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Latest Comments by Marlock
EmuDeck 2.0 makes emulation on Steam Deck easier than ever
19 Oct 2022 at 12:11 am UTC Likes: 2

retroarch uses libretro for everything, doesn't it?

libretro is a genious modular architecture for emulation, where emulator engines do only that and other modules take care of the rest

this solves a serious issue with standalone emulators each reinventing the wheel with regards to input, display, rom selection UI, self-updating, cataloguing, etc

and this allows different GUIs/integrations to be built atop the same core functionality

you can find libretro in use on Lutris, GNOME Games and some other multi-cataloguing multi-store wine-setup-facilitating apps... and since a couple years even Kodi picked it up to add a Games section in the media center app

there is also a lot of collaboration between projects using this core and interfacing with eachother

Return to Monkey Island gets a Linux Beta version
17 Oct 2022 at 11:08 am UTC Likes: 2

Quoting: EikeI'll get it the day the native version is official. Thanks, Not-Too-Grumpy-Gamer! :heart:
The linux logo and linux minimal specs are already there on the game's steam store page, so it's already official, no? Leaving beta at this point is a matter of time, and if they remove support for whatever reason AFAIK you would even be able to get a refund if you bought from linux

GE-Proton 7-37 is out now fixing up more games for Steam Deck / Linux
16 Oct 2022 at 7:38 pm UTC Likes: 1

ProtonUP-QT (available on the Discover store on the Steam Deck) can update GE-Proton for you

The default version of Proton used by Steam is the newest normal release installed... but the fixes Valve announces as freshly released are usually available only on Proton Experimental for a while before hitting a normal version

Steam Deck Beta update tweaks notifications, boot video length upped to 30 seconds
16 Oct 2022 at 1:37 pm UTC Likes: 4

This is not a "useful" feature at all, it's strictly a "fun" feature... including the original boot animation, it also has no useful purpose

It shouldn't allow a 2-hour movie as a boot video for safety reasons, but 30s is a pretty ok time to wait before you can regret choosing a long boot video and have access to the system to change it back to a shorter one.

Also the steam deck's entire purpose is "fun".

Also Valve is smart, this creates more hype for the Deck among creative folk, and they spread the word, just like game modders are the life and blood of longstanding moddable games.

Also it's coherent with and a dirt-cheap showcasing of the "Steam Deck openness" characteristic, one of if not THE main selling point compared to other consoles.

If you want to shorten the boot time, use a shorter video than the default. At the moment the shortest videos available on https://steamdeckrepo.com/ [External Link] are 2s and 3s in duration, but I bet some creative folks will soon see to it that a selection of cool 1s videos are created as well (and there are probably some in the wild that could be included there already).

Everybody wins.

Steam Deck Client Beta updated, plus official Docking Station update coming
15 Oct 2022 at 4:41 pm UTC Likes: 1

As expected, Valve offers an easy firmware update path (plus a quick effort to get Deck-related issues fixed by those updates).

This is definitely a strong reason to get the official Deck Dock instead of a 3rd-party equivalent.

I wonder how useful this dock could be paired to anything other than the Deck, like plugging it to a linux laptop... and if the firmware updates will be offered via lvfs on any other distro that's not SteamOS 3, or if Valve uses some custom method that requires SteamOS or the Steam app.

Steam Mobile App gets a huge revamp out now for everyone
14 Oct 2022 at 12:13 pm UTC

OK... deep breath... Android updated Steam Mobile for me yesterday.

tl;dr: I experienced almost all issues described on the new complaint topics on the Steam Mobile discussions forum on steam. Check them out before you update!

Not only is this new app slooooow... I freaking hated the new design, and it's beta state at best.

It is less coherent with Steam's desktop app and website appearance than the old design. The notifications are grey while most elements elsewhere are blue.

The notification page uses an unusually big font size so it fits very few notifications on a single page. This is less of a problem because they changed from a paged to a rolling list, but still makes them look alien with everything else. Click on a discussions notification and you'll be thrown to blue small-font tight-spaced webpages looking exactly like the old layout, navigate and you might be thrown back at the old notifications list or discussion posts list because breadcrumbs are broken.

Despite the big font, reading notifications is a chore, because of low contrast color choices and the only hint that each notification is of a different nature is a particularly midgrey-colored text, so it isn't easy at all to notice at a glance.

The news section, the in-app notifications section and the community discussions have poorly handled overlaps (defaulting to maximal overlapping, so you see the same fuzzy content mix everywhere. It's ok to offer a flow somewhere as a new option, but what if I DO want to go here for forum posts and there for Valve's official news? That possibility of a more ordered navigation is seemingly ruined or burried.

There is a bottom menu AND a hamburger rollg with sub-items AND a side menu AND a top side-swipe.

Speaking of swipes... more often than not swiping makes this thing bounce back and even go in the oposite direction from the intended. It's maddening!

Hangs and failures to load page is also way more frequent now (and it was pretty unreliable before).

On the Library, the filter "Installed on Computer X" just lists all my games.

Steam Mobile App gets a huge revamp out now for everyone
13 Oct 2022 at 11:04 pm UTC Likes: 1

AFAIK there are even provider-agnostic methods for this sort of thing, but anything beyond smartphone as token is a rare beast to see actually implemented nowadays, let alone a real agnostic implementation.

Steam Mobile App gets a huge revamp out now for everyone
13 Oct 2022 at 4:02 pm UTC Likes: 1

Quoting: Termy
Quoting: Marlockhttps://store.steampowered.com/mobile [External Link]
care to elaborate how that link is related to my question? At least i can't find any word about an updater function there...
It's a place you can download the apk file (a known good and updated version) manually. If you do that you can install it over the current version. Works more reliably than Aurora.

Doesn't seem to have any auto-update method though.

Steam Mobile App gets a huge revamp out now for everyone
13 Oct 2022 at 1:59 pm UTC

That's what happens when the easiest to break and easiest to loose and easiest to hack device (a smartphone) becomes a de-facto standard replacement for e-Token devices...

You can, however, make the app run only when explicitly opened. It will still be logged-in when you open it, but won't eat your battery and resources or nag you otherwise.

Android allows this, despite making sure it's hidden and hard to get it right. In android's configs go to applications. In the list of installed apps that should appear, go to the steam mobile app to open its settings (not the in-app ones, the android system standard ones). Disable all notifications, disable auto-start, disable app permissions, change the power settings to restrict background activity.

It's now a dead paperweight until openend.

NVIDIA 520.56.06 driver adds easier NVIDIA NGX updates for Wine / Proton
13 Oct 2022 at 10:33 am UTC

Here is one more bit about "fetch driver installer from manufacturer website"

We do have that option on Linux if the manufacturer goes through the trouble of making such an installer.

Nvidia does, yet here is what they say about it:
https://www.nvidia.com/download/driverResults.aspx/193764/en-us/ [External Link]
Note that many Linux distributions provide their own packages of the NVIDIA Linux Graphics Driver in the distribution's native package management format. This may interact better with the rest of your distribution's framework, and you may want to use this rather than NVIDIA's official package.
AMD offers their proprietary linux driver this way too (but it's worse than Mesa for gaming).

Indeed the most recommended Nvidia driver PPA for Ubuntu (ppa:graphics-drivers/ppa) is still offering versions up to 515, not including 520.
https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa [External Link]

But be careful because the newest major version number currently on offer by Nvidia iis usually the testing branch, while the stable branch uses a smaller major version number... and they even have a 3rd branch just for Vulkan new stuff.

520 is showing only on the "New Feature Branch" here:
https://www.nvidia.com/Download/index.aspx?lang=en-us# [External Link]
LLB / SLB
Production Branch drivers provide ISV certification and optimal stability and performance for Unix customers. This driver is most commonly deployed at enterprises, providing support for the sustained bug fix and security updates commonly required.

New Feature Branch drivers provide early adopters and bleeding edge developers access to the latest driver features before they are integrated into the Production Branches