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Latest Comments by MayeulC
Nimbatus - The Space Drone Constructor enters Early Access and it's fantastic, you can win a key
7 Oct 2018 at 11:24 am UTC

Quoting: g000h
Quoting: MayeulCThis game seemed to be pretty interesting to me, when it popped by chance on my steam storefront. Steam says it's similar to other games I've played. Well, I'm (not) surprised. It looks awesome, and well executed. I also love the way "Nimbatus" is pronounced in the video ^^

Unfortunately, there are so many hours in the day, and so many games to play. I'm sure this game would remain unplayed in my library for quite a while if I were to win the key, so it might be of better use to someone else. I certainly remember how difficult it was for me to acquire a game, as a kid ;)

So, I would not like to enter the giveaway :D

Quoting: g000h#!/usr/bin/python3
__
def clearly():
__print("I'd like to win a key")
__
def main():
__clearly()
__exit(0)
__
main()
Please use #!/usr/bin/env in your scripts ;)
There is no reason to use "env" as per this article [External Link]. Admittedly, it might help with platform portability to use "env".

I run Linux with Python2 and Python3 installed. This makes it nice and clear which one is being used.
Yet I am afraid this answer isn't entirely accurate:

  • What if I purposely modified my $PATH to use a different python executable? I might not have admin rights on this computer (or would like not to break other stuff, while using another python version

  • Who really need to pass arguments to the interpreter? You didn't, for instance, and you can always call the interpreter directly

  • likewise, you can always call the interpreter directly in a cron job, this would be more robust anyway



It is a bad idea to assume anything about an interpreter on a user's machine, and even though /usr/bin/env makes me uncomfortable for the same reason, it's often there ;)
You can also #!/usr/bin/env python3 ;)

Nimbatus - The Space Drone Constructor enters Early Access and it's fantastic, you can win a key
5 Oct 2018 at 8:40 pm UTC

This game seemed to be pretty interesting to me, when it popped by chance on my steam storefront. Steam says it's similar to other games I've played. Well, I'm (not) surprised. It looks awesome, and well executed. I also love the way "Nimbatus" is pronounced in the video ^^

Unfortunately, there are so many hours in the day, and so many games to play. I'm sure this game would remain unplayed in my library for quite a while if I were to win the key, so it might be of better use to someone else. I certainly remember how difficult it was for me to acquire a game, as a kid ;)

So, I would not like to enter the giveaway :D

Quoting: g000h#!/usr/bin/python3
__
def clearly():
__print("I'd like to win a key")
__
def main():
__clearly()
__exit(0)
__
main()
Please use #!/usr/bin/env in your scripts ;)

Colony builder Maia has a massive upgrade, leaving Early Access later this month
5 Oct 2018 at 11:26 am UTC

Oooh, nice, those are changes I'm really looking forward to! I love this game, and it has a lot of potential. This fixes a few of the gripes I had with it [External Link], so I'm looking forward to trying it again.

I like the fact that you can't directly control your colonists, as it adds a bit to the realism aspect, even though it can get a bit annoying at times. But hopefully, they will more clearly state what's on their mind :)

Linux market share on Steam now at a 16 month high after a rounding error was fixed
4 Oct 2018 at 4:30 pm UTC Likes: 4

Quoting: YoRHa-2B
Quoting: LinasWith these rates we will have total world domination in no time. ;)
Imagine, in a year we'll be at 16.8%, and in two years we'll have a market share of over 470%!

Or maybe my math is a little off, that's a possibility too.
https://www.xkcd.com/605/ [External Link]

Nice avatar, by the way. Haven't you changed it, like two times in a couple days?

Quoting: Dunc
I've updated our dedicated page tracking it
Wow. I hadn't realised how much of a difference this revision made until I saw that. Truch be told, last month's “old” increase wasn't really all that much bigger than August's, although that was a pretty big jump too. But this really stretches it out.

What I don't think has been mentioned here, although it's clear from the chart, is that among English speakers the uptick over the last two months has been huge, almost doubling the Linux share. We're now comfortably over 2% in that (pretty large and important*) demographic. I don't know what the actual figures are these days, but that's getting close to what I think of as “Mac territory”.

*Apologies to speakers of other languages, but it's true.
Yeah, well, but I have Steam's language set to English (easier for bug reports and co), so it might be a little biased.

What I would like to see is Valve improving these surveys. But maybe the statistical significance of Linux users isn't good enough?

Network speed, more filesystems, break down distros a bit more (maybe Ubuntu 18.04, ubuntu-based, Arch-based, etc). Filesystem. Kernel version. Proprietary driver vs OSS, mesa version, AMD vs nVidia vs Intel. Wayland Vs X.
You know, stats that could help the developers make choices, and that we could point at when wondering about the Linux Gaming landscape (other than this awesome site, of course).

An update on the status of porting Ashes of the Singularity: Escalation for Linux
23 Sep 2018 at 4:04 pm UTC

Quoting: GuestWasn't this a Spring mod? I doubt the dev actually cares about supporting linux, if he used a base game that was cross platform and came out with a mod that is MSW only.
I am not sure what's what you call a "spring mod", but this is a full game by stardock, with their own in-house engine. They were involved early on in the Mantle Cabal as well.

If referring to the "Escalation" part, that was an extension at some point, but was merged back with AoTS at some point, to avoid splitting the small playerbase further, kind of what happened with Planetary Anihilation: Titans (or not, I'm notsure, I can't find it on the Steam store anymore :/)

An update on the status of porting Ashes of the Singularity: Escalation for Linux
22 Sep 2018 at 2:10 pm UTC

Quoting: ShoNuff!!!is this game able to be played with dxvk/wine?
apparently not [External Link]. Interestingly, I didn't find it on WineHQ. I also learned that the game had a DX11 renderer, I thought it was only DX12/Vulkan. If it's borked on spcr it could be due to one of two things:
  • The users didn't know how to force the vulkan renderer before starting the game trough a config file or argument (it might not be possible?)
  • Wine itself broke something.

Feral Interactive are teasing ANOTHER new Linux port
21 Sep 2018 at 4:42 pm UTC Likes: 7

Well, this one was obvious. The seagulls, first, and then the name, Aurora.

You know how the Aperture Science boat is called the Borealis in Half-life 2 and Portal 2, right? Half-Life 3 Confiiiiiiiiiirmed! :D

Otherwise, I don't know. Maybe The witness? I haven't played it, but it's on an island. Would it fit with seagulls and Aurorae?

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
19 Sep 2018 at 8:39 pm UTC Likes: 1

Hey, that was an interesting answer to me at least, that's something I wondered about for some time, and I get very little exposure to windows, so it was nice to get one. That said, I also somewhat agree with the above post, and while an answer was provided (thank you!), I find uninteresting to dwell on the subject much longer, especially as this is an old (but popular) topic, is kind of off-topic, and will send a notification to every participant ;)

Valve have opened up the code for their VR 'Moondust' tech demos, also a third revision of the Knuckles controller
18 Sep 2018 at 8:43 pm UTC Likes: 2

Quoting: cprnI wonder if virtual keyboard would be reliable with those. AFAIU the specs they can detect not only the releasing of a single finger but also the proximity of the finger to the controller so in theory displaying a standard QWERTY keyboard and detecting key "press" should be possible. Goodby mechanical clicks, hello force feedback?
That's why I really like the "lighthouse" tracking system, you can add more devices into your virtual environment: https://www.youtube.com/watch?v=XVXvk1X1Gbs [External Link]
That said, a completely virtual keyboard would be a good option if feasible :)

Valve have been fined 147 thousand euros in France
18 Sep 2018 at 8:37 pm UTC

Quoting: PikoloTo put that into human words: if you can't buy the same product without Windows, you might be able to get it refunded.
Yeah, like cpm said, that works quite well, although you sometimes have to fight quite hard for this. Licenses are typically less expensive nowadays (especially if you consider windows *something* home. That's usually between 20 to 50 EUR, depending on the manufacturer (in the past, some went as high as € 150).

The exact amount and procedure depends on the manufacturer, though. And more and more are selling computers without OS (yay!).