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Latest Comments by MayeulC
Mojang to open source more of Minecraft with two libraries already on GitHub
10 Oct 2018 at 11:52 am UTC Likes: 2

Quoting: Guest
Quoting: ZekThePenguinToo late. We have Minetest.
that's kinda interesting, did not know about this one. How does it compare to the current minecraft
It is more akin to Garry's mod. The base game is pretty vanilla/bland (though they're working on it), but Minetest is also a game engine, for which you can make games and mods very easily in LUA.

Tons of fun, lots of diversity in the available mods and online servers. There are also Minetest "Games", which are basically mod packs, that form a more complete game (you have mineclone2, for instance, that aims at recreating Minecraft, but if what you really want is another minecraft, you're going to be disappointed with anything but Minecraft, obviously).

They have a new website with some content (mods, games) already on it: https://content.minetest.net/ [External Link]

There's a lot of room for improvement, though, but it's quite promising, and steadily coming along :)
The engine is based on Irrlicht, IIRC. It performs better than Minecraft on lower-end systems, but has some missing features, I think (culling, far rendering), but some extras as well (bumpmaps are a nice touch). So, room for improvement everywhere (I've been wanting to contribute [External Link], I'll probably do when I have some free time).

According to Kotaku, Microsoft is close to buying Obsidian
10 Oct 2018 at 11:29 am UTC

Quoting: liamdawe
Quoting: x_wingWell, feels like Microsoft answer to Valve Linux embrace & improvement is to buy game studios and start to planning a revenue constriction.
I really do hope Valve have some serious other games lined up. They have some seriously good IP that need a refresh and continuation like Left 4 Dead 3, Team Fortress 3, Half-Life 3, Portal 3 and so on.

I could happily go for some L4D3.

They need more than Artifact (even though I've no doubt it will be a ridiculous hit) and In The Valley of Gods.
They could do an "orange box 2" if they really want to avoid the "3" in their names :D

Liam, an interview with both Microsoft and Obsidian would be nice to have after the deal is publicized. Pinning a few statements in an article would be nice, especially as their number one priority will be to reassure fans after the deal :)

Have them go on the record about their DRM, Linux, etc. plans, even if it's just to say "undertermined"/"no plans".

Quoting: BeamboomMicrosoft has actually changed with the new CEO. So I would not automatically be as pessimistic as we had every reason to be earlier.
That's not untrue, but let's not forget Microsoft has multiple departments whose politics and interests wildly differs (although that's getting better). So while their cloud department has exhibited some promising behaviour (and Satya Nadella having put more emphasis on this one), I wouldn't take that for granted.

http://bonkersworld.net/organizational-charts [External Link] (must-see chart)

XCOM 2: War of the Chosen - Tactical Legacy Pack out now and with Linux support right away
9 Oct 2018 at 7:33 pm UTC

I second the strace suggestion! It should show what's happening here, although it might produce quite a bit of text to parse.
How about you create a forum post and post the link here, not to derail the conversation completely? ;)

It would be nice to have the ldd output. have you tried bypassing the Feral launcher completely (maybe renaming executables, for instance). And creating a new user on your system to run it? (or maybe just setting $HOME to something else, and unsetting any env variable).

Although if it's a free() error, it might be a problem anywhere in the executable, so quite hard to debug, and related to your configuration, so even harder. I would try to launch it with software GL, if possible at all, to eliminate driver issues. A backtrace would be nice to have as well.

Mojang to open source more of Minecraft with two libraries already on GitHub
9 Oct 2018 at 12:51 pm UTC

Interesting. They are open sourcing parts of the engine. Those are basically parts that already work quite well in Minetest. The only use I could see for them is making Minetest more interoperable with Minecraft (for example, it would be great to use Minetest's graphics engine with Minecraft, using a shim for compatibility with their "Blaze" engine API.

Sunday Mag: Linux gaming news odds and ends and a quick look at what’s on sale
8 Oct 2018 at 9:38 am UTC

Bought the humble bundle for Opus Magnus.

I spent a great deal of time on Maia this week-end. The dev is quite reactive and it's awesome to have a chat with him on Discord, even though he mostly updates Windows dev builds.

Then I tried a few proton games that finished downloading. Did a bit of Dishonored, Deus Ex: Human revolution, The witness. Tried a few others that didn't work (Rage, No man's sky, spacemarine, to name a few). Eagerly awaiting the next mesa release to improve compatibility with the OGL 4.5 compat profile, and a few fixes.

And then I launched about 500 GB of downloads on Steam... this will last me a while :)

Nimbatus - The Space Drone Constructor enters Early Access and it's fantastic, you can win a key
7 Oct 2018 at 11:24 am UTC

Quoting: g000h
Quoting: MayeulCThis game seemed to be pretty interesting to me, when it popped by chance on my steam storefront. Steam says it's similar to other games I've played. Well, I'm (not) surprised. It looks awesome, and well executed. I also love the way "Nimbatus" is pronounced in the video ^^

Unfortunately, there are so many hours in the day, and so many games to play. I'm sure this game would remain unplayed in my library for quite a while if I were to win the key, so it might be of better use to someone else. I certainly remember how difficult it was for me to acquire a game, as a kid ;)

So, I would not like to enter the giveaway :D

Quoting: g000h#!/usr/bin/python3
__
def clearly():
__print("I'd like to win a key")
__
def main():
__clearly()
__exit(0)
__
main()
Please use #!/usr/bin/env in your scripts ;)
There is no reason to use "env" as per this article [External Link]. Admittedly, it might help with platform portability to use "env".

I run Linux with Python2 and Python3 installed. This makes it nice and clear which one is being used.
Yet I am afraid this answer isn't entirely accurate:

  • What if I purposely modified my $PATH to use a different python executable? I might not have admin rights on this computer (or would like not to break other stuff, while using another python version

  • Who really need to pass arguments to the interpreter? You didn't, for instance, and you can always call the interpreter directly

  • likewise, you can always call the interpreter directly in a cron job, this would be more robust anyway



It is a bad idea to assume anything about an interpreter on a user's machine, and even though /usr/bin/env makes me uncomfortable for the same reason, it's often there ;)
You can also #!/usr/bin/env python3 ;)

Nimbatus - The Space Drone Constructor enters Early Access and it's fantastic, you can win a key
5 Oct 2018 at 8:40 pm UTC

This game seemed to be pretty interesting to me, when it popped by chance on my steam storefront. Steam says it's similar to other games I've played. Well, I'm (not) surprised. It looks awesome, and well executed. I also love the way "Nimbatus" is pronounced in the video ^^

Unfortunately, there are so many hours in the day, and so many games to play. I'm sure this game would remain unplayed in my library for quite a while if I were to win the key, so it might be of better use to someone else. I certainly remember how difficult it was for me to acquire a game, as a kid ;)

So, I would not like to enter the giveaway :D

Quoting: g000h#!/usr/bin/python3
__
def clearly():
__print("I'd like to win a key")
__
def main():
__clearly()
__exit(0)
__
main()
Please use #!/usr/bin/env in your scripts ;)

Colony builder Maia has a massive upgrade, leaving Early Access later this month
5 Oct 2018 at 11:26 am UTC

Oooh, nice, those are changes I'm really looking forward to! I love this game, and it has a lot of potential. This fixes a few of the gripes I had with it [External Link], so I'm looking forward to trying it again.

I like the fact that you can't directly control your colonists, as it adds a bit to the realism aspect, even though it can get a bit annoying at times. But hopefully, they will more clearly state what's on their mind :)

Linux market share on Steam now at a 16 month high after a rounding error was fixed
4 Oct 2018 at 4:30 pm UTC Likes: 4

Quoting: YoRHa-2B
Quoting: LinasWith these rates we will have total world domination in no time. ;)
Imagine, in a year we'll be at 16.8%, and in two years we'll have a market share of over 470%!

Or maybe my math is a little off, that's a possibility too.
https://www.xkcd.com/605/ [External Link]

Nice avatar, by the way. Haven't you changed it, like two times in a couple days?

Quoting: Dunc
I've updated our dedicated page tracking it
Wow. I hadn't realised how much of a difference this revision made until I saw that. Truch be told, last month's “old” increase wasn't really all that much bigger than August's, although that was a pretty big jump too. But this really stretches it out.

What I don't think has been mentioned here, although it's clear from the chart, is that among English speakers the uptick over the last two months has been huge, almost doubling the Linux share. We're now comfortably over 2% in that (pretty large and important*) demographic. I don't know what the actual figures are these days, but that's getting close to what I think of as “Mac territory”.

*Apologies to speakers of other languages, but it's true.
Yeah, well, but I have Steam's language set to English (easier for bug reports and co), so it might be a little biased.

What I would like to see is Valve improving these surveys. But maybe the statistical significance of Linux users isn't good enough?

Network speed, more filesystems, break down distros a bit more (maybe Ubuntu 18.04, ubuntu-based, Arch-based, etc). Filesystem. Kernel version. Proprietary driver vs OSS, mesa version, AMD vs nVidia vs Intel. Wayland Vs X.
You know, stats that could help the developers make choices, and that we could point at when wondering about the Linux Gaming landscape (other than this awesome site, of course).

An update on the status of porting Ashes of the Singularity: Escalation for Linux
23 Sep 2018 at 4:04 pm UTC

Quoting: GuestWasn't this a Spring mod? I doubt the dev actually cares about supporting linux, if he used a base game that was cross platform and came out with a mod that is MSW only.
I am not sure what's what you call a "spring mod", but this is a full game by stardock, with their own in-house engine. They were involved early on in the Mantle Cabal as well.

If referring to the "Escalation" part, that was an extension at some point, but was merged back with AoTS at some point, to avoid splitting the small playerbase further, kind of what happened with Planetary Anihilation: Titans (or not, I'm notsure, I can't find it on the Steam store anymore :/)