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Latest Comments by MayeulC
Google login is now live in addition to the Twitter & Steam logins
19 Apr 2017 at 2:57 pm UTC

I guess it is a step toward unified (G/L)OL logins?
Did you consider a mechanism similar to OpenID? I am just wondering...

But thanks, I will check that out.

EDIT: No way to register with special chars in the username? I must say I am disappointed :(

The Jupiter Hell developers are showing how a Kickstarter is done properly
12 Apr 2017 at 11:31 pm UTC Likes: 1

I wish I had backed this one... Well, you can never know, my apologies to the dev team. I will probably buy it on release.

Speaking about badges, I have been thinking about implementing some groups in the GOL website (I haven't looked at the code yet). One could imagine a group per studio, within a "Game dev" group, or something similar. The idea being to add a tooltip to the badge, indicating what game the dev is working on. And maybe a nice place for a studio showcase (Feral: who we are, or similar). Would you be open to such a thing, Liam?

The next big update for Minecraft is in development and will feature Parrots
12 Apr 2017 at 6:22 pm UTC

Quoting: AskQuestionsLater
Quoting: M@yeulCSpeaking of Minetest, is it usable as a full game, including the survival aspect of it? I've seen projects like Voxelands or Minefix that try to achieve this, so I was under the impression that is was not (plus, last time I played it, there wasn't much to do).
Base minetest (without the mods) is a fairly quiet place without much life. However, mods are trivially easy to add and there are many extremely good ones, including modpacks that provide a quick starter on adding to the base build.

I have both minetest and minecraft servers running at home, and my children (7 and 9 years old) still play on both servers. Generally I'd say that the animation and polish in minecraft is better, but the ease of modding and variety available in minetest provides a highly interesting world.
I had not realized the scripts download was already automated. I played a bit online this time, and this is exactly what I was looking for.

Yes, it could use a bit of polish, I might try to contribute, one day :)

AMDGPU-PRO 17.10 driver released
12 Apr 2017 at 1:45 pm UTC

This won't solve the problem, though. I guess Valve didn't update the .deb on their website with the latest version.

This comes from the fact that the Open source drivers are compiled against a newer version of the libraries present in the runtime.

Try to launch it with:

STEAM_RUNTIME=0 steam
Then, update steam (opt into beta branch if necessary, I've been staying there for more than three years :P).

You might need to install some libraries to launch steam, though. Another way of fixing it is to launch
 find ~/.steam/root/ \( -name "libgcc_s.so*" -o -name "libstdc++.so*" -o -name "libxcb.so*" -o -name "libgpg-error.so*" \) -print -delete
Then restart Steam. Not the cleanest way, but I used to to it regularly before having the steam-native option on Arch.

I agree with the others, though. You should install only one graphics PPA. Probably x-swat, as it should be more stable, but you might choose otherwise (I am not using Ubuntu, so I don't have much experience with those PPAs).

The next big update for Minecraft is in development and will feature Parrots
12 Apr 2017 at 1:35 pm UTC Likes: 1

Quoting: AnxiousInfusionSad to say that I no longer want to invest time into Minecraft simply because it is now at risk of spontaneously ending support for Linux. I don't think it is a matter of if, but a matter of when. Minetest is my go-to these days.
Speaking of Minetest, is it usable as a full game, including the survival aspect of it? I've seen projects like Voxelands or Minefix that try to achieve this, so I was under the impression that is was not (plus, last time I played it, there wasn't much to do).

There is so many Minecraft open source clones, it's a bit sad that no one reached feature parity; It feels like dispersing the efforts. Oh well, it's the same as Linux distribution. And, Open Source Will Prevail let's not forget it's cancer! (Quoting some Ballmer guy). Given enough time, these projects will likely grow a distinct personality. And they are probably around to stay.

Some thoughts on Ziggurat
10 Apr 2017 at 9:22 pm UTC Likes: 2

Yes, I wouldn't call this game "closed room", this is more likely due to its Rogue like nature.

This game looks quite good, but I've never gone around to actually buy it.
I really like Tower of Guns as a Rogue like FPS, and wish there was some multiplayer.

AMDGPU-PRO 17.10 driver released
8 Apr 2017 at 9:27 am UTC

Quoting: aka_alarm
Quoting: mas886Is there any reason why should I use PRO drivers instead of the open ones?
Well, it allows you to use your GPU as compute device for Cycles in Blender, for example. Or use filmic-blender. =)

But open driver is better for gaming in my case. =) Dirt Showdown, Hitman, Serious Sam and Mad Max work more smoothly with it.
Quick note: You can also install the AMDGPU-PRO OpenCL part, and still use the open drivers for OpenGL :)

For arch: install opencl-amd from AUR (source [External Link]).

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
31 Mar 2017 at 11:55 am UTC

Quoting: GuestUnfortunately, on my rig the experience is not the best.
Didn't try the benchmarks, but on a gtx750 + i5-4590 CPU @ 3.30GHz the games stutters, badly.
leaving max still and camera NOT moving, the fps goes from 70fps to 18fps, then 70 again.
driver version is the latest, 378.13
cpu is at 60% and gpu at 100%
Don't forget to report to Feral, they specifically requested it.

Steam now has a bunch of Anime shows you can buy, also a sale on Anime games
31 Mar 2017 at 10:29 am UTC

I would need a few things to start buying movies from Steam:

1. A better player. Seriously, I can't even make the videos full screen without Garbage showing up on the screen. And take their documentary "free to play" : a shitty Adobe air player, that didn't work at all on my system. Luckily, they had the Giles laying around...
2. DRM free. I don't buy DRM-ed movies.
3. Available without streaming. Because that's so much more convenient.
4. A proper public API to retrieve movies from something other than the Steam client.
Edit: 5. No region lock. This is somewhat related to 2 and 3, but officially supporting it would be nice.

I think I might as well start my own distribution network (And I have been considering it pretty seriously for quite some time now).
But still, it's great to see things moving a bit in that area at Valve :)

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 11:18 pm UTC

Quoting: Guest
Quoting: Leopard
Quoting: sarmadI am guessing the bigger part of the performance boost is coming from the OpenGL version not being as optimized as it should. There is no way Vulkan (or any API for that matter) can make this much difference. However, this is probably an indication that it's easier to optimize the code under Vulkan than it is under OpenGL, which by itself is enough reason to introduce Vulkan. Good job Feral, and Khronos too.
Your guess is wrong.

https://www.gamingonlinux.com/articles/mad-max-meets-vulkan-in-a-new-fully-public-beta-for-linux-benchmarks-and-opengl-vs-vulkan-comparisons.9345/comment_id=89759
Well.....the answer is a bit more of a grey area. While Vulkan will remove some driver overhead, it doesn't make this kind of difference if the OpenGL port could be fully optimised "the OpenGL way". The gotcha in this case is "if"; it simply isn't feasible to redo the entire game engine to make it work better with OpenGL.
And the extensions for AZDO aren't always available, or some of them are vendor-specific. Plus, I am not sure there is a way to reuse queues and buffers simply with OpenGL, nor explicit memory management. And you still have the driver state machine.
While AZDO is possible with OpenGL, if you know what you are doing, you are better off with Vulkan, in my understanding and opinion ;)