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Latest Comments by MayeulC
The developer of Helium Rain gave an update on their sales, low overall sales but a high Linux percentage
21 Apr 2018 at 1:03 pm UTC Likes: 1

Hi Stranger, thank you for chiming in! This game totally looks like my cup of tea! I will probably it at a later date, when my PC gets an overdue upgrade (look at those GPU and RAM prices :'().

I must say that I really like to have the convenience of steam and the freedom of GOG. It looks like the GOG release is not up to you, but is the Steam version DRM-free? Ideally, the game would be accepted on GOG and I could purchase it once to get it in both stores (did you think about HumbleBundle?).

Steps we're taking as a site for GDPR compliance
21 Apr 2018 at 12:35 pm UTC Likes: 3

Did you guys actually read the GDPR? It's actually clearly written and understandable: https://gdpr-info.eu/ [External Link]
Some people seem to write stuff that they read from some random clickbait article. (I'm not aiming at anyone in particular, please don't take offense).

The bottom line is usually: protect you user's data as if it was your most invaluable business assets, don't collect anything you don't need, and don't store it for longer than it is needed for processing. There are multiple interesting discussions of it on Hacker News [External Link].
An interesting point is that you can't refuse a service to a user because they didn't consent something actually unneeded for the service.

Quoting: EagleDeltaDatabase backups come to mind with the right to remove all data from all time.
I actually disagree with this. Backups are as important as live databases. If you have a breach in your backup system, you don't want to leak information you didn't even need anymore in the first place.

On the other hand, I am not sure stuff like public postings actually need to be deleted, even if the user decides to delete his account. The choice is probably up to him, though.

Quoting: EagleDeltaFar worse than backups (I just thought about this) is the Right to Erasure in something like Git.

Git being a distributed system used by many FOSS projects and Companies to version source code, simply cannot easily adhere to the right to erasure, if at all.
That doesn't seem necessary as per https://gdpr-info.eu/art-17-gdpr/ [External Link] unless I am misunderstanding something there.

I find the GDPR really well written, forward-thinking, and it is obvious that a lot of thought by technical people has been put into it.

@liam: about Twitter, isn't any way to include a mastodon feed widget instead? (Plus, this sounds like something that could be "easily" written: fetch the atom feed, then parse the content from the resulting links; display).
a quick search gave me https://github.com/AzetJP/mastodon-timeline-widget/blob/master/README_en.md [External Link] Thank you for taking the time to perform those changes :)

Hollow Knight: Lifeblood is out as another free update and it's looking good
21 Apr 2018 at 12:13 pm UTC

Quoting: Whitewolfe80Wow so much content given away for free but seriously, stop spending your time on free stuff and start with your next game they have already given so much stuff away for free and i dont want a devloper/indie studio with talent like this go out of business.
Well, that kind of support is mostly what drove me into buying this game. And I won't throw rocks at developers because they are passionate about their game :)

Moreover, it could be... I don't know, maybe a team that banded together to make this great game... There would be no point in releasing another one if so.
Who knows? Maybe these tweaks are actually worth it financially, not taking much time, and keeping the community engaged, the playerbase active, and people recommending it to their friends, and they could already be working on their next title.

As far as I remember, it has been less than two years since release. It's really a pity that most developers stop caring about their games ~ 40 days after release, while in the past that kind of support was not unusual. A developer that values experience over raw financial returns/profit/margin, I will value as well!

Thanks a lot Cherry Team for this great game <3 (which I yet have to finish after putting more than 30 hours into).

Want to try Wild Terra Online? We have another load of keys to give away (update: all gone)
21 Apr 2018 at 9:08 am UTC

I tried it after the previous giveaway, it gave me an AOE II vibe, where you would be a small villager (for starters, at least). Overall, it was great, but with a few fatal (to me) flaws:
  • Does not appeal to "casual gamers" -- ie, the ones that play occasionally, as there is some investment needed in the persistent world, and you can lose all of it if you don't play regularly
  • I think it might be a bit too monotonous/difficult for solo play. Joining a multiplayer guild is probably great!


It looks like a game I would enjoy playing with some friends, if I could afford to regularly spend some time in.
Does anyone know if custom servers are supported? I don't recall, as it was quite some time ago.

Free and open source RTS 'Zero-K' releases on Steam on April 27th
12 Apr 2018 at 4:30 pm UTC Likes: 7

Quoting: ElectricPrismI actually would be happy if there was a limit on the # of units -- say 30 or 40 just like chess or rock paper scissors.
What THE HELL are your rock paper scissors rules?

Nightdive Studios has released the source code for System Shock
6 Apr 2018 at 8:20 pm UTC

Quoting: DrMcCoyHeh, seems like GitHub can't cope with old Mac line endings (\r, instead of \n on Unix or \r\n on Windows): https://github.com/NightDiveStudios/shockmac/blob/master/ShockMac/Mac%20Src/DialogHelpers.h [External Link]. Conventional wisdom does say that files should be checked into git with Unix line endings and converted on check-out, though.
Huhu, there are already 2 pull requests about that. I wonder how willing to accept contributions they are.

Feral Interactive to show off Rise of the Tomb Raider on Linux next week live on Twitch
6 Apr 2018 at 2:27 pm UTC Likes: 1

I am really pleased by this, but I will probably wait until the cryptocurrency craze is over to buy a new GPU capable of playing it ;)

That said, I started the campaign on Xbox 360. Is there any way to carry the save files over?

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
29 Mar 2018 at 6:52 am UTC

Quoting: Narcotix
Quoting: ShmerlNot to release Linux versions on GOG is something developers do, according to GOG incorrectly. But until now, Steamworks required Steam to function, so that prevented developers from releasing games in other stores. Not the same issue.
As far is I know this is simply not true! As a dev you CAN use Steamworks but you don't have to, for this exact same reason Steam is to be considered DRM-agnostic.
I read that as Steamworks requires Steam, not the other way around (Steam doesn't require Steamworks).

Valve to open source 'GameNetworkingSockets' to help developers with networking, Steam not required
27 Mar 2018 at 12:25 pm UTC Likes: 1

Wow, that's nice. I could see that used a lot, even in open source games, and the license should allow for external contributions without signing a CLA.

If you can, please support GamingOnLinux
18 Mar 2018 at 7:25 pm UTC Likes: 2

Quoting: TcheyHo nice ! I will cancel my Patreon and give via Liberapay instead. You will get more even if i pay the same amount.
Yes, less transaction fees, plus Liberapay is a nonprofit, which is a much better fit, IMHO.