get the last out of the way: since sh/bash/other shells read scripts line-by-line, the server can detect this [External Link], and serve a different script. In practice, this isn't really one of my worries.

While the first point has obvious security implications, I would trust you to only run a script from a known source (also note that http-not-s is prone to hijacking), and you then have to trust that the source hasn't been compromised.

Regarding the second one, the package manager and its (signed) packages mostly solves the above concerns about hijacking and trust. But also, on a practical point of view, I really prefer my package manager to handle the packages, for the following reasons:
  • easy uninstalling

  • easy listing of the packages for backup/restore purposes

  • easy upgrading, reinstalling, integrity verification, etc



I feel like the downsides are too many to bother, especially if you aren't even sure it will work on your distribution (without screwing anything up). I hope it's clearer :wink:

I can expand a bit on the security of package managers, which, while not bullet-proof, is quite good. Also, a lot of those scripts indeed ask for elevated privileges, and I have read a few that were actually quite badly written... If people bother writing one of those, they could at least provide a flatpak or an appimage instead, it isn't much harder :/

The Linux version of Civilization VI has been updated with cross-platform multiplayer support
11 Dec 2018 at 7:41 am UTC

I look forward to playing this with all of my friends :)

Otherwise, I agree that Civ II is very good, and runs quite well with wine, even on low-end hardware. There's also freeciv, for which I've been eying the "play-by-email" feature: https://www.freecivweb.org/ [External Link] :)