Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by MayeulC
The Steam Controller on Ubuntu 18.10 (and other distributions using Linux Kernel 4.18) needs a quick fix
18 Oct 2018 at 1:32 pm UTC

sudo bash -c "echo 'blacklist hid_steam' > /etc/modprobe.d/sc.conf"

how about making it

echo blacklist hid_steam | sudo tee /etc/modprobe.d/sc.conf

Instead? Does it make it simpler?

Valve just put out another (smaller) Steam Play beta version
18 Oct 2018 at 10:11 am UTC

Quoting: gustavoyaraujoThere is an annoying issue on PRO EVOLUTION SOCCER 2019... The game crashes every time it connects to the online server.
Quoting: gustavoyaraujo
Quoting: Adam_eM
Quoting: gustavoyaraujoThere is an annoying issue on PRO EVOLUTION SOCCER 2019... The game crashes every time it connects to the online server.
I've got the same problem here. By the way, did you managed to get it full screen, or do you know how to launch the settings.exe by chance?. I only got a demo, but I consider buying it when above issues will be eventually resolved.
Didn't try to launch the settings.exe. I was running it in Windowed mode, but in PekWM, I can maximize the window to match the full screen resolution. Yes, I still have those white borders, but It's a minor issue for me. I'm also waiting those fixes to buy to full version of the game. What impressed me most it the PRO EVOLUTION SOCCER 2019 runs much better than the 2018 one.

Quoting: scaine
Quoting: gustavoyaraujoThere is an annoying issue on PRO EVOLUTION SOCCER 2019... The game crashes every time it connects to the online server.
Anything related to online play is probably this bug. I'm hoping for it to be fixed so that I can sink several hundred hours into Killing Floor 2, shamelessly ignoring my previous disdain for the way Tripwire treated us loyal penguins.

https://github.com/ValveSoftware/Proton/issues/162
[External Link]
I'm shallow like that, some times.
I'm glad to know it's already a known issue, maybe they are working to fix it.
Mmm... Battlerite hasn't been working for me either, due to a network issue as well. However, it seemed to me that the problem was in the steam library bridge as used by proton (the networking part of those). I didn't post a detailed bug report, but I will as soon as I regain access to my computer which has the logs (might be a few days...). That kind of bug could actually explain a lot of these networking problems.

Edit: already reported here [External Link].
Relevant log part:
steamnetworkingsockets.dll caused an Access Violation (0xc0000005)
  in module steamnetworkingsockets.dll at 0023:0bcba797.


It would be interesting to see whether those games use (/ship) the same library.

Planetary Annihilation: TITANS has a new public test build up with lots of improvements
17 Oct 2018 at 6:29 am UTC

Quoting: unduJust tried it, in-game UI is still garbled on Mesa's AMD drivers.

And all support tells me is to use the proprietary drivers. :/
I tried PA (non-titans) a few days back (with Mesa), everything was garbage in-game,but the UI was working fine in the main menu.

The old fix was adding --software-ui to the launch options. it might be worth it to try spoofing another GPU brand as well (maybe there are some unneeded workarounds for Mesa that cause issues, it wouldn't be the first time).

Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser
16 Oct 2018 at 2:33 pm UTC

Quoting: Guest
Quoting: Ehvis
Quoting: GuestIt would be nice if they ported their old OpenGl games to Vulkan. And also finish up their buggy vulkan renderer in Mad Max.
Deus Ex Mankind Divided would probably see significant gains by switching to vulkan.
I played through Madmax entirely on Vulkan and only encountered a few minor issues. Wouldn't exactly call that buggy.

It might help for Deus Ex though. That's probably the most system hungry game they did so far and the only one that is unplayable for me on 3440x1440. That said, it is especially hard on the GPU, so not sure if it would help that much for my particular case.
When i played Mad Max the game would lock on me a lot while using vulkan. I had to reboot to get the PC to work again. This is the only game using vulkan that had this effect.
That sort of stuff shouldn't happen at all (the game might lock up, not your system), have you checked your drivers, and/or reported the issue?

Quoting: Whitewolfe80question on mesa performance and mad max i have a 4gb rx 550 being used on friend windows build. He has decided he wants to try out linux but he gets about 55/60 fps at 1080p med on windows 10. I have no experience mesa under linux as i have always had nvidia cards what sort of frame rate should he expect i understand there will be some performance loss but will it tank it below a playable steady 30 fps ?
I really can't tell it as a general rule. Feral games tend to be 10-30% slower, other ports are usually on par, or around 10% slower. Results will vary depending on his CPU as well. In any case, he better use updated drivers (and kernel). If he wants to try Ubuntu, just adding the padoka PPA [External Link] should be fine (though also upgrading the kernel won't hurt, usually). He can try some of this on a live stick (though disk i/o might be slower).

Be wary, though: except things to work out of the box! :D

Today, Linux game porter Ethan Lee begins officially working on Steam Play's Proton
16 Oct 2018 at 2:20 pm UTC Likes: 1

Mmm... Will it still use OpenAL? I quite like the fact that it supports HRTF...

Other than that, well done Ethan! I hope even more stuff will be working out of the box in the future! Although I didn't really get from the article whether that would be upstreamed in wine or not. (strike that, I can't read the comments, it seems)

Smith and Winston, a metroidvania-styled twin-stick shooter in a voxel world has Linux support
16 Oct 2018 at 12:09 pm UTC Likes: 2

Quoting: FurorIt is made from the same people of Voxatron?
Yep, definitely reminded me a bit of this one! (I was even going to look for the name, as I got it as part of the first humble asm.js bundle).
It also has a bit of a fez vibe to it, somehow :)

It looks very nice, I hope there will be some sort of couch multiplayer (though that would also be OK without). It could be nice as a (team) deathmatch.

I would have also put a randomly-generated dungeon crawler mode, but maybe that's just me? Let's hope it has support for mods for this to come in at some point!

Space sim 'Helium Rain' has left Early Access, code is open source
12 Oct 2018 at 1:18 pm UTC Likes: 1

Quoting: Stranger
Quoting: daishordIt looks great and I like the setting. Time for a new computer, I fear...

And is it possible to support the devs without paying a Steam tax? Just when there are real alternatives to buy PCs without the MS tax.
Hi ! We're working on a Itch.io release, and we've also been in contact with GOG. We'll have more on this in a few days, right now Steam is the way to go.
My favourite way of buying stuff is when a game is offered as a Steam *and* a GOG key on the humble store... Best of both worlds, from a consumer perspective :)

Newtonian flight model
<3

I've been eying this one for a while... Time to buy? I have no time to play, though :/

Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
12 Oct 2018 at 7:40 am UTC

Quoting: anarchist_tomato
Quoting: GuestLinux is going to conquer the whole world. It is a matter of when, not if. So Microsoft is making the right moves... I expect them to turn Windows into a Linux distro + proprietary libraries/API/DE at some point. It will be cheaper for them to maintain, will be able to enter most markets Windows can't enter/dominate now, like mobiles/servers, and will still allow them to be top dog, assuming they create a good and polished Linux based desktop OS and make linux-compatible versions of their stuff like Office...

People may laugh at this idea now, but it is an inevitability. Trust me. It may not happen in 5 or even 10 years, but it will eventually... The traditional "pay for a Windows licence" model is dead.
Well I'll call myself a sceptic, but saying you're right, do you think in that scenario MS would eventually start investing in and coding within Wine? If Valve are bring Wine up to scratch, perhaps MS would finish up the job?
In that scenario, I think it would be much easier for them to just recompile the win32 API over a Linux abstraction layer (which is likely just a matter of linking against the right libc), together with other various parts of their OS, which is actually quite modular (and why not use their code, since they have access to it? It would also remain closed-source). Things like Object Management [External Link] might need a rework, or they could pick up Wine's implementation, but I am not a specialist.

That outcome seems a bit unlikely, though. And if they do it, they are probably going to get there progressively.

Mojang to open source more of Minecraft with two libraries already on GitHub
11 Oct 2018 at 8:56 am UTC

Quoting: vlademir1
Quoting: MayeulCIt is more akin to Garry's mod. The base game is pretty vanilla/bland (though they're working on it), but Minetest is also a game engine, for which you can make games and mods very easily in LUA.
How is the mod scene for Minetest these days? Last I gave it a spin, there wasn't yet anything even close to the late-alpha/early-beta era of Minecraft in terms of added content nor creativity of the content from mods and for me that's the place something like this should really shine since it's fully open source.
I am not as aware of it as I would like to be, so you'd have to ask someone else for the details. But Minecraft's support for mods always seemed like an afterthought to me (especially on the server side, having to ressort to hacks, reverse engineering projects, etc -- see craftbukkit), while it is a first-class citizen on Minetest.

There seemed to be plenty of mods, less compatibility issues than with Minecraft, and the recent improvement refine it further yet. I look forward to being able to execute some code client-side (with Server-sent client side mods), which would enable more intensive stuff. And an in-game mod browser seems to be planned (?), which would be a welcome addition.

Embrace, extend, and protect? Microsoft joins the Open Invention Network to 'protect Linux and open source'
11 Oct 2018 at 7:55 am UTC

Well, since speculation is running rampant on this thread... I would like to see them opensource (or even just provide) a UWP runtime on Linux. I wouldn't actually be *that* surprised to see them do so, and would allow them to stay relevant, while pushing forward a solution they control. And having Microsoft Store on every platform would provide them with a generous cut of all the software sold. UWP as the next electron/java... we're going in circles :D

Regarding this move, this might also be that they were interested in some patents from the pool... Although I don't see how likely this would be.

Quoting: dude
Quoting: liamdawehttps://twitter.com/natfriedman/status/1050080717562990592

We did not exclude any patents from our OIN commitment to license our portfolio to the Linux System. We signed the standard OIN License Agreement, and didn’t negotiate any exclusions. We actually clicked through the OIN agreement like any other licensee!
They have a lot of explications, but not excuse for for not funding GOL.
Haha, imagine how wild it would be if Microsoft were to sponsor Liam... A wide Microsoft banner on the website, now, that would be something ^^

Quoting: Luke_Nukem
Quoting: GuestLinux is going to conquer the whole world. It is a matter of when, not if. So Microsoft is making the right moves... I expect them to turn Windows into a Linux distro + proprietary libraries/API/DE at some point. It will be cheaper for them to maintain, will be able to enter most markets Windows can't enter/dominate now, like mobiles/servers, and will still allow them to be top dog, assuming they create a good and polished Linux based desktop OS and make linux-compatible versions of their stuff like Office...

People may laugh at this idea now, but it is an inevitability. Trust me. It may not happen in 5 or even 10 years, but it will eventually... The traditional "pay for a Windows licence" model is dead.
It's certainly crazy but it is an idea I've been wondering about for a while now. Turn Windows in to a Linux distro that doesn't run Linux...

GNU/Windows!!!
This idea has been floating around for a while, but your terminology is Flawed ;) You can't have Linux without Linux.
Currently, what is being called Windows could be put as Win32/NT. GNU/Windows (GNU/Win32/NT) would be CYGWIN. Win32/Linux is something WINE does (and what you might be thinking about). GNU/NT is taken care of by WSL. More combinations to come if you count EXPLORER.EXE's shell in the lot.

Quoting: GuestMicrosoft has already witnessed the inevitability of competing with opensource. Internet Explorer once ruled the internet with an iron grip when Netscape was opensourced to become Mozilla and Firefox... Alongside Chromium they utterly destroyed Microsoft's marketshare. Today IE and Edge marketshare is a joke...
I get what you're saying, but the ruling browser nowadays is Chrome, which is proprietary (although there's Chromium, the "community edition").

Liam, there's a bug just above, I never put a smiley, it's " ) that get parsed as one.